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Hex (Charisma): Difference between revisions

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(Created page with "Spell > List Of Spells > 1st Level Spells > Hex (Charisma) ---- '''Hex (Charisma)''' is a Enchantment '''1st Level Spell'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks. File:Hex Charisma Icon 2.png|upright=0.8|thumb|right|{{AbilityInfob...")
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Hex (Charisma)]]
'''Hex (Charisma)''' is a Enchantment '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.[[File:Hex Charisma Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
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'''Hex (Charisma)''' is a Enchantment '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.
 
[[File:Hex Charisma Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Charisma [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Charisma [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
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Revision as of 01:07, 1 February 2023

Hex (Charisma) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.
File:Hex Charisma Icon 2.png
"Impart Disadvantage on Charisma Checks. If the target dies before the spell ends, you can use a bonus action to hex a new creature."

B.Action Icon.png Bonus Action File:Spell Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Enchantment
Concentration Required
Condition Hex: Charisma
Duration Until Long Rest
Class Warlock

Description

Impart Disadvantage on Charisma Checks.

If the target dies before the spell ends, you can use a bonus action to hex a new creature.

Properties

B.Action Icon.png Bonus Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Warlock.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required