Talk:Lihala's Lute: Difference between revisions

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Latest comment: 29 September by NtCarlson in topic uuid might be wrong
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:This item uses a map specific UUID, so you need to spawn it while you're in Act One. [[User:HiddenDragon|HiddenDragon]] ([[User talk:HiddenDragon|talk]]) 20:11, 29 September 2024 (CEST)
:This item uses a map specific UUID, so you need to spawn it while you're in Act One. [[User:HiddenDragon|HiddenDragon]] ([[User talk:HiddenDragon|talk]]) 20:11, 29 September 2024 (CEST)
::And to expand on this, you probably need to use {{c|ToInventory("45a48cf7-baed-4d48-aaf4-1399948314e6", GetHostCharacter())}} to move the existing item into your inventory rather than the normal {{c|TemplateAddTo}} command to create a new copy. [[User:NtCarlson|NtCarlson]] ([[User talk:NtCarlson|talk]]) 22:30, 29 September 2024 (CEST)

Latest revision as of 21:30, 29 September 2024

uuid might be wrong[edit source]

can't get it to spawn with script extender 185.219.141.73 12:14, 29 September 2024 (CEST)Reply[reply]

This item uses a map specific UUID, so you need to spawn it while you're in Act One. HiddenDragon (talk) 20:11, 29 September 2024 (CEST)Reply[reply]
And to expand on this, you probably need to use ToInventory("45a48cf7-baed-4d48-aaf4-1399948314e6", GetHostCharacter()) to move the existing item into your inventory rather than the normal TemplateAddTo command to create a new copy. NtCarlson (talk) 22:30, 29 September 2024 (CEST)Reply[reply]