Talk:Lae'zel/Approval

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Latest comment: 19 April by Schreibenheimer in topic On placing links
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(no topic)[edit source]

I think it have been patched, and it seems that approval towards interaction with Gandrel been changed (or at least there is some condition). In my experience (Tav know that Astarion spawn and on in flirting stage with her) Lae'zel doesn't disapprove anything (if you say that Astarion under our protection nor if you don't say where is Astarion) and approve Astarion's reveal only in situation where he's in your team and Gandrel punch him. I have seen clip in EA where she have special dialogue on that regard, so approval and disapproval on this page make sense, but with my condition she call Astarion is strong asset or something like that and not really hate his "vampireyness" unsigned comment by 51.15.212.225 (talk) 09:44, 16 February 2024 (CEST)Reply[reply]

No link and misspelled "Greymoon"[edit source]

I had a hard time finding out what loot I would lose if I "push Corsair Greymoon off of the skiff" because... 1. There is no link to Greymon. 2. Searching for "Greymoon" didn't work because it is misspelled.

(But I love this wiki; great work!) 208.104.246.118 03:25, 8 May 2024 (CEST)Reply[reply]


Approval in Shattered Sanctum[edit source]

Lae'zel approves if you tell Minthara "I can be very persuasive - I'll visit the prisoner". 58.167.128.123 06:54, 9 July 2024 (CEST)Reply[reply]

Reversed Changes[edit source]

I don't want to get into an edit war, so I wanted to make a topic here about some edits to my edits:

  • For the line about recruiting Astarion, the old (and now current) version makes it feel like only the Dark Urge can get the approval, while my version specified that that everyone can get approval, but the Dark Urge has an additional response that can also get approval. I think my version was more clear.
  • The approval for having Withers resurrect someone only happens the first time, so removing that from my new entry could confuse people.

Thoughts on my reasoning? Schreibenheimer (talk) 11:50, 19 March 2025 (CET)Reply[reply]

About recruiting Astarion: precisely, the basic entry comes for any character, and the marking that there's "unique line for DUrge" notes that the meaning is the same but formulation is different. When there's another meaning entirely, there is an additional entry. Previously the marking itself was longer, like "ABC characters have unique line here", maybe should revert into these if it looks confusing. It was made in order that there was no need to write down another entry every time when only a word or two differs, 'cause the article is already a longread. You'll find these marking all over the Approval pages, not only for DUrge, but for classes and races too. On the other hand, mixing all options up into one sentence through multiple "OR, playing as" looks no less confusing, too.
About Withers's help: thank you for noticing, this entry was missed entirely (but I already added it to other origins). Indeed there is a flag in the file on 'first-time-action', I'll add this clause to entries.
Anyway, no need for edit war for sure, the Talk pages are made exactly for discussing Arikel (talk) 14:10, 19 March 2025 (CET)Reply[reply]
That reasoning makes perfect sense to me, but I interpret the Astarion recruitment example as a separate meaning, especially since the Dark Urge can also give the normal response for approval as well. Schreibenheimer (talk) 15:00, 19 March 2025 (CET)Reply[reply]
There are many cases when a character might use both basic and a check/class/race-based option and gain approval. The game allows multiclassing, after all. In that case, I sorted them out into "need a line - don't need a line" by the inner dialogue nodes they are responded with. You can check the parsed dialogue files available in #resources, this one is /Dialogs/Companions/Astarion_Recruitment.html
In particular, the full phrase for DUrge here runs as "Can't blame you - I was looking forward to seeing yours" and lead to Astarion's conclusion "Ah, a kindred spirit", as well as the basic line for all others, including Tav. Therefore, both phrases are actually about spilling guts and differ only by more bloodthirsty formulae for DUrge. Which means IMO they do not deserve a separate entry, just a mentioning that helps the player understand that this line also leads to gaining approval
So I would rather simply rephrase the comment to run it clear. "Additional unique line for...", "Have unique line...", that kind of thing. Arikel (talk) 17:36, 19 March 2025 (CET)Reply[reply]
Just saw your edit, and I think that makes a lot of sense. Schreibenheimer (talk) 23:02, 19 March 2025 (CET)Reply[reply]

More Edit Conflicts[edit source]

A couple more reservations I have to edits:

  • I'm not sure of the purpose of the parenthetical you added after the line about the Voss Camp encounter. There can be more than two options, so "either" would not be appropriate, and even asking about the person in the prism just loops you back to the choices that do give approval, so I don't think the parenthetical is particularly helpful.
  • I think my wording of the Act 3 Vlaakith encounter was better, frankly. You don't need to convince Lae'zel of anything; even staying silent and letting her make her own decision gives the same approval. No issue with your edit to the note, though.

