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Difficulty: Difference between revisions

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(Added some info from testing.)
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=== Selecting A Difficulty ===
=== Selecting A Difficulty ===
When you start a new game, you will be prompted to select a difficulty. You also may change the difficulty after starting a game by using the menu.
When you start a new game, you will be prompted to select a difficulty.  
 
You also may change the difficulty after starting a game by using the menu and clicking on 'Difficulty'. The changes to statistics by modifying the difficulty are immediate.


=== Explorer Difficulty ===
=== Explorer Difficulty ===
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* Friendly NPCs are harder to kill.
* Friendly NPCs are harder to kill.
* Items purchased from a merchant are at a 20% discount.
* Items purchased from a merchant are at a 20% discount.
* Allies' proficiency bonuses are increased by 2.
* All characters (including enemies) proficiency bonuses are increased by 2.


=== Balanced Difficulty ===
=== Balanced Difficulty ===
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* More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
* More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
* Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log).
* Increased hitpoints, armor class, and bonuses for enemy NPCs.
* Increased hitpoints, armor class, and bonuses for enemy NPCs.

Revision as of 22:29, 11 August 2023

Baldur's Gate 3 has three difficulty settings to choose from, in increasing difficulty order: Explorer, Balanced, Tactician.

Selecting A Difficulty

When you start a new game, you will be prompted to select a difficulty.

You also may change the difficulty after starting a game by using the menu and clicking on 'Difficulty'. The changes to statistics by modifying the difficulty are immediate.

Explorer Difficulty

Explorer is the least difficult setting. In comparison to the Balanced difficulty setting Explorer has:

  • Friendly NPCs are harder to kill.
  • Items purchased from a merchant are at a 20% discount.
  • All characters (including enemies) proficiency bonuses are increased by 2.

Balanced Difficulty

As the default and middle difficulty, Balanced difficulty is the baseline.

Tactician Difficulty

Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting Tactician has:

  • More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
  • Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log).
  • Increased hitpoints, armor class, and bonuses for enemy NPCs.