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User:Hargrimm/Banter

PB_Wyll_Shadowheart_Selune

Synopsis: Wyll asks Shadowheart what her beef is with Selune. Selune drops a bit of Selune/Shar lore in response. Shadowheart is known to be a Shar worshipper.

Condition: Flag SHA_PartyProgress_LeftSharTemple = True (At least one player left Shar's temple.)

Dialogue:

Condition: Flag ShadowHeart_InParty_Knows_SharWorshipper = True (ShadowHeart_InParty_Knows_SharWorshipperdescription)
  • Wyll: What's your gripe with Selûne anyway, Shadowheart?
  • Shadowheart: She betrayed her sister and ruined the balance of things.
  • Shadowheart: Imagine turning on those who love you for you own glory...


PB_Astarion_Shadowheart_Temple

Synopsis: Astarion comments on the nice, homey feel of the Shar temple. Shadow Heart responds.

Condition: Flag BANTERREGION_SharTemple = True (This flag is used as a condition for party banter that should only play when in the temple of Shar)

Dialogue:

  • Astarion: I do like it down here. It's nice. Homey.
Condition: Flag ShadowHeart_InParty_Knows_SharWorshipper = True (ShadowHeart_InParty_Knows_SharWorshipperdescription)
  • Shadowheart: This is a dedication to my goddess' power and dark beauty. Homey is not the first word that comes to mind.
Condition: Flag ShadowHeart_InParty_Knows_SharWorshipper = False (ShadowHeart_InParty_Knows_SharWorshipperdescription)
  • Shadowheart: This temple is positively dripping with power and dark beauty - is homey truly the first word that springs to mind?


PB_Astarion_Laezel_ReithwinVillage

Synopsis: Astarion and Laezel discuss Reithwin Village.

Condition: Flag BANTERREGION_TWN_Outdoors = True

Dialogue:

  • Astarion: Just once, I'd like to find a village that hasn't been plundered and destroyed.
  • Lae'zel: Indeed. All the best weapons have already been scavenged.
  • Astarion: I was thinking about a warm fire and charming company, actually.
  • Lae'zel: I am perfectly charming, I'll have you know. On Crèche K'liir, I was known for my dazzling smile and charisma.
  • Astarion: Really?
  • Lae'zel: No.


PB_Shadowheart_Minthara_ReithwinVillageOutdoors

Synopsis: Banter betweem SH and Minthara in Reithwin village

Condition: Flag BANTERREGION_TWN_Outdoors = True

Dialogue:

  • Shadowheart: This place was ruined rather thoroughly. I'm starting to forget what a habitable village looks like.
  • Minthara: Your Sharran kin are responsible for this ruin. They purged these lands even before the shadow curse, and pillaged all they could find.
Condition: Tag SHADOWHEART_SHARPATH = True (Chosen of Shar)
  • Shadowheart: No... this must have been due to the battle. Lady Shar's warriors would have little interet in looting...
  • Minthara: Come, Shadowheart. Do you think prayers alone can keep an army on the march?
  • Shadowheart: Even those devoted to loss fill their pockets and bellies when the chance arises.
Condition: Tag SHADOWHEART_ENEMYOFSHARPATH = True (Enemy of Shar)
  • Shadowheart: Not my kin - not any longer. Their past deeds are not my responsibility.


PB_Wyll_Gale_ReithwinVillageOutdoors

Synopsis: None

Condition: Flag BANTERREGION_TWN_Outdoors = True

Dialogue:

  • Wyll: I've known goblin raiders to slaughter entire villages and strip them for loot - but I've never seen one ravaged like this.
  • Gale: It's hard to imagine anyone who'd willingly inflict such devastation, be they zealots, marauders, invading armies... A sign of far worse to come, I fear.


PB_Karlach_Shadowheart_ReithwinTown

Synopsis: None

Condition: Flag BANTERREGION_TWN_Outdoors = True

Dialogue:

  • Karlach: Since you're the only one in good form out here, I'll trust you to lead the way, Shadowheart.
  • Shadowheart: Actually... I've been stripped of that particular advantage. But I will forge ahead, nonetheless.
  • Karlach: Atta girl.


PB_Halsin_Gale_ReithwinTown

Synopsis: PB between Halsin and Gale in Town in SCL

Condition: Flag BANTERREGION_TWN_Outdoors = True

Dialogue:

  • Halsin: To think, long ago, the druids feared this market town would grow into a city, and threaten nature's realm... little did we realise what the true threat was.
  • Gale: Divination is a skill few can master. The rest of us must simply muddle along, content to view the past with a clarity the future rarely offers.
  • Halsin: Perhaps I can yet turn hindsight into foresight - provided the curse is lifted. A better way for all.


