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Modding:Creating mods: Difference between revisions

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* [https://github.com/Norbyte/dos2de_collada_exporter Mesh import/export plugin]
* [https://github.com/Norbyte/dos2de_collada_exporter Mesh import/export plugin]
* [https://www.nexusmods.com/baldursgate3/mods/346 Padme’s Plugins]
* [https://www.nexusmods.com/baldursgate3/mods/346 Padme’s Addons]
** Includes addons for Head Export Order, Easy LOD Creation, Normal Map Transfer, Quick UV Buttons and Reset Transforms.
* [https://www.nexusmods.com/baldursgate3/mods/464 Armature Plugin]
* [https://www.nexusmods.com/baldursgate3/mods/464 Armature Plugin]
* [https://www.nexusmods.com/baldursgate3/mods/3683 Outfit Builder]
* [https://www.nexusmods.com/baldursgate3/mods/3683 Outfit Builder]


== References ==
== References ==
A good external resource [https://bg3ccmoddinglibrary.carrd.co/ Bg3 CC Modding Library] put together by Weeviljester
Baldur’s Gate 3 has a LOT of files. It can be very difficult to find the specific asset you’re looking for. The pages in this section should help you find the files you’re looking for as you’re modding!


* [https://bg3ccmoddinglibrary.carrd.co/ Bg3 CC Modding Library] put together by Weeviljester
* [[Guide:AssetPrefixReferences|Asset Prefix References]]
* [[Guide:AssetPrefixReferences|Asset Prefix References]]
* [[Modding:VertexColorMaskSlots|Hiding skin/outfit parts: Vertex Color Mask Slots]]
* [[Modding:VertexColorMaskSlots|Hiding skin/outfit parts: Vertex Color Mask Slots]]