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Faerie Fire: Difference between revisions

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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Faerie Fire]]
'''Faerie Fire''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents invisibility.
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'''Faerie Fire''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents invisibility.
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Evocation Spells]]


[[File:Faerie Fire Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Faerie Fire Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox

Revision as of 07:00, 31 January 2023

Faerie Fire is a Level 1 Evocation Spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents invisibility.

File:Faerie Fire Icon 2.png
"Touch a creature to turn it Invisible. The spells ends early if the creature attacks or casts a spell."

File:Actions Icon.png Action File:Spell Icon.png Level 1 Spell Slot

Range 18m / 60ft
Area of Effect 6m / 20ft (Radius)
School Evocation
Saving Throw Dexterity
Concentration Required
Condition Faerie Fire
Duration 10 turns
Class Bard, Ranger

Description

Encase multiple targets in colorful light. The targets turn visible, and Attack Rolls against the target have Advantage.

Properties

File:Actions Icon.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Bard and level 2 Ranger.

  • Range: Range Icons.png 18m / 60ft
  • Area of Effect: Aoe Icon.png 6m / 20ft (Radius)
  • Saving Throw: Saving Throw Icons.png Dexterity
  • Concentration: Concentration Icons.png Required