Protection from Evil and Good: Difference between revisions

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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Protection from Evil and Good
| name = Protection from Evil and Good
Line 5: Line 6:
| level = 1
| level = 1
| school = Abjuration
| school = Abjuration
| classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| ritual =
| races =  
| classes = Cleric, Warlock, Wizard, Paladin, Oath of Devotion, Arcane Trickster, Eldritch Knight
| class learns at level 1 = Cleric, Warlock, Wizard
| class learns at level 2 = Paladin
| class learns at level 3 = Oath of Devotion, Arcane Trickster, Eldritch Knight
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| description = Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead.
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].


The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}.
The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}.
| class learns at level 1 = Cleric, Druid, Warlock, Wizard
| class learns at level 2 = Paladin
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| action type = action
| action type = action
| attack roll =
| damage =
| damage modifier =
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| damage per =
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| concentration = yes
| range = melee
| range = melee
| concentration = yes
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Protection from Evil and Good
| condition = Protection from Evil and Good
| condition icon = Protection from Evil and Good Condition Icon.png
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =
| area =
| area category =
| area shape =
| area range m =
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| area turn start damage =
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = * Granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} {{Uncommon|The Ever-Seeing Eye}}. {{Recharge|Short Rest}}
| variants =
| notes = * Granted to [[Ranger]]s who pick [[Ranger#Level_1|Keeper of the Veil]] as their Favoured Enemy at level 1.
* Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} {{Uncommon|The Ever-Seeing Eye}}. {{Recharge|Short Rest}}
| video = Protection from Evil and Good Visuals.mp4
| video = Protection from Evil and Good Visuals.mp4
}}
}}
== External Links ==
== External Links ==
* {{FRWiki|Protection from evil and good|long}}
* {{FRWiki|Protection from evil and good|long}}

Revision as of 03:02, 27 August 2023

Template:Up to date

Protection from Evil and Good Icon.png

Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

Description

Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

The targets can't be Charmed, Frightened, or Possessed by them, and when these creatures attack it, they have Disadvantage Icon.png Disadvantage.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Protection from Evil and Good

Protection from Evil and Good Protection from Evil and Good

Duration: Until Long rest

The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage Icon.png Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].

How to learn

Classes:

Notes

Visuals

External Links