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Undead Fortitude: Difference between revisions

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{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Passive feature page
{{Passive feature page
|image = Generic Death.webp
|image = Generic Death.webp
|icon = Generic Death Icon.webp
|summary = '''Undead Fortitude''' is a passive feature that prevents the user from being killed, unless hit with a [[Critical Hit]] or {{DamageType|Radiant}} damage.
|summary = '''Undead Fortitude''' is a passive feature that prevents the user from being killed, unless hit with a [[Critical Hit]] or {{DamageType|Radiant}} damage.
|description = If the killing blow wasn't a critical hit and wasn't radiant damage, this undead comes back to life with 1 hit point.
|description = If the killing blow wasn't a critical hit and wasn't radiant damage, this undead comes back to life with 1 hit point.
| notes =  
| notes =  
| condition = Undead Fortitude
}}
}}

Latest revision as of 21:44, 30 March 2024

Generic Death.webp

Undead Fortitude is a passive feature that prevents the user from being killed, unless hit with a Critical Hit or Damage TypesRadiant damage.

Description

If the killing blow wasn't a critical hit and wasn't radiant damage, this undead comes back to life with 1 hit point.

Condition: Undead Fortitude

Undead Fortitude Undead Fortitude
  • When reduced to 0 hit points, regain 1 hit point instead (unless the damage was radiant or caused by a critical hit).

How to learn

(Information not yet added.)