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Guiding Bolt: Difference between revisions
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"''</div> | "''</div> | ||
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<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div> | <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
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| Damage = <span style="color:#ffcc00">4d6</span> | | Damage = <span style="color:#ffcc00">4d6</span> | ||
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== Properties == | == Properties == | ||
{{C|[[File:Actions Icons.png|frameless|25px]] Action}} | {{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Cleric]].'' | ''Available to level 1 [[Cleric]].'' |
Revision as of 18:14, 4 December 2022
Spell > List Of Spells > 1st Level Spells > Guiding Bolt
Guiding Bolt is a Level 1 Evocation Spell. This spell allows spellcasters to hit enemies with radiant bolt that deals Radiant damage and grants Advantage to Attack Rolls made against them.
Description
Call forth a beam of light. Deals 4d6 Radiant damage
and grants Advantage on the next Attack Roll against the target.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 1 Cleric.
File:Guiding Bolt Condition Icon 3.png Guiding Bolt |
Duration: 2 turns
|
At Higher Levels
When the spell is cast a 2nd Level or higher, damage increases by 1d6 Radiant
for each spell slots level above 1st.