User:NtCarlson/Backgrounds
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Background | XP reward | Name | Description |
---|---|---|---|
Acolyte | 20 | Divinity Undone | Unlock and read the Book of Dead Gods. |
Acolyte | 20 | Fate Must Wait | Resurrect anyone in your party. |
Acolyte | 25 | Silvanus' Solitude | Witness the ritual that seals off the grove from the world. |
Acolyte | 25 | A Kiss Without Mercy | Endure the ritual of Loviatar until Abdirak is pleased. |
Acolyte | 25 | Her Gift of Silver | Recover Selûne's lost treasure through prayer. |
Acolyte | 25 | Treefather's Sorrow | Unleash Silvanus' curse upon the grove. |
Acolyte | 25 | Saving the Heretic | Learn about Maglubiyet and safely free his priest. |
Acolyte | 30 | Last Rites of the Dark Dancer | Complete Eilistraee's ritual of sorrow and obtain her blessed blade. |
Acolyte | 30 | A Unified Spirit | Pray with the Flaming Fists at Waukeen's Rest. |
Acolyte | 30 | Tipping the Scales | Earn the worship of the kuo-toa. |
Acolyte | 30 | Justice Sees All | Discover why Anders betrayed Tyr. |
Acolyte | 30 | Shatter the Moon | Destroy Selûne's protection over the Underdark fort. |
Acolyte | 50 | Acolytes of the Demonweb Pits | Persuade the spiders in Grymforge to remain faithful to Lolth. |
Acolyte | 50 | Moonweaver's Prayer | Witness Isobel's ritual to keep up the protection of Last Light. |
Acolyte | 50 | No Rest for the Wicked | Assist He Who Was in his task. |
Acolyte | 50 | Let Sleeping Dogs Lie | Prevent He Who Was from completing his task. |
Acolyte | 50 | Tragic Love | Witness Jonas' funeral. |
Acolyte | 60 | Honing the Darkness | Pass all of Shar's tests in the middle of the cursed town. |
Acolyte | 60 | Did My Homework | Recite Shar's dogma to the surgeon. |
Acolyte | 60 | A Piece of Three | Piece together Ketheric's allegiances. |
Acolyte | 60 | Blessed's Final Rest | Find the aasimar's journal. |
Acolyte | 75 | In Her Footsteps | Solve each of Shar's trials in the Gauntlet of Shar. |
Acolyte | 75 | Sole Survivor | Discover the truth behind the numerous rats in the Gauntlet of Shar. |
Acolyte | 75 | Those for Whom the Bell Tolled | Kill all of Balthazar's undead. |
Acolyte | 75 | Cerimonia Alārum | Release Nightsong. |
Acolyte | 75 | Cerimonia Compedum | Execute the ritual to bring Nightsong to Ketheric yourself. |
Acolyte | 135 | Carnal Rituals of Sharess | Take part in the... erm... negotiable affection provided in Sharess' Caress. |
Acolyte | 135 | Food for the Soul | Donate a Long Rest's worth of food to the donation chest. |
Acolyte | 135 | Needs of the Many | Persuade the merchant to let the refugee squatters stay in his home. |
Acolyte | 135 | The Dismemberment of Dribbles | Find all the pieces of Dribbles' body and return them to Lucretious. |
Acolyte | 135 | A Test of Faithfulness | Ask the Master of Love to test your bond. |
Acolyte | 135 | A Wounded Open Heart | Side with the close-minded priest. |
Acolyte | 135 | A Scorned Closed Heart | Side with the open-minded priest. |
Acolyte | 170 | Shaking Bane's Hand | Agree to an alliance with Gortash. |
Acolyte | 170 | Grinning with Bhaal | Agree to an alliance with Orin. |
Acolyte | 170 | Child Protection Agents | Find and rescue Lora's daughter, Vanra. |
Acolyte | 170 | Ordinary Practises in Extraordinary Times | Offer appropriate offerings to a deity in the Stormshore Tabernacle. |
Acolyte | 170 | Offerings to the Waves | Make an offering for the dead waveservant. |
Acolyte | 170 | What Remains of the Dead | Guide Nina to acceptance or prowess. |
Acolyte | 220 | True Exorcism | Burn Kerri's portrait with the Torch of Revocation and banish Kerri from the Material Plane. |
Acolyte | 220 | Liturgy of Blood | Embrace Bhaal and complete the Murder Tribunal. |
Acolyte | 220 | Revulsion of Blood | Free Valeria during the Murder Tribunal. |
Acolyte | 220 | Rites of Loss | Complete the Mapping of the Heart. |
Acolyte | 220 | Forgotten, Bloodied, Halls | Discover the Temple of Bhaal. |
Charlatan | 20 | Cheese Your Way Through | Talk your way past the bandits and enter the chapel. |
Charlatan | 20 | Flexible Diplomacy | Betray the tieflings after convincing them to free Lae'zel. |
Charlatan | 25 | Just Passing Through | Trick the goblins in Moonhaven. |
Charlatan | 25 | Very Important Parasite | Deceive any of the guards in the goblin camp. |
Charlatan | 25 | Spiked | Poison the beer in the goblin camp. |
Charlatan | 25 | Devil's Advocate | Interrogate the dead mind flayer without drawing suspicion. |
Charlatan | 25 | A Better Offer | Convince the pit spiders to attack the goblins. |
Charlatan | 25 | Anything for a Profit | Steal the toe ring from Crusher without getting caught. |
Charlatan | 25 | Mirror Master | Trick the magic mirror in the Thayan cellar. |
Charlatan | 30 | Merciless | Manipulate the Flind into eating itself. |
Charlatan | 30 | Silver Blades, Silver Tongue | Convince Kith'rak Voss to leave without violence. |
Charlatan | 30 | The Importance of Networking | Talk your way into the Zhentarim hideout. |
Charlatan | 30 | One of Us | Use the hag's mask to peacefully bypass her thralls. |
Charlatan | 30 | Warmonger | Cause Glut to stage a coup - then pick a side. |
Charlatan | 50 | A Friend to All | Gain access to Grymforge peacefully by lying to the raft patrol. |
Charlatan | 50 | Not My First Time | Resist the truth serum when talking to Jaheira. |
Charlatan | 50 | Shuffling the Board | Rig the game of lanceboard. |
Charlatan | 50 | Not to Worry, I Have a Permit | Evade repercussions when speaking to the Moonrise prisoners. |
Charlatan | 50 | Tadpole Solidarity | Go along with Marcus' plan. |
Charlatan | 50 | Always Trust a Dishonest Person | Expose Marcus to the Harpers. |
