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Paralysing Ray: Difference between revisions
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{{ActionPage | {{ActionPage | ||
|image=Generic Control.webp | | image = Generic Control.webp | ||
| controller icon = Generic Control Icon.webp | |||
| icon = Generic Control Unfaded Icon.webp | |||
|summary='''Paralysing Ray''' is a class action available to [[Spectator]]s, that allows them to [[Paralysed (Condition)|Paralyse]] a target. | |summary='''Paralysing Ray''' is a class action available to [[Spectator]]s, that allows them to [[Paralysed (Condition)|Paralyse]] a target. | ||
|description=Shoot an eye ray that {{Cond|Paralysed|Paralyses}} its target. | |description=Shoot an eye ray that {{Cond|Paralysed|Paralyses}} its target. | ||
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|condition duration=3 | |condition duration=3 | ||
|condition save=CON | |condition save=CON | ||
|condition dc = caster | |||
|range m=18 | |range m=18 | ||
|range ft= | |range ft= | ||
|save = CON | |||
|save dc = caster | |||
|refresh=Per Turn | |refresh=Per Turn | ||
|cost= | |cost=eyestalk | ||
|used by creatures=Spectator | |used by creatures=Spectator | ||
}} | }} | ||
Latest revision as of 07:02, 26 April 2024
Paralysing Ray is a class action available to Spectators, that allows them to Paralyse a target.
Description
Shoot an eye ray that its target.
Properties
- Cost:
- Eyestalk Action
- Details:
- Range: 18 m / ft
- CON Save (Spell save DC)
Condition: Paralysed
Duration: 3 turns
Spell save DC Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Spectator