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* Targets must succeed a {{Saving Throw|Constitution|dc=11}} or become {{Cond|Poisoned}}. | * Targets must succeed a {{Saving Throw|Constitution|dc=11}} or become {{Cond|Poisoned}}. | ||
* On a successful save, target receives {{Cond|Inoculated: Basic Poison}}. | * On a successful save, target receives {{Cond|Inoculated: Basic Poison}} for 2 turns. | ||
}} | }} | ||
{{Inflicts|Poisoned|cond}} | {{Inflicts|Poisoned|cond}} | ||
{{Inflicts|Inoculated: Basic Poison|cond}} | {{Inflicts|Inoculated: Basic Poison|cond}} |