Thoughts? Schreibenheimer (talk) 19:30, 20 March 2025 (CET)Reply[reply]

To Voss: I know it loops. The comment was placed to exclude any potential reverts based on "I chose this and gained none, while they say I should gain at ANY!". I've seen contribes here when people hurried to add their five cents so much that tore in two a five-bucks, figuratively speaking.
As to Vlaakith's entry, maybe just add "OR Choose to keep silent" as a possible option under double asterisk?
Plus, there's another issue: I noticed a UUID-code of some flag marked as approval notice, same after both "keep silent". I should ask SlimX to look at it closer. Arikel (talk) 22:10, 20 March 2025 (CET)Reply[reply]

CAMP_Shadowheart_CFM_Ultimatum[edit source]

Does anyone know if it's still possible in the current patch to trigger the scene where Shadowheart shows up at your camp because you haven't recruited her and either gets recruited or dies? The dialogue file's still in the game, but now, when you either enter the Mountain Pass or the Grymforge elevator, the artifact just appears in your bag as opposed to this scene taking place. Is it possible to still trigger this Shadowheart scene somehow? Schreibenheimer (talk) 02:11, 21 March 2025 (CET)Reply[reply]

I think you should repost this question in #spoilers. There aren't much people who read Talk pages if those are not addressed to them directly. Myself, I never missed recruiting her Arikel (talk) 07:17, 21 March 2025 (CET)Reply[reply]

Disclaimer is there for purpose[edit source]

Please stop correcting the article to your particular game installation. That's the reason we have put a disclaimer at the top of the page about accordance to game files, not to anyone's version. The game has proved various behaviour on this, sometimes not showing approval corner-notes but actually adding points (personally I even had issues with adding/losing points not up to the moment, but after next long rest, or gaining various combinations of approval (if there should be several) on same game moments).

Believe me, it was a hell of a work to read through all text files to find entries. I've probably missed some, but I tended to write down what is written, not played. By checking it all I tried exactly to avoid turning pages into a cat's concert. If the point is enlisted in the file, it should be mentioned at its place on the page, without any reservations.

If everyone starts to cry "Heya, I "verified" it and didn't gain a point, let's delete the entry", we will soon come to disarray in all sections and origins with thousands of //verify// on each, and never have anything consistant. Arikel (talk) 07:47, 22 March 2025 (CET)Reply[reply]

That's fair. I was actually checking their approval and not just relying on the notifications, but you make a very good point that other installations or versions of the game may not have the same bug. I'll keep a record of any bugs I encounter on my user page, and, if there's ever any that enough people have an issue with that it deserves recording on the page, that bridge can be crossed then. Schreibenheimer (talk) 13:55, 22 March 2025 (CET)Reply[reply]

Chop[edit source]

Wanted to explain my reasoning on one of my Chop edits that was reverted: the option to send Chop to join those he butchered is not initially available until you choose one of the other options to discover what he has been doing. Does that seem fair to include in the page? I think my phrasing covered that pretty well but am always open to alternative wordings. Schreibenheimer (talk) 13:59, 22 March 2025 (CET)Reply[reply]

On placing links[edit source]

I tried to avoid placing name links wherever possible. The reason was that after I started adding links to classes and skills, the whole text in the final layout turned out to be more "linked" then plain, let alone it technically adds much to the article volume. So I made a link at the first mentioning of a character only, then left their name plain. The exclusions of this safe-made rule are Origin names (always linked) and links appearing in non-adjacent sections far away one from another (f.e. on this page - mentioning W'wargaz in Creche section and then in Companion quest section).

Also, I commented (for now) the part for gith characters refusing Vlaakith's demand. Both files //CRE_ChainOfCommand_Vlaakith (describing the scene without Lae'zel) and //CRE_ChainOfCommand_Vlaakith_OM_Laezel_COM (with her as a companion) have a link to nod at this point where the queen says "Perhaps I misheard...". After that, the only way to not to die on the spot is to say "I spoke hastily...", which indeed has the flag of gaining Lae'zel's approval +10. Arikel (talk) 07:19, 24 March 2025 (CET)Reply[reply]

Specifically in CRE_ChainOfCommand_Vlaakith_OM_Laezel_COM, the option "It is my greatest honour to obey" does not grant approval. You're right, though, that there is the option to question her that still leads to approval, so I'll list that separately. Schreibenheimer (talk) 17:33, 19 April 2025 (CEST)Reply[reply]