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Cut and unimplemented content: Difference between revisions
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Rurik was a [[dwarf]] with the [[rogue]] class found outside the [[The Risen Road#Toll_House|Risen Road Toll House]], in Early Access. He was a member of [[Anders|Anders']] group, hunting the origin character [[Karlach]]. Unlike Karlach, he was cut from the final game.{{ref|''Baldur's Gate 3'' Early Access.|name=ea}} | Rurik was a [[dwarf]] with the [[rogue]] class found outside the [[The Risen Road#Toll_House|Risen Road Toll House]], in Early Access. He was a member of [[Anders|Anders']] group, hunting the origin character [[Karlach]]. Unlike Karlach, he was cut from the final game.{{ref|''Baldur's Gate 3'' Early Access.|name=ea}} | ||
=== | === Items === | ||
* {{RarityItem|The Blade of Frontiers' Eye}} - was [[Wyll|Wyll's]] starting eye item. During Early Access, the eyes were an equippable item along with {{RarityItem|Volo's Ersatz Eye}}. | * {{RarityItem|The Blade of Frontiers' Eye}} - was [[Wyll|Wyll's]] starting eye item. During Early Access, the eyes were an equippable item along with {{RarityItem|Volo's Ersatz Eye}}. | ||
* {{RarityItem|Belts}} - during Early Access there was a slot for belts on the left side of the equipment doll in the inventory screen. Although there were no belts in the game to obtain, there was at least one non-magical belt in the game files. In the release version of the game there isn't a slot for belts anymore. | * {{RarityItem|Belts}} - during Early Access there was a slot for belts on the left side of the equipment doll in the inventory screen. Although there were no belts in the game to obtain, there was at least one non-magical belt in the game files. In the release version of the game there isn't a slot for belts anymore. |