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Singing (Condition): Difference between revisions

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m (Removed redirect to Luring Song (Condition))
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{{ConditionPage
{{ConditionPage
| effects =
| effects =T *he harpy {{Cond|Luring Song|Lures}} nearby creatures with a magical melody.
* Must succeed a Wisdom {{Saving Throw}} every turn or be {{Cond|Lured}} by the Harpy's song.
* The song ends if she is incapacitated or loses concentration.
* On success, grants the {{Cond|Resisted the Song}} condition for 2 turns.
| stack id = SILENCED
| stack id = SILENCED
| stack priority = 0
| stack priority = 0

Revision as of 23:10, 8 May 2024

T *he harpy Lures Lures nearby creatures with a magical melody.

  • The song ends if she is incapacitated or loses concentration.

Properties

Stack ID Stack ID: SILENCED

Status groups Status groups: SG_DropForNonMutingDialog

Stack priority Stack priority: 0

More properties More properties:

Condition: Luring Song

Luring Song Luring Song

Sources of Singing

Conditions with the same stack ID

Conditions with the stack ID SILENCED, only one of these can be applied at the same time:

Condition Effects

Garrotted (Condition) Garrotted

  • Affected entity is being strangled by a garrotte. It is Silenced and takes 3d6Damage TypesBludgeoning damage per turn.
  • Both the entity and the garrotter can't move until the condition ends.
  • If the entity and the garrotter are forcibly moved more than 5 m / 17 ft apart, this condition ends.

Silenced (Condition) Silenced

  • Creature can't speak or cast spells with a verbal component, and is immune to Damage TypesThunder damage.

Singing (Condition) Singing

  • The harpy Lures Lures nearby creatures with a magical melody.
  • The song ends if she is incapacitated or loses concentration.