Wrath (Condition): Difference between revisions

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(Clarified condition mechanics in full release, marked as up to date)
(Added relevant items)
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{{ up to date | 2023-08-27 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ConditionPage
{{ConditionPage
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** ''Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.''
** ''Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.''
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{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
==Items that Apply Arcane Acuity==
*Equipment:
**{{SmallIcon|Bloodguzzler Garb Icon.png}} [[Bloodguzzler Garb]]: When an enemy damages the wearer, the wearer gains {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 1 turn.
**{{SmallIcon|Cap of Wrath Icon.png}} [[Cap of Wrath]]: During combat, when the wearer starts their turn with 50% [[Hit Points]] or less, they gain {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 2 turn.
**{{SmallIcon|Enraging Heart Garb Icon.png}} [[Enraging Heart Garb]]: While [[Rage|Raging]], the wearer generates 2 turns of {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}}.
**{{SmallIcon|Linebreaker Boots Icon.png}} [[Linebreaker Boots]]:  When the wearer [[Dash]] or takes a similar action during combat, they gain {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 2 turns.

Revision as of 14:17, 31 August 2023

  • Adrenaline courses through your veins. You have a +1 bonus to melee damage.
    • Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.

Sources of Wrath

Template:Up to date

Items that Apply Arcane Acuity