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Paralysing Ray: Difference between revisions
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{{ActionPage | {{ActionPage | ||
|image=Generic Control | |image=Generic Control.webp | ||
|summary='''Paralysing Ray''' is a class action available to [[Spectator]]s, that allows them to [[Paralysed (Condition)|Paralyse]] a target. | |summary='''Paralysing Ray''' is a class action available to [[Spectator]]s, that allows them to [[Paralysed (Condition)|Paralyse]] a target. | ||
|description=Shoot an eye ray that Paralyses its target. | |description=Shoot an eye ray that {{Cond|Paralysed|Paralyses}} its target. | ||
|condition=Paralysed | |condition=Paralysed | ||
|condition duration=3 | |condition duration=3 | ||
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|range ft= | |range ft= | ||
|refresh=Per Turn | |refresh=Per Turn | ||
|cost= | |cost=eyestalkaction | ||
|used by creatures=Spectator | |used by creatures=Spectator | ||
}} | }} |
Revision as of 01:17, 7 October 2023
Paralysing Ray is a class action available to Spectators, that allows them to Paralyse a target.
Description
Shoot an eye ray that its target.
Properties
- Cost:
- eyestalkaction
- Details:
- Range: 18 m / ft
Condition: Paralysed
Duration: 3 turns
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Spectator