12,512
editsExperimental change: Remove redundant "damage" text from the end of the damage info. This template has issues when displayed on mobile for longer damage strings and removing the unnecessary "damage" word helps somewhat.
HiddenDragon (talk | contribs) (Fixed plus value showing up twice when there is no die value) |
(Experimental change: Remove redundant "damage" text from the end of the damage info. This template has issues when displayed on mobile for longer damage strings and removing the unnecessary "damage" word helps somewhat.) |
||
Line 1: | Line 1: | ||
<includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{#switch: {{{flat value|}}} | <!--empty--> = <!--nothing--> | proficiency = [[Proficiency bonus]] | #default = {{{flat value}}} }}{{#if: {{{die|}}} | {{{count}}}d{{{die}}} {{#switch: {{{plus|0}}} | 0 = | + {{{plus}}} }} }} {{#if: {{{die|}}} | ({{#expr: {{{count}}} + {{{plus|0}}} }}~{{#expr: {{{count}}}*{{{die}}} + {{{plus|0}}} }}) }} {{DamageModifier | {{{modifier|}}} }} {{#ifeq: {{{type|}}} | Healing | {{DamageType | {{{type}}} | hit points }} | {{DamageType | {{{type}}} }} | <includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{#switch: {{{flat value|}}} | <!--empty--> = <!--nothing--> | proficiency = [[Proficiency bonus]] | #default = {{{flat value}}} }}{{#if: {{{die|}}} | {{{count}}}d{{{die}}} {{#switch: {{{plus|0}}} | 0 = | + {{{plus}}} }} }} {{#if: {{{die|}}} | ({{#expr: {{{count}}} + {{{plus|0}}} }}~{{#expr: {{{count}}}*{{{die}}} + {{{plus|0}}} }}) }} {{DamageModifier | {{{modifier|}}} }} {{#ifeq: {{{type|}}} | Healing | {{DamageType | {{{type}}} | hit points }} | {{DamageType | {{{type}}} }}}} {{#if: {{{per|}}} | per {{{per}}} }} {{#if:{{{delayed|}}} | (delayed)|}} {{#if:{{{con|}}} | (conditional)|}}}} {{#if: {{{save|}}} | ({{#switch:{{{save}}} | no | none = no [[saving throw]] allowed | #default = {{#if: {{{save dc|}}} | DC {{{save dc}}} }} [[Saving throw|{{{save}}} save]] to {{#switch: {{{save effect|}}} | half | halve = halve | #default = negate }} }})}}</div></includeonly><noinclude> | ||
Examples: | Examples: | ||