Charlatan | 50 | Clear Conscience | Successfully lie to Z'rell about the fate of the goblins. |
Charlatan | 50 | Pied Piper | Successfully influence the gnolls, either to break free or continue being subservient. |
Charlatan | 60 | Little White Lies | Lie to Arabella about the fate of her parents. |
Charlatan | 60 | Know thy Clientele | Instigate Z'rell into showing off her gifts from the Absolute. |
Charlatan | 60 | Tricks of the Trade | Successfully pretend to drink from the steins of ale. |
Charlatan | 60 | Takes One to Know One | Expose the true form of the toll collector by removing all her gold armour. |
Charlatan | 75 | The Devil's in the Details | Expose a half-truth in the orthon's contract with Raphael. |
Charlatan | 75 | Morally Grey | Betray the trust of Moonrise or Lastlight. |
Charlatan | 135 | Cheating the Cheater | Find the source of the genie's trick and take it. |
Charlatan | 135 | Seams of Lavender and Thyme | Deceive your way into the circus. |
Charlatan | 135 | Stuffed Bears in the Closet | Blackmail the merchant. |
Charlatan | 135 | Never Trust an Honest Person | Lie to make your way into the big barn. |
Charlatan | 135 | Nothing's Not for Sale | Convince the Flaming Fist quartermaster to trade with you. |
Charlatan | 170 | Rock-Solid Alibi | Manage to convince the Flaming Fist to let you into Wyrm's Rock. |
Charlatan | 170 | Not so Infallible After All | Evade being arrested by a Steel Watcher. |
Charlatan | 170 | Friends in Low Places | Gain access to the Undercellar through Tusgront. |
Charlatan | 170 | Saving a Fellow Tale-Spinner | Save Volo from an untimely death. |
Charlatan | 170 | Silver-Tongue's Better Than Any Key | Gain access to Avery's workshop. |
Charlatan | 170 | The News of My Deeds Was Greatly Exaggerated | Rig the Baldur's Mouth printing press. |
Charlatan | 170 | Grave Prospector | Retrieve the grave's gold from Bugthimble. |
Charlatan | 170 | Perks of the Trade | Obtain a rebate for your room at the Elfsong Tavern. |
Charlatan | 220 | Winged Serpent of Gold | Side with the Zhentarim against Nine-Fingers. |
Charlatan | 220 | Woman of Her Word | Side with the Nine-Fingers against the Zhentarim. |
Charlatan | 220 | Always Trust a Dishonest Person | Betray a recently forged alliance. |
Criminal | 20 | Slaughter's Prize | Ally with Minthara to loot and slaughter the grove. |
Criminal | 20 | The Allure of Coin | Steal from a child charmed by harpies. |
Criminal | 20 | Lesser Evils | Rob the enthralled fishermen. |
Criminal | 20 | Jailbreaker | Smuggle Sazza out of the grove. |
Criminal | 20 | Heretic | Steal the Idol of Silvanus. |
Criminal | 20 | Escape Artist | Escape from jail after being arrested. |
Criminal | 20 | Blood Price | Murder an innocent civilian. |
Criminal | 20 | Show Them How It's Done | Steal from the tiefling children's stash without making enemies of them. |
Criminal | 25 | Serpent's Bounty | Take Zevlor's payment for killing Kagha. |
Criminal | 25 | Culling the Crowd | Use poison to kill the drunk goblins in camp. |
Criminal | 25 | A Fine Fortune | Steal an item worth at least 1000 gold. |
Criminal | 30 | Swiftly Stolen | Obtain Thulla's magical boots through underhanded means. |
Criminal | 30 | Open for a Surprise | Acquire the Iron Flask from the Zhentarim. |
Criminal | 30 | Friend of the Family | Become an ally of the Zhentarim. |
Criminal | 50 | Perfect Cut | Split Nere's money with the duergar mutineers. |
Criminal | 50 | Shiny Trinkets and Baubles | Take the drider's Moonlantern. |
Criminal | 50 | War Profiteer | Find Roah in Moonrise and trade with her. |
Criminal | 60 | Personal Payroll | Discover the Toll Collector's personal hoard. |
Criminal | 60 | Right Tool for the Job | Obtain all 4 variants of the nurses' tools. |
Criminal | 60 | Always a Way Out | Help the Moonrise prisoners escape. |
Criminal | 60 | Escape Artisan | Give Wulbren his tools so the gnomes can escape. |
Criminal | 60 | Notes of an Amateur | Craft some Brewed-Up Bellyglummer. |
Criminal | 60 | An Absolute Douceur | Accept the Absolute's promise of gifts. |
Criminal | 60 | Enter Nostalgia | Trespass into Ketheric and Isobel's respective rooms. |
Criminal | 60 | A Dark Edge | Take Shar's dagger from the ritual pedestal. |
Criminal | 75 | Fickle Allegiances | Betray Balthazar after learning that Nightsong is not a simple relic. |
Criminal | 75 | Long-Awaited Reunion | Hand Isobel over to Ketheric. |
Criminal | 75 | What's Yours is Mine | Take Shar's gem without aiding or killing the orthon. |
Criminal | 95 | Body Heist | Open and loot the mind flayer colony's vault. |
Criminal | 135 | Donations Means 'Free' | Steal donated goods from the big barn. |
Criminal | 135 | Saving It From Collecting Dust | Steal an offering to the gods. |
Criminal | 135 | Supply and Demand | Offer to kick the squatters out for a lower fee than the Rivington Rats. |
Criminal | 135 | There's Always a Back Door | Gain access to the Open Hand Temple's hidden door. |
Criminal | 170 | Price of Freedom | Introduce Arfur to the subtleties of capitalism. |
Criminal | 170 | Buyable Loyalty | Get your payday for the head of the deep gnome's leader. |
Criminal | 170 | Easy Pickings | Take out Cairos and his crew after they fight with Farlin's crew. |
Criminal | 170 | Stacking the Deck | Side with Farlin and the Guild against the Stonelord's smugglers. |
Criminal | 170 | Wrongly Convicted | Break Counsellor Florrick out of Wyrm's Rock. |
Criminal | 170 | Key to the Vault | Obtain a way to enter the lower vaults. |
Criminal | 170 | Next Generation of Pockets | Assume a contributive role in Dez's parenting. |
Criminal | 170 | Back into the Familiar | Gain a way into the Undercellar. |
Criminal | 220 | A Pressing Heist | Rig the Baldur's Mouth printing press. |