PB_Karlach_Gale_Tollhouse

Synopsis: None

Condition: Flag BANTERREGION_TWN_Tollhouse = True

Dialogue:

  • Karlach: Whoa! Almost slipped there.
  • Gale: You wouldn't be the first, I'd wager. It's been some time since these walkways felt the carpenter's hammer.
  • Karlach: You gonna catch me if I eat a brick?
  • Gale: With my reflexes? I'd catch you before you so much as stubbed a toe.


PB_Gale_Wyll_Tollhouse

Synopsis: Gale/Wyll banter at the Tollhouse.

Condition: Flag BANTERREGION_TWN_Tollhouse = True

Dialogue:

  • Gale: A tollhouse like this would only be merited in the most prosperous of settlements. This was once a thriving trade route.
  • Wyll: Should it be any wonder? The Chionthar's waters carry merchant vessels from as far east as Berdusk.
  • Wyll: And they wouldn't have brought just trade goods, but song, dance, and custom. Riches of the mind and the spirit.
  • Wyll: So much was lost when the darkness fell.


PB_Shadowheart_Astarion_Tollhouse

Synopsis: Banter between SH and Astarion

Condition: Flag BANTERREGION_TWN_Tollhouse = True

Dialogue:

  • Shadowheart: I have to ask, Astarion. Do people taste different from one another, when you feed?
  • Astarion: It all depends. A clean neck certainly helps.
  • Shadowheart: Come on, you know I'm talking about their blood.
  • Astarion: Of course, there are different vintages. Young noble is wonderful if you can get it, but crone has its charms too.


PB_Laezel_Minthara_HouseOfHealing

Synopsis: Minthara and Lae'zel enter an abandoned hospital. Lae'zel explains githyanki approaches to 'medicine'.

Condition: Flag BANTERREGION_TWN_Hospital = True

Dialogue:

  • Lae'zel: A waste of space and resources. Gith triage methods obviate the need for such crude facilities.
  • Minthara: Tell me about these methods.
  • Lae'zel: A githyanki ghustil can summon Astral energy to heal most any wound.
  • Lae'zel: If a warrior's lacerations are beyond even their ability, the victim is beheaded.
  • Minthara: Efficient. We have much to learn from one another.


PB_Wyll_Gale_HouseOfHealing

Synopsis: None

Condition: Flag BANTERREGION_TWN_Hospital = True

Dialogue:

  • Wyll: This was a hospital? Feels more like a prison.
  • Gale: A common enough interpretation. Sickness has a nasty habit of making you feel trapped, if only within the confines of your own body.
  • Gale: I once spent weeks convalescing in the Hospice of St Laupsenn after a nasty bout of ruddy pox. For all their kindness, leaving that place behind felt like freedom to me.
  • Wyll: I've always relied on the kindness of the healers and menders of the Coast. Better a cleric's healing touch than a chirurgeon's scalpel.


PB_Astarion_Shadowheart_HouseOfHealing

Synopsis: Astarion and Shadowheart discuss House of Healing.

Condition: Flag BANTERREGION_TWN_Hospital = True

Dialogue:

  • Astarion: It's a long time since I was in a house of healing. Gods, it's depressing.
  • Shadowheart: I suppose you don't have much use for hospitals... unless you're seeking to steal their blood stock.
  • Astarion: True, although I don't heal as fast as I used to. The one downside to the tadpole, I suppose.
  • Shadowheart: The one downside? I think you might have stopped the count too soon...


PB_Halsin_Wyll_Brewery

Synopsis: Party banter between Halsin and Wyll on entering the Brewery in TWN

Condition: Flag BANTERREGION_TWN_Distillery = True

Dialogue:

  • Halsin: The scent of hops and barley is most persistent here, even after all this time.
  • Wyll: Enough to make me thirsty, even. I've always preferred wine to whiskey and ale, but I certainly wouldn't turn away a full flagon right about now.
  • Halsin: After the shadow curse, I became overly fond of honey mead and melancholy evenings by myself. Now I rarely imbibe - only on the most special of occasions.
  • Wyll: I say we put an end to your dry spell. Once Ketheric falls, the first round's on me.


PB_Karlach_Gale_Brewery

Synopsis: None

Condition: Flag BANTERREGION_TWN_Distillery = True

Dialogue:

  • Karlach: Huh. A brewery. Why does Reithwin Ale ring a bell?
  • Gale: It was known to be quite the tipple - a cask or two still exists, if you know the right alekeep...
  • Karlach: You must have good taste. Not me. Can't afford it.
  • Gale: A common misconception. Even the simplest of flavours are elevated by the choice to appreciate them. Don't deny yourself such pleasures.


PB_Astarion_Laezel_Brewery

Synopsis: Astarion and Laezel discuss Brewery.

Condition: Flag BANTERREGION_TWN_Distillery = True

Dialogue:

  • Astarion: Ah, beer. Not really my drink, you know.
  • Lae'zel: I know, Astarion. You prefer blood.
  • Astarion: Well - yes. It was a joke.
  • Lae'zel: I know that, too. It just wasn't funny.


PB_Shadowheart_Wyll_MasonsGuild

Synopsis: Banter between SH and Wyll in a masonry guild.

