Talk:Diamondsbane: Difference between revisions

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Latest comment: 28 December 2023 by GoingMenthol in topic Objects, inanimate objects
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== Objects, inanimate objects ==
== Objects, inanimate objects ==
After crafting the Adamantine Mace, I've now realised that the automatic critical hit is not for humanoid enemies, but for environmental objects, like crates, walls, barrels, etc. I haven't tried on automatons yet --[[User:GoingMenthol|GoingMenthol]] ([[User talk:GoingMenthol|talk]]) 17:44, 28 December 2023 (CET)
After crafting the Adamantine Mace, I've now realised that the automatic critical hit is not for humanoid enemies, but for environmental objects, like crates, walls, barrels, etc. I haven't tried on automatons yet --[[User:GoingMenthol|GoingMenthol]] ([[User talk:GoingMenthol|talk]]) 17:44, 28 December 2023 (CET)
:Things found in combat that count: [[Umbral Tremor]]
:Things found in combat that count: [[Umbral Tremor]], [[Nightdome]]

Latest revision as of 20:37, 29 December 2023

Objects, inanimate objects[edit source]

After crafting the Adamantine Mace, I've now realised that the automatic critical hit is not for humanoid enemies, but for environmental objects, like crates, walls, barrels, etc. I haven't tried on automatons yet --GoingMenthol (talk) 17:44, 28 December 2023 (CET)Reply[reply]

Things found in combat that count: Umbral Tremor, Nightdome