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Experience: Difference between revisions

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(Annotated the 'level' column in each table, since it can be confusing to keep in mind.)
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{| class="wikitable"
{| class="wikitable"
!Level
!Character Level
!Cumulative exp.
!Cumulative exp.
!Exp. for next level
!Exp. for next level
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! colspan="7" | Reward categories
! colspan="7" | Reward categories
|-
|-
!Level
!Creature Level{{note|If the creature level is lower than the area level, then the game uses the area level instead of the creature level to choose the reward.}}
!Zero
!Zero
!Civilian
!Civilian
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! colspan="4" | Reward categories
! colspan="4" | Reward categories
|-
|-
!Level
!Area Level
!Small
!Small
!Medium
!Medium
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! colspan="11" | Reward categories
! colspan="11" | Reward categories
|-
|-
!Level
!Area Level{{note|The area level can be overridden; there are 21 steps in the game that override their area level}}
!Combat<br/>Close<br/>Booster
!Combat<br/>Close<br/>Booster
!Combat<br/>Close<br/>Major
!Combat<br/>Close<br/>Major
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{| class="wikitable"
{| class="wikitable"
!Level
!Goal Level
!Reward
!Reward
|-
|-
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|}
|}


== Notes ==
{{notelist}}


{{NavGameplay}}
{{NavGameplay}}


[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]