| granted by items = The Blood of Lathander:Long Rest
| summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use {{SAI|Recast Sunbeam}} on subsequent turns without expending a Spell Slot.
| summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use {{SAI|Recast Sunbeam}} on subsequent turns without expending a Spell Slot.
| description = A beam of brilliant light sears and {{Cond|Blinded|Blinds}} all creatures in its path.
| description = A beam of brilliant light sears and {{Cond|Blinded|Blinds}} all creatures in its path.
| cost = action, spell6
{{Duration|10}}
For the duration of the spell, Sunbeam can be recast using an {{Action|action}}, but without expending a [[Spells#Spell Slots|Spell Slot]].
| action type = action
| attack roll =
| attack roll =
| damage = 6d8
| damage = 6d8
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| higher levels =
| higher levels =
| variants =
| variants =
| notes = * Granted by {{RarityItem|The Blood of Lathander}}. {{Recharge|Long Rest}}
| notes = * This spell creates a beam of light from the caster out to a distance of {{Distance|m=18|ft=60}}. The beam is {{Distance|m=2.5|ft=8}} wide.
* This spell creates a beam of light from the caster out to a distance of {{Distance|m=18|ft=60}}. The beam is {{Distance|m=2.5|ft=8}} wide.
Sunbeam is a level 6 evocation spell. This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use Recast Sunbeam on subsequent turns without expending a Spell Slot.
Description
A beam of brilliant light sears and Blinds all creatures in its path.