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== | == Basic Tutorials == | ||
Tutorials for basic components of BG3 Modding. You will likely need to understand all of these before you start modding. | |||
* [[Modding:Creating meta.lsx|Creating your Meta.lsx]] | * [[Modding:Creating meta.lsx|Creating your Meta.lsx]] | ||
* [[Guide:Unpacking_and_Converting_Files|Unpacking and Converting Files]] | * [[Guide:Unpacking_and_Converting_Files|Unpacking and Converting Files]] | ||
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* [[Guide:Packaging_Mods|Packaging Mods]] for [[Guide:Installing_Mods|install]] | * [[Guide:Packaging_Mods|Packaging Mods]] for [[Guide:Installing_Mods|install]] | ||
* [[Guide:Working with lsx files|Working with LSX files ( example with Progressions.lsx )]] | * [[Guide:Working with lsx files|Working with LSX files ( example with Progressions.lsx )]] | ||
* [[Guide:Custom_Polymorph|Custom Polymorphing]] | == General Tutorials == | ||
* [https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout | General tutorials for modding BG3, or tutorials that encompass multiple categories. | ||
*[[Guide:Custom_Polymorph|Custom Polymorphing]] | |||
*[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout | |||
* [https://docs.google.com/document/d/1s0I2zLZXPzmW6DMRXBkLbHjKzOUOhxPWwfz05Y0Bv2g/edit Add your custom hair to BG3 in 10 minutes or less] by EmeraldTechno | |||
== Mesh-Related Tutorials == | |||
Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice. | Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice. | ||
* [[Guide:Fixing_Neck_Seams|Fixing neck seams]] | * [[Guide:Fixing_Neck_Seams|Fixing neck seams]] | ||
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* [https://www.youtube.com/watch?v=qTgSLYY9uew Fix your SHAPE KEYS! - Blender 2.8 tutorial] by Danny Mac 3D | * [https://www.youtube.com/watch?v=qTgSLYY9uew Fix your SHAPE KEYS! - Blender 2.8 tutorial] by Danny Mac 3D | ||
== Texture-Related Tutorials == | |||
Texturing is usually applied on top of a mesh to make it appear a certain way. | Texturing is usually applied on top of a mesh to make it appear a certain way. | ||
* [[Guide:Texture_Formatting|Texture Formatting]] | * [[Guide:Texture_Formatting|Texture Formatting]] | ||
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* [https://astropad.com/how-to-add-texture-to-a-3d-model-using-blender-an-ipad-and-uv-mapping/ How to add texture to a 3D model using Blender, an iPad, and UV Mapping] | * [https://astropad.com/how-to-add-texture-to-a-3d-model-using-blender-an-ipad-and-uv-mapping/ How to add texture to a 3D model using Blender, an iPad, and UV Mapping] | ||
== Scripting == | == Scripting Tutorials == | ||
* [[Guide:Getting_Started_with_Scripts|Getting Started with Scripting]] | * [[Guide:Getting_Started_with_Scripts|Getting Started with Scripting]] | ||