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edits→Class information: Add multiclass proficiency info for ease of reference
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== Class information == | == Class information == | ||
===Single Class=== | |||
[[File:Default Cleric Armor.png|220px|right|Cleric's default armour]] | [[File:Default Cleric Armor.png|220px|right|Cleric's default armour]] | ||
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: You receive a bonus to every [[Character creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At character level 1, this [[Proficiency#Proficiency_bonus|proficiency bonus]] is +2. | : You receive a bonus to every [[Character creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At character level 1, this [[Proficiency#Proficiency_bonus|proficiency bonus]] is +2. | ||
; Starting equipment : {{RarityItem|Mace}}, {{RarityItem|Chain Shirt}}, {{RarityItem|Studded Shield}}, {{RarityItem|Leather Boots}} | ; Starting equipment : {{RarityItem|Mace}}, {{RarityItem|Chain Shirt}}, {{RarityItem|Studded Shield}}, {{RarityItem|Leather Boots}} | ||
===Multiclass=== | |||
: {{WeaponType|Flails}}, {{WeaponType|Morningstars}} | |||
: {{LightArmour}}, {{MediumArmour}} | |||
: {{Shields}} | |||
: 2<ref>Gaining two skill proficiencies by multiclassing into Cleric is likely either a bug or another example of [https://geek-related.com/2013/10/12/rule-zero-over-the-years/ rule zero] in the game since no other class grants all its skill proficiencies when multiclassing and this behaviour differs from D&D 5e multiclassing rules.</ref> skill proficiencies (uses the same list as single class, above) | |||
===[[Spells|Spellcasting]]=== | ===[[Spells|Spellcasting]]=== |