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Berserk: Difference between revisions
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{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page | ||
| summary = '''Berserk''' is a [[Flesh]] passive feature. This passive feature allows the entity to go {{Cond|Berserk}} if its health diminishes. | | summary = '''Berserk''' is a [[Flesh]] passive feature. This passive feature allows the entity to go {{Cond|Berserk}} if its health diminishes. | ||
| description = This entity will go {{Cond|Berserk}} if its health diminishes. | | description = This entity will go {{Cond|Berserk}} if its health diminishes. | ||
| image = Frenzy.webp | | image = Frenzy.webp | ||
| recharge = | | recharge = | ||
| additional = | | additional = | ||
| condition = | | condition = | ||
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| notes = | | notes = | ||
}} | }} | ||
Revision as of 19:56, 13 November 2023
Template:Up to date
Berserk is a Flesh passive feature. This passive feature allows the entity to go if its health diminishes.
Description
This entity will go if its health diminishes.
How to learn
Used by creatures: Flesh