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Flail +1: Difference between revisions
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Revision as of 22:57, 19 March 2024
Flail +1 is an uncommon, lightly enchanted (+1) variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
A browning piece of brain sticks stubbornly to one of the spikes.
Properties
- Damage
1d8 + 1 (2~9) + Strength modifier
Bludgeoning
- Details
Rarity: Uncommon
Enchantment: + 1
One-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 0.9 kg / 1.8 lb
Price: 65 gp
UID
WPN_HUM_Flail_A_1UUID
9076abf1-1029-4be9-a7cf-428d2b6fdea5
Weapon actions
If you have proficiency, equip in main hand to gain:
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Weakening Strike (
)
Target an enemy's hands with a non-lethal attack and possibly inflict .
Tenacity (
)
When you miss an attack, deal
Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
- * Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.