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edits→The Infirmary: Added dialogue option template
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==== Lae'zel Sits in the Zaith'isk ==== | ==== Lae'zel Sits in the Zaith'isk ==== | ||
If the party tells Lae'zel to go ahead, she eagerly sits on the zaith'isk. | If the party tells Lae'zel to go ahead, she eagerly sits on the zaith'isk. | ||
* | * {{Dialogue option|Get out of there, Lae'zel. You won't survive this anguish.|roll=Persuasion|dc=30}} | ||
* | * {{Dialogue option|''Call on your parasite. Show Lae'zel what she stands to lose.''|roll=Wisdom|dc=30}} | ||
* | * {{Dialogue option|Extract yourself. Mother Gith would not wish you to suffer.|tags=Githyanki|roll=History|dc=30}} | ||
* ''Plead with the doctor. Lae'zel is in great pain.'' | * {{Dialogue option|''Plead with the doctor. Lae'zel is in great pain.''}} | ||
* Endure, Lae'zel. the cure is worth the torment. | * {{Dialogue option|Endure, Lae'zel. the cure is worth the torment.}} | ||
* ''Wait and Watch.'' | * {{Dialogue option|Brace your mind, Lae'zel. ''Vlaakith tavki na'zin. Vlaakith tavki na'zin...''|tags=Githyanki}} | ||
* {{Dialogue option|''Wait and Watch.''}} | |||
Telling Lae'zel to endure nets approval with her. She continues to suffer while the devices causes her great agony. Successfully convincing her to leave the zaith'isk nets approval with Lae'zel, Astarion, Gale, and Shadowheart. | Telling Lae'zel to endure nets approval with her. She continues to suffer while the devices causes her great agony. Successfully convincing her to leave the zaith'isk nets approval with Lae'zel, Astarion, Gale, and Shadowheart. | ||
* | * {{Dialogue option|I've seen the truth, Lae'zel. This device doesn't cure - it kills.|roll=Persuasion|dc=21}} | ||
* | * {{Dialogue option|''Seek answers within the zaith'isk. What is this vision?''|roll=Wisdom|dc=21}} | ||
* Keep focused, Lae'zel. The cure is close. | * {{Dialogue option|Listen to me. I see your flesh pulsing. The ''zaith'isk'' will make you ''ghaik''!|tags=Githyanki|roll=Deception|dc=30}} | ||
* Wait and Watch. | * {{Dialogue option|You must listen! the device is changing you. You are becoming illithid.|roll=Deception|dc=30}} | ||
* {{Dialogue option|Keep focused, Lae'zel. The cure is close.}} | |||
* {{Dialogue option|''Wait and Watch.''}} | |||
Choosing the first option has the player learn that the zaith'isk is not a device for saving victims of mind flayers. Rather, it's a device that extracts the memories of the infected and then kills them. The device will kill Lae'zel if nothing is done. If the second option is chosen, then Lae'zel is deceived into leaving the device. | Choosing the first option has the player learn that the zaith'isk is not a device for saving victims of mind flayers. Rather, it's a device that extracts the memories of the infected and then kills them. The device will kill Lae'zel if nothing is done. If the second option is chosen, then Lae'zel is deceived into leaving the device. | ||
* | * {{Dialogue option|I have seen the truth, Lae'zel. You will be killed, not cured!|roll=Persuasion|dc=21}} | ||
* | * {{Dialogue option|Your tadpole is changing, growing. You have to resist the machine!|roll=Deception|dc=30}} | ||
* | * {{Dialogue option|Focus your mind. ''Try to overload the device.''|roll=Wisdom|dc=30}} | ||
* | * {{Dialogue option|''Pursue the visions you saw. See where they lead.''|roll=Constitution|dc=21}} | ||
* Embrace the pain, Lae'zel. Be pure. | * {{Dialogue option|''Draw on the zaith'isk's power, take it as your own.''|roll=Arcana|dc=30}} | ||
* Wait and Watch. | * {{Dialogue option|Abide the pain, Lae'zel. It is Vlaakith's will!}} (Githyanki only) | ||
* {{Dialogue option|Embrace the pain, Lae'zel. Be pure.}} | |||
* {{Dialogue option|''Wait and Watch.''}} | |||
==== Origin Character Sits in the Zaith'isk ==== | ==== Origin Character Sits in the Zaith'isk ==== | ||
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If the player sits on the zaith'isk, the device pulses and they feel utter agony, triggering an Intelligence Saving Throw (DC 12) to seek the tadpole. Unfortunately, the parasite only doubles down and burrows further, triggering a Wisdom Saving Throw (DC 15). The Netherese magic within the tadpoles causes it to fight back again: | If the player sits on the zaith'isk, the device pulses and they feel utter agony, triggering an Intelligence Saving Throw (DC 12) to seek the tadpole. Unfortunately, the parasite only doubles down and burrows further, triggering a Wisdom Saving Throw (DC 15). The Netherese magic within the tadpoles causes it to fight back again: | ||
* | * {{Dialogue option|''Pursue the visions you saw. See where they lead.''|tags=Lae'zel|roll=Constitution|dc=18}} | ||
* | * {{Dialogue option|''Focus on this ancient magic. Feed it with your own.|roll=Intelligence|dc=18}} | ||
* {{Dialogue option|''Keep going. Complete the extraction.''|roll=Constitution|dc=18}} | |||
* {{Dialogue option|''Channel your ki. Flood the creature with your essence.''|roll=Wisdom|dc=18}} (Monk only) | |||
* {{Dialogue option|''Seek the tadpole's essence. Flood it with power.''|roll=Wisdom|dc=18}} (Druid only) | |||
* {{Dialogue option|''Pray for deliverance. Flood the creature with divine power.''|roll=Wisdom|dc=18}} (Cleric only) | |||
* {{Dialogue option|''Study the ancient magic. Trace its forms. Align yourself with them.''|roll=Intelligence|dc=18}} (Wizard only) | |||
* {{Dialogue option|''Beseech your patron to lend the tadpole a mote of faerie arcana.''|roll=Charisma|dc=18}} (Archfey Warlocks only) | |||
* {{Dialogue option|''Ask your patron to lend the tadpole some diabolic might.''|roll=Charisma|dc=18}} (Fiend Warlocks only) | |||
* {{Dialogue option|''Entreat your patron - ask it to lend the tadpole eldritch power.''|roll=Charisma|dc=18}} (Great Old One Warlocks only) | |||
* {{Dialogue option|''Harmonise with the tadpole's magic. Amplify it.''|roll=Charisma|dc=18}} (Bard only) | |||
* {{Dialogue option|''Share your oathbound magics with the tadpole.''|roll=Charisma|dc=18}} (Paladin only) | |||
* {{Dialogue option|''Follow the strange magic to its source.''|roll=Charisma|dc=18}} (Sorcerer only) | |||
* {{Dialogue option|''LET THE TADPOLE FEED ON YOUR RAGE. MAKE IT '''STRONG'''''|tags=Barbarian|roll=Constitution|dc=18}} | |||
Even if all Saving Throws are succeeded, the Zaith'isk simply explodes. Stornugoss despairs at the loss of her life's work. If she thinks the parasite is still intact, she locks the party in the room and any attempt to escape causes the crèche to become hostile. If the party deceives her and uses a performance to throw her off (DC 15), then she simply tells them to leave. | Even if all Saving Throws are succeeded, the Zaith'isk simply explodes. Stornugoss despairs at the loss of her life's work. If she thinks the parasite is still intact, she locks the party in the room and any attempt to escape causes the crèche to become hostile. If the party deceives her and uses a performance to throw her off (DC 15), then she simply tells them to leave. |