Criminal | 220 | What Do We Have Here? | Open one of the additional vaults in the lower levels of the Counting House. |
Criminal | 220 | It's Just Business | Side with the Zhentarim against Nine-Fingers. |
Criminal | 220 | Honour Among Thieves | Side with Nine-Fingers against the Zhentarim. |
Criminal | 220 | Interplanar Cat Burglar | Burgle and escape the House of Hope. |
Entertainer | 20 | A Bard's Muse | Inspire Alfira the bard. |
Entertainer | 20 | Made You Look | Earn Mattis' respect by taking his ring. |
Entertainer | 25 | Celebrant | Enjoy a dance in camp with the tieflings. |
Entertainer | 25 | Chicken Chase Extraordinaire | Win a match of chicken chase. |
Entertainer | 25 | Give Them a Show | Get the goblins on your side while duelling Crusher. |
Entertainer | 25 | The Art of Agony | Perform for Loviatar's pleasure in her ritual. |
Entertainer | 25 | Life of the Party | Take part in the goblin camp's toast. |
Entertainer | 25 | A Very Tall Tale | Tell Volo a dramatic story fit for a chapbook. |
Entertainer | 25 | Feel the Beat | Successfully perform on the goblin war drum. |
Entertainer | 30 | Heart of the Creator | Perform in a play with Bernard the automaton. |
Entertainer | 30 | The Price of Ink | Free Oskar the painter from the Zhentarim. |
Entertainer | 30 | A Story for the Ages | Turn someone to your side with a well-timed tale. |
Entertainer | 50 | Living Legend | Accept Jaheira's invitation to talk. |
Entertainer | 50 | Memento Mori | Offer condolences to Harper Meygan. |
Entertainer | 50 | A Different Kind of Muse | Connect to the strange consciousness in Moonrise. |
Entertainer | 50 | Danse Macabre | Make the gnolls stay under the influence of their master. |
Entertainer | 50 | Plucking the Lyre's Web | Play the Spider's Lyre to attract the drider. |
Entertainer | 60 | Strings of Fate | Bring Art his lute. |
Entertainer | 60 | A Story You Won't Believe | Pass all Performance checks when telling a tall tale to the brewer. |
Entertainer | 60 | Tales of Yore | Piece the scriptures together correctly and reveal the secret in the town square. |
Entertainer | 60 | Town of Shadows | Find out the fate of each of the major characters in the town: the brewer, the surgeon, the toll collector, and the mason. |
Entertainer | 75 | It Came From Shadows | Discover the source of the shadow curse. |
Entertainer | 75 | A Tale of Two Souls | Complete the saga of Art, Halsin, and the spirit of the land. |
Entertainer | 75 | Catchy Tune | Hear the orthon's contract. |
Entertainer | 95 | Eclipse of the Heart | Recount Ketheric's past to him, shaking his resolve. |
Entertainer | 135 | Blabbermouth | Complete Lens' interview. |
Entertainer | 135 | Drama Sleuth | Take up Valeria's investigation. |
Entertainer | 135 | Taking the Spotlight | Willingly step up to the circus' stage. |
Entertainer | 135 | Skald's Song | Witness the Gur funeral. |
Entertainer | 135 | At Least They Didn't Throw Overripe Bananas... | Lose the comedy contest. |
Entertainer | 170 | Explosive Artistry | Obtain the runepowder bomb from Wulbren. |
Entertainer | 170 | Giving a Private Performance | Accept one of the offers at Sharess' Caress. |
Entertainer | 170 | Personal Invitation | Witness Gortash's coronation. |
Entertainer | 170 | Playing Sune | Nudge Svend to accept Siggy's proposition. |
Entertainer | 170 | Threads of Fame | Obtain a piece of clothing from the famous Figaro. |
Entertainer | 170 | A Stand-Up Adventurer | Win the comedy contest. |
Entertainer | 170 | Finding her Stage | Reunite with Alfira in Baldur's Gate. |
Entertainer | 170 | Alien in the Big City | Meet and acquaint yourself with Ptaris. |
Entertainer | 170 | Sea Memorial | Offer something during the Water Queen's funeral procession. |
Entertainer | 220 | Making It Sing to Your Tune | Sabotage the printing press. |
Entertainer | 220 | The Throes of Love | Save Oskar's life. |
Entertainer | 220 | Villain of the Ages | Encounter Sarevok, wretched spawn of the dark God Bhaal |
Folk Hero | 20 | Soul Warden | Save Nadira from the bugbear assassin. |
Folk Hero | 20 | Snake Whisperer | Protect Arabella from Kagha and her serpent. |
Folk Hero | 20 | Protector of the Small | Save Mirkon from the harpies. |
Folk Hero | 20 | Guardian of the Forgotten | Save the tieflings from the goblin assault. |
Folk Hero | 20 | Liberator | Liberate the enthralled fishermen from the mind flayer. |
Folk Hero | 20 | A Timely Rescue | Save Findal from the goblins who kidnapped him. |
Folk Hero | 25 | Fate Worse Than Death | Save Liam from his goblin torturers. |
Folk Hero | 25 | Saved by a Thread | Save Smythin from his lethal fall. |
Folk Hero | 25 | The Bard with Nine Lives | Rescue Volo from the goblin camp. |
Folk Hero | 25 | The Most Unfortunate Gnome | Rescue the gnome from his fate at the windmill. |
Folk Hero | 30 | A Lethal Endeavour | Escort Baelen out of the field of bibberbangs. |
Folk Hero | 30 | Rescued from the Flames | Save whoever you can from Waukeen's Rest. |
Folk Hero | 30 | Unmasking the Truth | Free one of the Hag's masked thralls. |
Folk Hero | 30 | Breaker of Chains | Save the deep gnomes from Nere and the duergar. |
Folk Hero | 50 | Not Another Soul | Keep all Harpers alive during the ambush with the Shadows. |
Folk Hero | 50 | Saving the Prodigious | Save Rolan from the Shadow-Cursed Lands. |
Folk Hero | 50 | A Smile Better Suits... | Offer a hopeful response to Alfira's inquiry. |
Folk Hero | 50 | From One Hero to Another | Meet Jaheira and stay in her good books. |
Folk Hero | 50 | Helping the Little Guy | Help Mol win the game of lanceboard. |
Folk Hero | 50 | No Strings to Hold Them Back | Release the gnolls from their enslavement. |
Folk Hero | 50 | Uncommon Recognition | Relate your feats to the bugbear merchant. |
