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Grasp Essence (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| icon = Temporary Hit Points Condition Icon.webp | | icon = Temporary Hit Points Condition Icon.webp | ||
| effects = * When you hit a creature with an unarmed attack, you can regain {{DamageText|10|Healing}} or choose to gain {{Advantage}} | | effects = * When you hit a creature with an unarmed attack, you can regain {{DamageText|10|Healing}} or choose to gain {{Advantage}} on [[Attack Roll]]s or [[Saving Throw]]s before the end of your next turn. | ||
<b>Grants:</b> | <b>Grants:</b> | ||
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* '''{{SAI|Soul Catching Prowess|w=40}}''' | * '''{{SAI|Soul Catching Prowess|w=40}}''' | ||
| granted by items = Gloves of Soul Catching | | granted by items = Gloves of Soul Catching | ||
}} | |notes=* As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost. | ||
* Grasp Essence cannot be gained more than once per turn.}} |
Revision as of 12:00, 13 January 2024
- When you hit a creature with an unarmed attack, you can regain 10hit points or choose to gain Advantage on Attack Rolls or Saving Throws before the end of your next turn.
Grants:
Notes
- As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost.
- Grasp Essence cannot be gained more than once per turn.