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User:HarveyPekar/Differences between Tactician and Balanced (edit)
Revision as of 10:25, 6 January 2024
, 6 January→Variable increases
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=== Health === | === Health === | ||
NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to [[Grym]] and [[Oathbreaker Knight]]. | NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to: | ||
* Creatures with >30% hit point difference, i.e. [[Grym]] and [[Oathbreaker Knight]]. | |||
* Creatures with unchanged hit points, i.e. [[Marcus]]. | |||
=== Behavior Changes in AI === | === Behavior Changes in AI === |