Folk Hero | 60 | Meeting of Fates | Side with either Isobel or Marcus during the confrontation in Last Light. |
Folk Hero | 60 | Greatness Thrust Upon Them | Find, save, and bring Arabella to your camp. |
Folk Hero | 60 | Power Corrupts | Defeat a major figure in the corrupted town. |
Folk Hero | 60 | Breakout! | Break out and save all of the Moonrise prisoners. |
Folk Hero | 75 | Power Corrupts... Absolutely | Defeat all of the major figures in the corrupted town. |
Folk Hero | 75 | Damsel No More | Free Nightsong. |
Folk Hero | 135 | Securing Hospitality | Save the squatters from being kicked out. |
Folk Hero | 135 | Trusting Your Instincts | Take up Valeria's shoddily concluded investigation. |
Folk Hero | 135 | Keeping Your Hands Clean | Refuse to cause collateral damage with Wulbren's plan. |
Folk Hero | 170 | Truth Shines Through | Find the true culprit behind the serial murders. |
Folk Hero | 170 | Innocence Lost | Expose the toy-maker's mischief. |
Folk Hero | 170 | Diplomatic Rescue | Save Counsellor Florrick from Wyrm's Rock. |
Folk Hero | 170 | Empathy for the Fallen | Convince the coffin-maker to make an exception. |
Folk Hero | 170 | Wyrmslayers | Challenge and defeat Ansur, the not-so-immortal sentinel of Wyrm's Crossing. |
Folk Hero | 170 | Safeguarding the Songbird | Meet the unflappable Alfira in Baldur's Gate. |
Folk Hero | 170 | A Bet Is a Bet | Meet with Lakrissa in Baldur's Gate. |
Folk Hero | 170 | Painted Hero | Obtain your portrait from Oskar. |
Folk Hero | 220 | In Need of a Hero | Successfully rescue all the Gondians from the Steel Watch Foundry. |
Folk Hero | 220 | Against All Odds | Rescue all the captured Gondians' family members. |
Folk Hero | 220 | Never To Be Chained Again | Defeat Lorroakan and let Nightsong execute her vengeance. |
Folk Hero | 220 | End of the Tribunal | Save Valeria and end the Murder Tribunal. |
Folk Hero | 220 | Freeing the Preyed | Free Hope from captivity. |
Folk Hero | 220 | Chained, Unfortunate Souls | Rescue the vampire spawn from Cazador's lair. |
Guild Artisan | 20 | The Apprentice Turns Master | Craft Nettie's antidote in the cauldron. |
Guild Artisan | 20 | Valued Customer | Trade with someone who has High approval of you. |
Guild Artisan | 25 | A Golden Masterpiece | Sell an item worth at least 1000 gold. |
Guild Artisan | 25 | A New Vision | Reforge the broken spear. |
Guild Artisan | 30 | Regeneration | Restore power to the elevator in the Arcane Tower. |
Guild Artisan | 30 | The Finest Ingredients | Create a masterwork item from sussur bark. |
Guild Artisan | 30 | Mind Over Mushrooms | Gather ingredients for Omeluum's potion. |
Guild Artisan | 30 | An Artist in Need | Rescue Oskar the painter from the Zhentarim. |
Guild Artisan | 30 | In Working Order | Repair the elevator in the Zhentarim hideout. |
Guild Artisan | 30 | An Acquired Taste | Drink one of Auntie Ethel's unique potions. |
Guild Artisan | 30 | The Spider's Gift | Identify the drow armour near Waukeen's Rest. |
Guild Artisan | 30 | Trash & Treasure | Observe the effects of the Chest of the Mundane. |
Guild Artisan | 30 | Art Endures | Craft something in the Adamantine Forge. |
Guild Artisan | 50 | Expert Opinion | Evaluate the ruins in Grymforge and share your findings with the duergar mason. |
Guild Artisan | 50 | Trust and a Little Pixie Dust | Investigate the Moonlantern and find its power source. |
Guild Artisan | 50 | Simple Tools, Great Works | Return Wulbren's tools to him. |
Guild Artisan | 50 | In the Palm of My Hand | Acquire the Brilliant Retort from Barcus. |
Guild Artisan | 50 | Blood, Sweat, and the Other Thing | Give your blood to Araj Oblodra. |
Guild Artisan | 60 | Tragedy in Masonry | Discover the fate of the mason. |
Guild Artisan | 60 | Inhumane Trials | Witness a horrid operation in the cursed house of healing. |
Guild Artisan | 60 | Special Iced Arsenic... Brew? | Craft some Brewed-Up Bellyglummer. |
Guild Artisan | 60 | Safety-Averse Quaffing | Drink at least 1 of the brewer's steins. |
Guild Artisan | 60 | Confiscated Works | Acquire a magical item from the toll collector's confiscation chest. |
Guild Artisan | 60 | Ruthless Craftsmanship | Take Shar's ceremonial dagger. |
Guild Artisan | 60 | Hellish Armaments | Obtain a piece of infernal equipment from Dammon. |
Guild Artisan | 60 | Mating Season | Discover the source of the displacer beast's infatuation. |
Guild Artisan | 75 | Dark Machinations | Fill all sockets with Sharran gems in the Gauntlet of Shar. |
Guild Artisan | 75 | Made of Shadows | Unlock and take the Spear of Rampant Night. |
Guild Artisan | 135 | Encouraging Local Artists | Commission a statue of yourself. |
Guild Artisan | 135 | Immoral Ingenuity | Discover the booby-trapped toys. |
Guild Artisan | 135 | Dream Big | Describe your perfect weapon to Gyldro Angleiron. |
Guild Artisan | 135 | Free Advertisement | Complete the interview with Lens. |
Guild Artisan | 135 | Extravagance Required | Acquire an exquisite new outfit from Figaro's. |
Guild Artisan | 170 | Macabre Enigma | Piece the corpse of Dribbles back together. |
Guild Artisan | 170 | Alternative Vocations | Partake in the lurid services of Sharess' Caress. |
Guild Artisan | 170 | Following the Instructions | Return the Sentient Amulet to Shirra. |
Guild Artisan | 170 | Putting the Pen to Paper | Discover the inner workings of the Baldur's Mouth printing press. |
Guild Artisan | 170 | Sanguine Progress | Find out what happened to Araj and her blood experiment. |
Guild Artisan | 170 | These Belong in a Museum! | Open any of the special vaults in the Counting House. |
Guild Artisan | 170 | Soured Taste | Find the poisoned wine bottle. |
