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| description = {{story|Pitted Key}} is a miscellaneous [[Story Item]] in [[Act One]]. | | description = {{story|Pitted Key}} is a miscellaneous [[Story Item]] in [[Act One]]. | ||
| quote = Found gripped in a skeleton's hand, the key is pitted from use. The grip is stained with something organic. | | quote = Found gripped in a skeleton's hand, the key is pitted from use. The grip is stained with something organic. | ||
| usage = * Opens the double iron doors leading to the Abandoned Refuge kitchen | |||
| where to find = * Carried by a skeleton in the [[Abandoned Refuge]] kitchen at {{Coords|-590|409}} | | where to find = * Carried by a skeleton in the [[Abandoned Refuge]] kitchen at {{Coords|-590|409}} | ||
| type = Misc | | type = Misc | ||
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| uid = S_UND_Messhallkey | | uid = S_UND_Messhallkey | ||
| uuid = d2f3647f-0331-4ebd-8b02-f428dc799d29 | | uuid = d2f3647f-0331-4ebd-8b02-f428dc799d29 | ||
| notes = * This key can be obtained using {{SAI|Misty Step}} or {{SAI|Gaseous Form}}. Alternatively, a party member can stack three boxes and jump through one of the open portions (18 STR) of the room next to the kitchen. The player character can land next to the [[Bluecap]] or in the water next to the three barrels in the kitchen. Characters with only 5m jump distances need at least one box to stand on to use {{SAI|Jump}}. | |||
}} | }} | ||
[[Category:Keys]] | [[Category:Keys]] |