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editsRemoved redirect to Die Rolls#Damage Roll
(Redirected page to Die Rolls#Damage Roll) Tag: New redirect |
(Removed redirect to Die Rolls#Damage Roll) Tag: Removed redirect |
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''For a comprehensive summary of all rolls and modifiers, see: [[Die Rolls]]'' | |||
A '''Damage Roll''' happens when the game wants to determine the damage done by a successful attack, area of effect spell, trap, and so on. It can involve one or many dice of any type. | |||
For example, a successful hit with a [[Dagger]] will lead to a d4 being rolled to determine the damage (referred to as 1d4 damage), whereas a successful attack with a [[Greatsword]] will lead to two d6 being rolled (referred to as 2d6) for a total damage of 2 to 12. Being caught in a [[Fireball]] will cause 8d6 points of damage, though a successful [[Saving Throw]] can reduce it to half. | |||
For attacks made with weapons, various [[Die Rolls#Modifiers|Modifiers]] can affect the total value of the roll, such as the attacking creature's Ability Score Modifier, Proficiency Bonus, or Advantage / Disadvantage. For the damage of spell attacks, no such modifiers apply. |