Guild Artisan | 170 | Touring the Sights | Correctly identify all of the Devil's Fee's relics. |
Guild Artisan | 170 | Lantanna Marvel | Take control of the submersible. |
Guild Artisan | 220 | The Art of Destruction | Use the runepowder bomb to destroy the Steel Watch Foundry. |
Guild Artisan | 220 | Flames of Passion | Burn Oskar's painting with a Torch of Revocation. |
Haunted One | 20 | To Sleep, Perchance To Dream Tentacled Dreams | Close the pinned mind flayer's eyes forever. |
Haunted One | 20 | Unfamiliar Familiarity | Release Withers from his tomb. |
Haunted One | 25 | Snipping the Chords | Kill Alfira in cold blood. |
Haunted One | 25 | Reuniting Friends | Kill Brynna and Andrick, reuniting them with their fallen companion. |
Haunted One | 25 | Creatures of Bloodlust | Recruit the ogre mercenaries, using the corpses of your enemies as payment. |
Haunted One | 25 | Good Ol' Long Pig | Eat a chunk of the cooked dwarf. |
Haunted One | 25 | Grabbing the Poker with Both Hands | Torture Liam yourself. |
Haunted One | 25 | Now It's a Party! | Poison the stolen ale, slaughtering the goblins. |
Haunted One | 25 | Subdue Thine Appetites | Resist your Dark Urge. |
Haunted One | 25 | Indulge Thine Appetites | Follow your Dark Urge. |
Haunted One | 30 | Fresh Kindle for the Fire | Leave the pinned Benryn to burn. |
Haunted One | 50 | Panoply of Agony | Defeat an enemy using every type of damage. |
Haunted One | 50 | Killing Spree | Kill 5 enemies in a single round. |
Haunted One | 50 | Morally Acceptable Massacre | Spill the blood of the goblins. |
Haunted One | 50 | Camaraderie in Bloodthirst | Spill the blood of the tieflings. |
Haunted One | 50 | New Management | Kill the Myconid Sovereign for Glut. |
Haunted One | 50 | Head of the Snake | Take Nere's head. |
Haunted One | 50 | Too Easy | Execute the useless goblins. |
Haunted One | 50 | Fly-Swatter | Kill the trickster pixie. |
Haunted One | 50 | Forcing Responsibility | Demand that the goblin fetch his bone. |
Haunted One | 60 | Who Let the Gnolls Out | Release the gnolls from their leashes. |
Haunted One | 60 | Lack of Moderation is Key | Kill the brewer with his own brew. |
Haunted One | 60 | Under the Knife | Kill the surgeon using his own servile nurses. |
Haunted One | 60 | Swimming with the Shadows | Force the Zhent smuggler to jump off the docks. |
Haunted One | 60 | Soulful Lobotomy | Torture Minthara, reducing her to a husk of her former self. |
Haunted One | 75 | Bleeding the Corpse Dry | Kill the necromancer. |
Haunted One | 75 | Lunar Eclipse | Kill the protector of Last Light. |
Haunted One | 75 | Blood Moon | Kill the daughter of the moon. |
Haunted One | 75 | Forced Retirement | End Jaheira's career permanently. |
Haunted One | 75 | Self-Flagellation | Kill your mirror-self in Shar's trial. |
Haunted One | 75 | Killer Poetry | Trick the orthon with a false loophole. |
Haunted One | 95 | Unfriendly Fire | Defeat 5 neutral creatures in a single round. |
Haunted One | 95 | Lesser of the Three | Kill the envoy of Myrkul. |
Haunted One | 135 | Exsanguinated Ecstacy | Accept Naoise's lewd proposition. |
Haunted One | 135 | First of Many | Request a statue of your mortal form. |
Haunted One | 135 | Unexpected Parenting | Feed a brain to the newborn mind flayer. |
Haunted One | 135 | Kill 'Em While They're Young | Execute the newborn mind flayer. |
Haunted One | 135 | Personal Relations | Meet one of Orin's impersonations. |
Haunted One | 170 | Trail of Blood | Collect all the pieces of Dribbles. |
Haunted One | 170 | Culling the Imitator | Kill the wannabe assassin. |
Haunted One | 170 | Cleaning up the Scum | Kill both of the opposing smuggling factions. |
Haunted One | 170 | Weak Gifts for Weak Beings | Take the measly offerings to the gods for yourself. |
Haunted One | 170 | Written in Blood | Accept Orin's proposition of alliance. |
Haunted One | 220 | Death of Innocence | Become the Unholy Assassin of Bhaal. |
Haunted One | 220 | A Step Too Far | Save Valeria, rejecting Bhaal's gifts. |
Haunted One | 220 | How High They Fall | Kill the egotistic would-be immortal. |
Haunted One | 220 | Shattering the Black Hand | Kill the would-be tyrant. |
Haunted One | 220 | Securing Your Line | Become the primary descendant of Bhaal. |
Haunted One | 220 | A Massacre Beyond Imagining | Annihilate the Steel Watch Foundry with Wulbren's secret weapon. |
Haunted One | 220 | An Overdue Slaughter | Pull off a long-overdue climax to the life of Mystic Carrion. |
Haunted One | 220 | Re-tasting the Kill | Kill Ethel a second time - that stubborn, swampy scandal of a hag. |
Haunted One | 220 | Homecoming | Discover the Temple of Bhaal beneath Baldur's Gate. |
Haunted One | 275 | Return of the Bhaalspawn | Embrace your legacy. |
Haunted One | 275 | Bhaalspawn No More | Reject your legacy. |
Haunted One | 275 | Spawn Cleanup Crew | Defeat Bhaal's wretched legacy. |
Noble | 20 | Noblesse Oblige | Ignore the pleas or requests of a companion in dialogue. |
Noble | 20 | Lest Ye Be Judged | Learn Astarion's history as a magistrate. |
Noble | 20 | Soul for Sale | Acquire a Soul Coin for your personal collection. |
Noble | 20 | Fine By Me | Use your wealth to bribe a guard. |
Noble | 25 | Bodyguards for Hire | Recruit the ogres to protect you. |
Noble | 25 | A Man of Many Talents | Expand your retinue by bringing Volo to camp. |
Noble | 25 | Penchant for Diplomacy | Reach a High level of approval with a companion. |
Noble | 25 | Dragon's Hoard | Have at least 2000 gold among the party. |
Noble | 25 | Entitled | Earn a title for your deeds. |
Noble | 30 | Protector of the Duke | Rescue Counsellor Florrick from the burning inn. |
Noble | 30 | Blueblood Solidarity | Learn Wyll's family history. |
