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Extra Reach: Difference between revisions

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'''Extra Reach''' is a weapon's attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and trigger [[Attacks Of Opportunity]] from farther away.
'''Extra Reach''' is a weapon's attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and trigger [[Attacks Of Opportunity]] from farther away.


* The typical range for melee weapons is ''1.5m / 5ft''. While '''Reach Weapons''' have a melee range of ''2.5m / 8.3ft''.
* The typical range for melee weapons is <code>2m / 5ft</code>. Whereas '''Reach Weapons''' have a melee range of <code>3m / 8.3ft</code>.


== Lists Of Reach Weapons ==
== Lists Of Reach Weapons ==
* [[File:Glaive Icon.jpg|middle|frameless|upright=0.1|link=]] [[Glaive]]
* [[File:Glaive Icon t.png|frameless|upright=0.1|link=]] [[Glaive]]

Revision as of 19:10, 16 February 2022

Extra Reach.jpg

Extra Reach is a weapon's attribute that allows weapons to have a wider range than other melee weapons. Characters with Reach Weapons can attack enemies and trigger Attacks Of Opportunity from farther away.

  • The typical range for melee weapons is 2m / 5ft. Whereas Reach Weapons have a melee range of 3m / 8.3ft.

Lists Of Reach Weapons