Command: Halt: Difference between revisions

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(updated description, marked up to date and added upcast info)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
 
{{SpellPage
{{SpellPage
| name = Command (Halt)
| name = Command (Halt)
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| class learns at level 1 = Cleric, Fiend  
| class learns at level 1 = Cleric, Fiend  
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| summary = This spell allows spellcasters to order their target temporarily from moving or taking action.
| summary = This spell allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| description = Command a creature to halt, preventing it from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| description = Command a creature to halt, preventing it from moving or taking any type of action.
| action type = action
| action type = action
| attack roll =
| attack roll =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| notes =
| notes =
}}
}}

Revision as of 00:18, 21 August 2023

Template:Up to date

Command Halt Icon.png

Command (Halt) is a level 1 enchantment spell. This spell allows spellcasters to order their target temporarily from moving or taking Actions, Bonus Actions, or Reactions.

Description

Command a creature to halt, preventing it from moving or taking any type of action.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affect an additional target per level.

Condition: Command: Halt

Command: Halt Command: Halt

Duration: 1 turn

Wisdom saving throw

How to learn

Classes: