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* Shoving (or even just attempting a shove) counts as an attack for the purposes of maintaining {{Cond|Rage}}. | * Shoving (or even just attempting a shove) counts as an attack for the purposes of maintaining {{Cond|Rage}}. | ||
* Allies can be shoved out of range of dangerous effects. For example, you can shove an ally that is {{Cond|Garrotted}} by a [[Meazel]] to break the effect. | * Allies can be shoved out of range of dangerous effects. For example, you can shove an ally that is {{Cond|Garrotted}} by a [[Meazel]] to break the effect. | ||
== Related items == | |||
* {{MdRarityItem|Bracing Band}} - Gain +1 AC for a turn after shoving an enemy. Also works when pushing an enemy any other way. | |||
* {{MdRarityItem|Corpsegrinder}} - The special weapon action uses your normal shove distance to determine the pushback. | |||
== References == | == References == | ||
{{reflist}} | {{reflist}} |