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If {{CharLink|Astarion}} is in the party, Gandrel reveals he is hunting for Astarion, who he believes is a vampire spawn that attacked their village and abducted a child. Otherwise, the party can learn this information by passing a {{Ability Check|Persuasion|15}} or {{Ability Check|Intimidation|20}}. | If {{CharLink|Astarion}} is in the party, Gandrel reveals he is hunting for Astarion, who he believes is a vampire spawn that attacked their village and abducted a child. Otherwise, the party can learn this information by passing a {{Ability Check|Persuasion|15}} or {{Ability Check|Intimidation|20}}. | ||
The party can choose to give up Astarion or protect him. Giving up Astarion results in his [[Approval|disapproval]] and | The party can choose to give up Astarion or protect him. Giving up Astarion results in his [[Approval|disapproval]] and permanent removal from the party. | ||
Preventing Astarion from killing Gandrel earns Astarion's disapproval. If spared, Gandrel happily trades with the party, though he offers little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]]. | Preventing Astarion from killing Gandrel also earns Astarion's disapproval. If spared, Gandrel happily trades with the party, though he offers little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]]. | ||
If talking with Gandrel and choosing not to betray Astarion, it | If talking with Gandrel and choosing not to betray Astarion or kill Gandrel, it must be arranged so that Astarion dies; if then speaking with Gandrel again, there is no option to disclose who Astarion was. If Astarion is revived, and he is in proximity, there is the option to betray Astarion again. | ||
=== Act Three === | === Act Three === | ||
If Gandrel survives Act One, he appears with the Gur caravan in [[Act Three]]. If the party turned Astarion over to him in Act One, he is hostile and the rest of the Gur are dead, having been slaughtered by {{CharLink|Cazador}} when the vampire lord reclaimed Astarion for his diabolic ritual. If the party did not turn over Astarion, then he is at the elevator up from [[Cazador's Dungeon]] alongside the other Gur once the fight with Cazador has concluded. | If Gandrel survives Act One, he appears with the Gur caravan in [[Act Three]]. If the party turned Astarion over to him in Act One, he is hostile and the rest of the Gur are dead, having been slaughtered by {{CharLink|Cazador}} when the vampire lord reclaimed Astarion for his diabolic ritual. If the party did not turn over Astarion, then he is at the elevator up from [[Cazador's Dungeon]] alongside the other Gur once the fight with Cazador has concluded. | ||
After this, if the party | After this, if the party chooses to free the thralls, he can be found in the [[Lower City Sewers]] with his children, Kass and Chessa. The party can speak to him regarding his children's hunger. | ||
== Combat == | == Combat == | ||
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=== Tactics === | === Tactics === | ||
Despite fighting alone, Gandrel is a capable combatant due to his high {{Ability|Strength}}, {{Ability|Dexterity}}, [[Hit Points]], and ability to use {{SAI|Extra Attack}}. He can fire the arrows in his inventory to strike multiple party members in a small area, which become more effective at low health due to his {{SAI|Scar of Fury}} passive | Despite fighting alone, Gandrel is a capable combatant due to his high {{Ability|Strength}}, {{Ability|Dexterity}}, [[Hit Points]], and ability to use {{SAI|Extra Attack}}. He can fire the arrows in his inventory to strike multiple party members in a small area, which become more effective at low health due to his {{SAI|Scar of Fury}} passive which causes constant [[Critical Hit|critical hits]]. Additionally, several of his ranger spells can apply negative conditions or deal AoE damage. | ||
Although killing him results in a cutscene, it may be best to take Gandrel by surprise. Due to his reliance on ranged attacks, it is possible to position a party member next to him to apply the {{Cond|Threatened}} condition to lower his ranged accuracy. If Astarion is in the party, Gandrel focuses his attacks on him. Although Gandrel is a formidable foe, {{Cond|Ensnared|ensnaring}} him or knocking him {{Cond|Prone|prone}} are effective ways to limit his mobility and hold him in melee range. It is also possible to prevent him from using arrows and potions during combat by purchasing them in advance or pickpocketing him. | |||
=== Notable loot === | === Notable loot === | ||
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{{notebegin}} | {{notebegin}} | ||
* If Astarion is in the party when meeting Gandrel, but has not yet revealed that he is a vampire spawn, it is possible to follow a dialogue tree to have Astarion kill Gandrel within a cutscene. | * If Astarion is in the party when meeting Gandrel, but has not yet revealed that he is a vampire spawn, it is possible to follow a dialogue tree to have Astarion kill Gandrel within a cutscene. | ||
* If admitting to | * If admitting to knowing Astarion, but refusing to reveal his location, Gandrel remarks - good naturedly - that "Astarion has quite the friend in you." | ||
{{noteend}} | {{noteend}} | ||