Ad placeholder
Dexterity: Difference between revisions
Jump to navigation
Jump to search
(→+1 to Saving Throws: don't need special property name) |
|||
Line 20: | Line 20: | ||
*{{RarityItem|Frayed Drow Hood|40}} | *{{RarityItem|Frayed Drow Hood|40}} | ||
*{{RarityItem|Leather Helmet|40}} | *{{RarityItem|Leather Helmet|40}} | ||
*{{RarityItem|Hedge Wanderer Armour|40}} | *{{RarityItem|Hedge Wanderer Armour|40}} | ||
*{{RarityItem|Hide Armour +1|40}} | *{{RarityItem|Hide Armour +1|40}} | ||
*{{RarityItem|Covert Cowl|40}} | *{{RarityItem|Covert Cowl|40}} | ||
*{{RarityItem|Helmet of Arcane Acuity|40}} | *{{RarityItem|Helmet of Arcane Acuity|40}} | ||
*{{RarityItem|Breastplate +2|40}} | *{{RarityItem|Breastplate +2|40}} | ||
*{{RarityItem|Chain Shirt +2|40}} | *{{RarityItem|Chain Shirt +2|40}} | ||
*{{RarityItem|Hide Armour +2|40}} | *{{RarityItem|Hide Armour +2|40}} | ||
*{{RarityItem|Leather Armour +2|40}} | *{{RarityItem|Leather Armour +2|40}} | ||
*{{RarityItem|Slinging Shoes|40}} | *{{RarityItem|Slinging Shoes|40}} | ||
*{{RarityItem|Helmet of Grit|40}} | *{{RarityItem|Helmet of Grit|40}} |
Revision as of 17:29, 11 November 2023
Template:Up to date
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
Gloves of Dexterity sets to 18
Increases Dexterity "by"
The Graceful Cloth (Lady Esther Version) increases by +2 (up to 20). Also provide Advantage to all Dexterity checks (Acrobatics, Sleight of Hand, Stealth)
Nimblefinger Gloves Nimblefinger: Grants Gnomes +2 , Halflings / Dwarves +1 . No cap.
+1 to Saving Throws
Frayed Drow Hood
Leather Helmet
Hedge Wanderer Armour
Hide Armour +1
Covert Cowl
Helmet of Arcane Acuity
Breastplate +2
Chain Shirt +2
Hide Armour +2
Leather Armour +2
Slinging Shoes
Helmet of Grit
Boots of Persistence
Boots of Psionic Movement
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class:
Sharpened Snare Cuirass Exotic Material
Yuan-Ti Scale Mail Exotic Material
Unwanted Masterwork Scalemail Exotic Material
Armour of Agility Exotic Material
Other
Hedge Wanderer Armour Balance: +1 to checks
Hide Armour +1 Balance: +1 to checks
Breastplate +2 Balance: +1 to checks
Chain Shirt +2 Balance: +1 to checks
Hide Armour +2 Balance: +1 to checks
Leather Armour +2 Balance: +1 to checks
Gloves of Missile Snaring Missile Snaring
Reaper's Embrace Reaper's Rigidity:
Disadvantage to Saving Throws