4
editsMore actions
m
→Magic Circle: Typo
HarveyPekar (talk | contribs) m (please i do not know what i am doing i am flailing) |
m (→Magic Circle: Typo) |
||
Line 64: | Line 64: | ||
== Magic Circle == | == Magic Circle == | ||
{{SpellPage | {{SpellPage | ||
| name =Magic Circle | | name = Magic Circle | ||
| image =Magic Circle.webp | | image = Magic Circle.webp | ||
| level =3 | | level = 3 | ||
| school =Abjuration | | school = Abjuration | ||
| ritual = | | ritual = | ||
| class learns at level 5 =Cleric, Warlock, Wizard | | class learns at level 5 = Cleric, Warlock, Wizard | ||
| class learns at level 9 =Paladin | | class learns at level 9 = Paladin | ||
| summary =This spell protects you | | summary = This spell protects you from a creature type, or prevents a creature type from leaving it. | ||
| description =You create a 10-foot-radius, 20-foot-tall cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the cylinder intersects with the floor or other surface. | | description = You create a 10-foot-radius, 20-foot-tall cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the cylinder intersects with the floor or other surface. | ||
Choose one type of a creature: [[elemental]]s, [[fiend]]s, or [[undead]]. | Choose one type of a creature: [[elemental]]s, [[fiend]]s, or [[undead]]. | ||
Line 79: | Line 79: | ||
When you cast this spell, you can elect to cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the cylinder and protecting targets outside it. | When you cast this spell, you can elect to cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the cylinder and protecting targets outside it. | ||
| range m =3 | | range m = 3 | ||
| range ft =10 | | range ft = 10 | ||
| aoe =radius | | aoe = radius | ||
| aoe m =3 | | aoe m = 3 | ||
| aoe ft =10 | | aoe ft = 10 | ||
| higher levels =[[Spells#Upcasting|Upcast]]: Duration increases by 1 hour for each slot level above 3rd. | | higher levels = [[Spells#Upcasting|Upcast]]: Duration increases by 1 hour for each slot level above 3rd. | ||
| variants =Magic Circle: Elemental, Magic Circle: Fiend, Magic Circle: Undead | | variants = Magic Circle: Elemental, Magic Circle: Fiend, Magic Circle: Undead | ||
| notes = | | notes = * Game files suggest in BG3 version the spell would work on only one creature type at a time, and celestials and fey are missing from that list. In 5e the spell says "Choose one or more of the following types of creatures: celestials, elementals, fey, fiends, or undead." | ||
* Game files suggest in BG3 version the spell would work on only one creature type at a time, and celestials and fey are missing from that list. In 5e the spell says "Choose one or more of the following types of creatures: celestials, elementals, fey, fiends, or undead." | |||
* [https://www.dndbeyond.com/spells/magic-circle Magic Circle] on D&D Beyond. | * [https://www.dndbeyond.com/spells/magic-circle Magic Circle] on D&D Beyond. | ||
| this is an example = yes | | this is an example = yes |