Ad placeholder
Extra Reach: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (lowercase "of") |
||
Line 1: | Line 1: | ||
[[File:Extra Reach.jpg|thumb|right]] | [[File:Extra Reach.jpg|thumb|right]] | ||
'''Extra Reach''' is a weapon's attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and trigger [[Attacks | '''Extra Reach''' is a weapon's attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and trigger [[Attacks of Opportunity]] from farther away. | ||
* The typical range for melee weapons is <code>2m / 5ft</code>. Whereas '''Reach Weapons''' have a melee range of <code>3m / 8.3ft</code>. | * The typical range for melee weapons is <code>2m / 5ft</code>. Whereas '''Reach Weapons''' have a melee range of <code>3m / 8.3ft</code>. |
Revision as of 16:38, 18 February 2022
Extra Reach is a weapon's attribute that allows weapons to have a wider range than other melee weapons. Characters with Reach Weapons can attack enemies and trigger Attacks of Opportunity from farther away.
- The typical range for melee weapons is
2m / 5ft
. Whereas Reach Weapons have a melee range of3m / 8.3ft
.