Noble | 30 | Eldritch Authority | Become a True Soul. |
Noble | 30 | Know Your Place | Leverage your role in the drow matriarchy to force Dhourn to abandon his quest. |
Noble | 50 | Can't Bribe 'Em All | Bribe Moonrise's warden. |
Noble | 50 | A Velvet Glove | Spare the goblins. |
Noble | 50 | An Iron Fist | Execute the goblins. |
Noble | 50 | Taxes? Never Heard of 'Em | Don't give any gold to the toll collector. |
Noble | 50 | Noble Feline | Speak with the lordly cat at Last Light. |
Noble | 50 | Odd Entourage | Complete the drider escort to Moonrise. |
Noble | 60 | Patrician of the Grove | Recruit Halsin. |
Noble | 60 | Nobleborn as Below, so Above | Recruit Minthara. |
Noble | 60 | Meat Shield | Obtain Balthazar's bell and summon his flesh golem. |
Noble | 60 | Top of the Ladder | Meet Ketheric at the top of Moonrise. |
Noble | 60 | Favour for a Favour | Wake Art for Counsellor Florrick and the Flaming Fist. |
Noble | 75 | Ketheric's Loss | Learn Ketheric's past. |
Noble | 75 | Recognised by Shadows | Pass all of Shar's trials. |
Noble | 135 | Exerting Judgement | End the squabbling between the merchant and the squatters. |
Noble | 135 | Alms for the Unfortunate | Donate something to the refugees. |
Noble | 135 | The Right Oil for Any Situation | Gain access to the circus. |
Noble | 135 | Press Release | Complete Lens' interview. |
Noble | 135 | Updating Your Wardrobe | Obtain a sumptuous new garment from Figaro's. |
Noble | 170 | The Means of Coercion | Find the true reason the Gondians are cooperating with Gortash. |
Noble | 170 | Interrupted Communications | Discover where the missing letters went. |
Noble | 170 | Multipass | Use the urgent Ravengard missive to pass the Flaming Fist checkpoint. |
Noble | 170 | Newfound Subject | Feed a brain to the freshly turned mind flayer. |
Noble | 170 | Backing the Established Players | Side with the Guild during the confrontation. |
Noble | 170 | An Apocalyptic Deal | Accept an impossible deal. |
Noble | 170 | Procedures be Damned | Enter Wyrm's Rock without a pass. |
Noble | 170 | Wine Connoisseur | Warn Mrs Highberry of the poisoned wine. |
Noble | 170 | Underbelly Diplomat | Gain access to the Undercellar. |
Noble | 220 | Defamed No More | Sabotage the printing press. |
Noble | 220 | The Wealth of Morality | Choose your allegiance between the Guild and the Zhentarim. |
Noble | 220 | Titles for the Collection | Become the Unholy Assassin of Bhaal. |
Outlander | 20 | Sticky Fingers | Secure the pouch from the spider crevice. |
Outlander | 25 | A Mother's Fury | Triumph over the mother Owlbear. |
Outlander | 25 | Cub Tamer | Successfully tame the owlbear cub. |
Outlander | 30 | Rock Steady | Survive the bandits' rolling boulder trap. |
Outlander | 30 | Nest Egg | Take an item from the Carrion Crawler nest. |
Outlander | 30 | Walking on Air | Successfully use a fairy ring. |
Outlander | 30 | Eyes of the Wild | See past the illusion covering the swamp. |
Outlander | 30 | Cursebreaker | Discover the curse of Yeenoghu and destroy his hyenas. |
Outlander | 30 | Abyss Jumper | Enter the Underdark through the bottomless well. |
Outlander | 30 | Mushroom Enthusiast | Destroy each kind of hazardous Underdark mushroom. |
Outlander | 30 | A Noble Endeavour | Effectively use a noblestalk mushroom. |
Outlander | 30 | Clever Cuckoo | Steal from the giant bird's nest in the Underdark. |
Outlander | 50 | The Floor Is Lava | Defeat the Lava Elemental in the lava lake. |
Outlander | 50 | Child's Play | Beat Oliver at hide and seek without alerting the shadow creatures. |
Outlander | 50 | Mutual Respect | Meet the tadpole-hunting cat. |
Outlander | 50 | Embracing the Environment | Survive two rounds of the shadow curse. |
Outlander | 50 | Sleeping in the Dark | Take a full Long Rest in the Shadow-Cursed Lands. |
Outlander | 60 | Grove Keeper's Keeper | Protect Halsin's portal while he saves the spirit of the land. |
Outlander | 60 | I Ain't Afraid of No Shadows | Traverse through the Shadow-Cursed Lands to Last Light and Moonrise without using a Moonlantern. |
Outlander | 60 | Bumps in the Dark | Conquer three combat encounters in the Shadow-Cursed Lands. |
Outlander | 60 | No Cursed Stone Left Unturned | Explore each key area of the Shadow-Cursed Lands. |
Outlander | 60 | Never Liked Stairs | Enter a restricted area in Moonrise Towers from the outside. |
Outlander | 60 | I've Had Worse | Successfully drink and resist the negative effects of the brewer's concoction. |
Outlander | 60 | Delving into the Deep | Enter the oubliette... for better or for worse. |
Outlander | 75 | Path Least Followed | Complete the Gauntlet of Shar without going to Last Light or Moonrise. |
Outlander | 75 | Tools of the Trade | Obtain the orthon's crossbow. |
Outlander | 75 | Always a Step Ahead of the Darkness | Reach Nightsong without having been affected by the shadow curse. |
Outlander | 95 | From Head to Toe | Explore all sections of the mind flayer colony. |
Outlander | 135 | Gifts of the Wilds | Give raw goods as a donation. |
Outlander | 135 | Solemn Farewell | Witness the Gur funeral. |
Outlander | 135 | Enlisted Avian | Meet Commander Lightfeather. |
Outlander | 135 | Cat's Got Your Tongue? | Find the missing letters. |
Outlander | 170 | Running Wild | Release all the imprisoned circus beasts. |
Outlander | 170 | Primary Needs | Tame the dilophosaurus, making it non-hostile towards you. |
Outlander | 170 | Macabre Hunt | Find all the pieces of Dribbles' body and return them to Lucretious. |
Outlander | 170 | For Once, a Warm Meal | Obtain room and board at the Elfsong Tavern. |
Outlander | 170 | Nature of the Beast | Discover the fate of the githyanki egg. |
Outlander | 170 | Urban Jungle | Survive the Bhaalist ambush at the park. |
