2,935
editsMore actions
Expanded Tactics section
No edit summary |
(Expanded Tactics section) |
||
Line 60: | Line 60: | ||
* 2x {{CharLink|Phase Spider}} | * 2x {{CharLink|Phase Spider}} | ||
* 6x {{CharLink|Phase Spiderling}} for each group of eggs hatched | * 6x {{CharLink|Phase Spiderling}} for each group of eggs hatched | ||
===Encounter Details=== | |||
* When combat begins, the Matriarch will attempt to hatch her nearby [[Phase Spiderling]] eggs. There are three groups of 6 spider eggs scattered throughout the chamber, two on top of the large stone platforms and one at the base of a platform. | |||
* The Phase Spider Matriarch will use its phase abilities to teleport around the arena. | |||
* At 50% or less [[Hit Points]], the Matriarch will cast {{SAI|Spider Queen's Wrath}} on itself, entering into an enraged state. | |||
* Knocking the Phase Spider Matriarch into one the side holes labelled 'Chasm' will kill her and grant the party 250xp. However, knocking her into the centre hole (not labelled 'Chasm') will ''not'' grant [[experience]], but its corpse can be found in the [[Underdark]] (X:140 Y:151) to loot and possibly animate with {{CharLink|Glut}}. On Tactician and Honour mode, the Matriach ''cannot'' be knocked into any of these drops since it will just teleport back to its former location. | |||
* The Phase Spider Matriach has +1 bonuses to [[Strength]] and [[Dexterity]] on [[Tactician]] difficulty, with resultant bonuses to [[Initiative]], [[Armour Class]], [[Attack roll|Attack rolls]], and [[Saving throw|Saving throws]], making an already fairly fierce early game enemy even deadlier. | |||
=== Tactics === | === Tactics === | ||
* | * The Matriarch's eggs can be destroyed before the battle begins if the party can stay hidden (which also allows for an easy [[Pest Control]] achievement). Failing that, area damage spells work well on their low [[Hit Points]]. It is preferable to destroy all the eggs in Tactician/Honour mode due to her legendary action, but in lower difficulties it can be beneficial to leave a single egg behind in a batch as the Matriarch will essentially waste an action to summon a single Phase Spiderling. | ||
* When the Matriarch is on a web bridge, destroying the bridge using {{DamageType|Fire}} damage will inflict a significant amount of fall damage on her (~45, varying with height). The stone platforms they connect to have no loot on them and are mostly accessible even without the bridges, thus it is recommended to use this tactic whenever the opportunity presents itself. | |||
* Almost of the Spider Matriarch's damage is {{DamageType|Poison}} so the party can benefit from casting {{SAI|Protection from Poison}} or drinking {{SmRarityItem|Elixir of Poison Resistance}} before entering combat. | |||
* [[File:Cca.png|thumb|The matriarch never initiated combat. Combat log showed 90 exp reward for knocking her down the chasm.]]{{CharLink|Lump|Lump the Enlightened}} and his ogres can prove valuable allies in the battle. They can be recruited just up above in the [[Blighted Village]] through a Charisma check or paying them 500g. This can result in a win-win situation where Lump is killed in the battle or is significantly weakened allowing the opportunity to easily obtain the {{SmRarityItem|Warped Headband of Intellect}}. | |||
* When the Matriarch is on a web bridge, destroying the bridge using | |||
* | |||
* [[File:Cca.png|thumb|The matriarch never initiated combat. Combat log showed 90 exp reward for knocking her down the chasm.]] | |||
* It's a good idea to spread party members out. Her venomous discharge ability has a large AoE radius. | * It's a good idea to spread party members out. Her venomous discharge ability has a large AoE radius. | ||
=== Exploits === | ==== Exploits ==== | ||
* The middle spiderweb bridge has a stone outcrop that, when the matriarch stands on and the bridge destroyed, would effectively neutralize her: she will be stuck in her falling down animation but never move and, therefore, never enter combat. The combat log gives experience as if she has fallen into the [[Underdark]], but the player can still kill her normally with ranged attacks afterward — yielding the kill experience reward and loot. This was found on a tactician playthrough and should work for honour mode. [[File:Illusion's position.png|thumb|A good portion of the matriarch collision size(?) indicator is outside of the ledge. ]] | * The middle spiderweb bridge has a stone outcrop that, when the matriarch stands on and the bridge destroyed, would effectively neutralize her: she will be stuck in her falling down animation but never move and, therefore, never enter combat. The combat log gives experience as if she has fallen into the [[Underdark]], but the player can still kill her normally with ranged attacks afterward — yielding the kill experience reward and loot. This was found on a tactician playthrough and should work for honour mode. [[File:Illusion's position.png|thumb|A good portion of the matriarch collision size(?) indicator is outside of the ledge. ]] | ||
** Kill any minions. Having other starting combat for the queen will snap her back to normal. | ** Kill any minions. Having other starting combat for the queen will snap her back to normal. |