Outlander | 170 | Beneath the Gate | Enter the Undercellar. |
Outlander | 170 | Children of an Outlander | Convince Jaheira to let her family stay in the city. |
Outlander | 220 | Catastrophic Structural Failure | Blow up the Steel Watch Foundry. |
Outlander | 220 | Horizon Walker | Travel through the House of Hope portal. |
Outlander | 220 | Down to the Depths Below | Enter the Iron Throne. |
Outlander | 220 | The Face of Evil | Reach the Temple of Bhaal. |
Sage | 20 | Secrets of the Sundering | Unlock and read the Book of Dead Gods. |
Sage | 20 | Roots of the Grove | Learn local history from the druidic frescos. |
Sage | 20 | Secrets of the Shadow Druids | Discover and read Faldorn's Canticle. |
Sage | 20 | Reanimator | Correctly follow Gale's instructions to resurrect him. |
Sage | 25 | Secrets of the Necromancer | Discover the strange nature of the Thayan tome. |
Sage | 25 | All Knowledge Is Worth Having | Finish reading the Thayan tome of necromancy. |
Sage | 25 | A Solitary Spider | Read the arachnomancer's journals at the bottom of the well. |
Sage | 25 | Secrets of the High Chieftain | Read Volo's Guide to Goblins. |
Sage | 25 | The Phases Unfold | Solve the moon puzzle sealing the door to the Underdark. |
Sage | 25 | Whispers from the Grave | Glean some wisdom from speaking with the dead. |
Sage | 30 | Secrets of the Sussur Tree | Disable an arcane turret using a sussur flower. |
Sage | 30 | The Forbidden Arcane | Read Omeluum's notes on illithid magic. |
Sage | 30 | Secrets of the Matron | Read the obscure text by a drow matron. |
Sage | 30 | A Natural Alliance | Recognise the druid and Harper armour. |
Sage | 30 | If I Can't Have It... | Discover the secrets of the Adamantine Forge from all three drow wizards. |
Sage | 50 | Corrupted Beyond Recognition | Find and read the dead druid's journal about how the shadow curse came to be. |
Sage | 50 | Theskan Tactician | Help Mol win the game of lanceboard. |
Sage | 50 | Secrets of the Necromancer | Solve Balthazar's secret study puzzle. |
Sage | 50 | They're in the Walls! | Discover what the 'meat sound' is. |
Sage | 60 | Snuffed Spark | Find the dead aasimar's journal. |
Sage | 60 | Thorm Family Secrets | Discover the fate of Ketheric's family members. |
Sage | 60 | To Have Loved and Lost | Discover the source of Ketheric's shame. |
Sage | 60 | Tenets of Loss | Open the way into the Sharran Sanctuary. |
Sage | 60 | Partaking in Local Customs | Perform the ritual in the Sharran Sanctuary. |
Sage | 60 | History Never Forgets | Open the way into the Gauntlet of Shar. |
Sage | 60 | Waking the Sleeper | Wake Art from his catatonic slumber. |
Sage | 60 | A Little Too Familiar with the Grotesque... | Solve Balthazar's secret study puzzle without making a mistake. |
Sage | 60 | Hippocratic No More | Find the surgeon's research notes. |
Sage | 75 | Emblem of the Moonmaiden | Discover the truth about Nightsong. |
Sage | 75 | Rat King | Discover the truth behind the numerous rats in the Gauntlet of Shar. |
Sage | 95 | Brain Blast! | Successfully complete the mind puzzle in the mind flayer colony. |
Sage | 135 | New Normal | Let yourself be scanned by a Steel Watcher. |
Sage | 135 | Assistant to the Extra-Planar Agent | Take up Valeria's serial killer investigation. |
Sage | 135 | Knowledge of the Heart | Get a fresh perspective on your relationship with a companion. |
Sage | 170 | A Grand Prize! | Figure out Akabi's scheme and obtain the 'grand' prize. |
Sage | 170 | A Foul and Awesome Display | Use Wulbren's runepowder bomb. |
Sage | 170 | Coronation of the Dreadmaster | Meet Gortash in Wyrm's Rock and witness his coronation. |
Sage | 170 | Heavy is the Head | Find the Helm of Balduran. |
Sage | 170 | Rennaissant Ingenuity | Uncover the machinery powering the printing press. |
Sage | 170 | Blood of the Covenant | Found out how Araj's blood experiments are going. |
Sage | 170 | Membership Admittance | Ask to join the Society of Brilliance. |
Sage | 170 | Crossing's Namesake | Discover the undying sentinel underneath Wyrm's Crossing. |
Sage | 170 | An Exotic Charter | Obtain access to the House of Hope portal. |
Sage | 220 | The Returned Cap'n | Behold the true Captain Grisly in all her piratical glory. |
Sage | 220 | Using the Proper Means | Find and use the Torch of Revocation. |
Sage | 220 | The Karsus of Our Times | Give Nightsong to Lorroakan. |
Sage | 220 | Stopping the Repetition of History | Defeat Lorroakan. |
Soldier | 20 | Start Them Young | Inspire the tiefling children to train harder. |
Soldier | 20 | Stalwart Heart | Persuade Rolan to stay and protect the grove. |
Soldier | 20 | To Arms! | Help Guex learn how to fight. |
Soldier | 20 | No One Left Behind | Ensure all of the Grove's defenders survive the first goblin assault. |
Soldier | 25 | A Headless Horde | Kill every leader in the goblin camp. |
Soldier | 25 | Pentacrush | Kill 5 enemies in a single turn. |
Soldier | 25 | One for the Ages | Survive a fight in which you kill ten or more enemies. |
Soldier | 25 | Strategist | Destroy a powerful foe in one strike. |
Soldier | 30 | Conquer the Conquerors | Defeat the githyanki raiding squad. |
Soldier | 30 | Chain of Command | Follow Flaming Fist orders at the burning inn. |
Soldier | 30 | Warrior of the Hells | Kill the cultist leader seeking Karlach. |
Soldier | 30 | Drowned in the Dark | Defeat the duergar patrolling on the Ebonlake. |
Soldier | 50 | Shield of the Moon | Obtain Selûne's blessing from Isobel. |
Soldier | 50 | Notched Armour | Show off your prowess to the bugbear merchant. |
Soldier | 50 | War is No Place for a Child | Lie to Arabella about her parents' fate. |
Soldier | 50 | Realities of War | Tell Arabella what happened to her parents. |
Soldier | 50 | Centennial Rivalries | Complete the Harper ambush. |
Soldier | 60 | Familicide | Kill all members of the Thorm family. |
Soldier | 60 | An Apple a Day Keeps the Scalpel Away | Defeat the Surgeon without being operated upon. |
Soldier | 60 | The Best Offence is Virtually Nonsense | Defeat a member of the Thorm family without drawing steel. |
Soldier | 75 | Know Thine Enemy | Defeat yourself in the Gauntlet of Shar's mirror trial. |
Soldier | 75 | Masterful Execution | Kill any of the bosses in and around the Shadow-Cursed Lands in a single round of combat. |
Soldier | 75 | Return to Sender | Kill the orthon, returning him to Raphael. |
Soldier | 75 | Absolute Devastation | Destroy Last Light. |
Soldier | 75 | Devastation of the Absolute | Complete the assault on Moonrise. |
Soldier | 75 | Soldier of Faith | Save and release Nightsong. |
Soldier | 75 | Soldier of Fortune | Give Nightsong to Ketheric. |
Soldier | 95 | A Bone To Pick | Overcome the skeletons in Moonrise prison during the assault. |
Soldier | 135 | Sharing the Spoils | Donate to the refugees. |
Soldier | 135 | Removing Chaotic Actors | Remove the head of the deep gnome insurrectionists. |
Soldier | 135 | Love That Smell | Aid the deep gnomes and use the runepowder bomb to blow up the Steel Watch Foundry. |
Soldier | 135 | Reporting for Duty | Report to Commander Lightfeather. |
Soldier | 170 | Court Marshall | Expose the Flaming Fist deserter. |
Soldier | 170 | Great Helm of Legends | Find the Helm of Balduran. |
Soldier | 170 | Veteran's Hotspot | Purchase a room at the Elfsong Tavern. |
Soldier | 170 | Urgent Communications | Commune with the Netherbrain. |
Soldier | 170 | Innovations in Volatility | Give your blood to Araj a second time. |
Soldier | 220 | Double-Tap | Kill Auntie Ethel... again... |
Soldier | 220 | Knives in the Dark | Survive the confrontation in the Sharran Cloister. |
Soldier | 220 | Hot Exit | Escape the House of Hope. |
Soldier | 220 | Kicking the Rust Bucket | Destroy a Steel Watcher. |
Soldier | 220 | Regicide | Execute Gortash. |
Soldier | 220 | Putting the Past to Rest | Execute Orin. |
Soldier | 220 | Rudolph Van Richtover My Dead Body | Defeat the Ascended Cazador. |
Soldier | 220 | Lolth's Last Laugh | Defeat Viconia and her Sharran cohorts. |
Urchin | 20 | Not On My Watch | Save Arabella from Kagha and her serpent. |
Urchin | 20 | Slaying the Piper | Rescue Mirkon from the harpies. |
Urchin | 20 | Hunger Never Fades | Fill your plate at Raphael's House of Hope. |
Urchin | 20 | Idolatry | Help Mol steal the Idol of Silvanus. |
Urchin | 20 | Family Comes First | Encourage Meli to tell the truth about the amulet. |
Urchin | 20 | Artful Dodger | Earn Mattis' respect by taking his ring. |
Urchin | 20 | Pyramid Scheme | Convince the ogres to work for you without giving them gold. |
Urchin | 20 | Paying It Forward | Give Mol money to found a guild in Baldur's Gate. |
Urchin | 25 | Born Innocent | Save the owlbear cub from the goblins. |
Urchin | 25 | Protect Your Own | Protect the child who took the locket from Barth. |
Urchin | 25 | What Price Dignity? | Steal the toe ring from Crusher without getting caught. |
Urchin | 30 | Hero for Hire | Get some coin out of the Zhentarim survivors. |
Urchin | 50 | You Can't Take It with You | Loot the dead gnomes in Grymforge before their corpses are thrown into the river. |
Urchin | 50 | Orphan Camaraderie | Help Mol win the game of lanceboard. |
Urchin | 50 | Child at Heart | Play both games of hide and seek with Oliver. |
Urchin | 50 | Wary of Strangers | Refuse to drink the spiked wine. |
Urchin | 50 | Newly Downtrodden | Spare the goblins from Ketheric's wrath. |
Urchin | 50 | No Peeking! | Block out True Soul Z'rell from reading your true intentions. |
Urchin | 50 | Gone Feral | Free the mind-controlled gnolls from their master. |
Urchin | 60 | Bugging Out | Help Wulbren escape Moonrise. |
Urchin | 60 | Will Not Be Forgotten | Escape the Oubliette. |
Urchin | 60 | Twice Scorned, Twice Abandoned | Rescue Minthara from her captors. |
Urchin | 60 | Alley Cats | Meet both the lordly cat and the tadpole-hunting cat. |
Urchin | 75 | Strength in Cowardice | Convince the orthon to spare you, for now... |
Urchin | 75 | Rebellious Phase | Betray Balthazar. |
Urchin | 75 | Good Deed of the Day | Free Nightsong. |
Urchin | 95 | Amateur Optician | Find Mol's eyepatch. |
Urchin | 135 | Finders Keepers | Help the squatters keep their temporary abode. |
Urchin | 135 | Give Nothing Back | Take donations from the big barn. |
Urchin | 135 | Spare What You Can | Give a donation to the big barn. |
Urchin | 135 | Child Safety | Expose Arfur for his booby-trapped toys. |
Urchin | 170 | A Dish Served Cold | Destroy the Steel Watch Foundry. |
Urchin | 170 | Easing His Leave, and His Pockets | Blackmail the Flaming Fist deserter. |
Urchin | 170 | Never Trust Those Above You | Defeat Gortash without making a deal with him. |
Urchin | 170 | Through Nooks and Crannies | Enter Wyrm's Rock without a pass or invitation. |
Urchin | 170 | Part of Life | Convince the coffin maker to make an exception. |
Urchin | 170 | Proper Lodging, Finally | Obtain a room at the Elfsong Tavern. |
Urchin | 170 | Good Intentions | Help Nina with her ritual. |
Urchin | 170 | Home Sweet Home | Delve into the Undercellar of Baldur's Gate. |
Urchin | 220 | Down with the Steel Oppressors! | Defeat a Steel Watcher. |
Urchin | 220 | Estrangement of Ethel | Defeat Auntie Ethel permanently. |
Urchin | 220 | Finding Vanra | Find and free Lora's abducted child. |
Urchin | 220 | Cherishing Family | Convince Jaheira to let her family stay in the city. |
Urchin | 220 | Cunning Code Crackers | Discover the secret passphrase and enter Avery's secret workshop. |