Condition: Flag BANTERREGION_TWN_MasonsGuild = True

Dialogue:

  • Shadowheart: All this stonework has me thinking - would you ever want a statue of yourself, Wyll?
  • Wyll: It seems a rather... vain notion to me. But I can't say I haven't thought about it. How about you?
  • Shadowheart: I suppose it might be nice to be remembered - though I'd be less keen on having birds perching on my head for evermore.
  • Wyll: Think of the... er... mess they'd make. Well - better your statue's head than your own.


PB_Laezel_Astarion_MasonsGuild

Synopsis: Party Banter for Laezel and Astarion in Mason's Guild

Condition: Flag BANTERREGION_TWN_MasonsGuild = True

Dialogue:

  • Lae'zel: 'Mason's Guild'. The githyanki would call this a or'mlar: an alliance of mlar.
  • Astarion: And what is a 'mlar', exactly?
  • Lae'zel: Builders, craftspeople - and the makers of the incomparable silver swords the kith'raki wield in battle.
  • Lae'zel: The mlar may not be warriors, but they are no less valuable to my people.


PB_Halsin_Karlach_MasonsGuild

Synopsis: Party banter between Halsin and Karlach at the Mason's Guild

Condition: Flag BANTERREGION_TWN_MasonsGuild = True

Dialogue:

  • Halsin: I knew one of Reithwin's head masons. She was a good woman, and strong as an ox.
  • Karlach: Really? Are strong women your type, Halsin?
  • Halsin: I don't discriminate against any type.
  • Karlach: Truly a bear man of the people.


PB_Gale_Wyll_MasonsGuild

Synopsis: Gale/Wyll banter at the Mason's Guild.

Condition: Flag BANTERREGION_TWN_MasonsGuild = True

Dialogue:

  • Gale: The masons here thought they were building something to last. How wrong they were.
  • Wyll: Perhaps it's a blessing that none of them survived to see it fall to the shadows.
  • Gale: No need for such a grim assumption. Halsin helped many to escape these shadows before the town was consumed.
  • Wyll: Then some masons were more blessed still, if they could put their talents to use elsewhere.
  • Wyll: Perhaps some of their work even graces Baldur's Gate.


PB_Minthara_Laezel_RebelHideoutMasonsGuild

Synopsis: None

Condition: Flag BANTERREGION_TWN_MasonsGuild_RebelHideout = True

Dialogue:

  • Minthara: How curious. The shadow curse has not touched this place.
  • Lae'zel: And by the looks of it, its riches have gone unplundered.
  • Minthara: A faultless observation, Lae'zel. Are all githyanki so quick to come to the essential point?


PB_Astarion_Gale_RebelHideout

Synopsis: Astarion and Gale discuss the Rebel Hideout beneath the Mason's Guild

Condition: Flag BANTERREGION_TWN_MasonsGuild_RebelHideout = True

Dialogue:

  • Astarion: What's this? A clever little hideaway?
  • Gale: Not just clever - rather ingenious. Somehow its construction keeps the Shadow Curse at bay.
  • Astarion: A little too clever, if you ask me. Watch out for traps.


PB_Shadowheart_Karlach_RebelHideoutMasonsGuild

Synopsis: banter between SH and Karlach.

Condition: Flag BANTERREGION_TWN_MasonsGuild_RebelHideout = True

Dialogue:

  • Shadowheart: I love a nice secret hideaway, don't you?
  • Karlach: I mean... I guess.
  • Shadowheart: You can just fill it with supplies, seal up the hidden entrance, and tuck yourself away from the world...
  • Karlach: Whatever you say, squirrelheart.


PB_Shadowheart_Wyll_Tabernacle

Synopsis: Banter between SH and Wyll

Condition: Flag BANTERREGION_LOW_BasiliskGate = True

Dialogue:

  • Shadowheart: A gallows? Nooses are for amateurs - that's what I was taught in the Grotto. Do you know how badly those things can go wrong?
  • Wyll: I'd rather not think of it, Shadowheart...
  • Shadowheart: You could strangle them by accident, use too much rope and break their legs... and if it goes really badly, you could wrench their heads right off.
  • Wyll: What a picture you pain. Quite detailed, quite colourful. Quite unnecessary.


PB_Gale_Astarion_Tabernacle

Synopsis: Gale/Astarion banter at the Basilisk Gate.

Condition: Flag BANTERREGION_LOW_BasiliskGate = True

Dialogue:

  • Gale: Mystra has a shrine within the city. Located in the Stormshore Tabernacle, if my memory serves me.
  • Astarion: Do whatever you need to, but I shan't be paying my respects to any of the gods on show.
  • Gale: You never felt the call of the divine, Astarion?
  • Astarion: Oh, I tried them all. None of them answered.


PB_Wyll_Jaheira_BasiliskGate

Synopsis: None

Condition: Flag BANTERREGION_LOW_BasiliskGate = True

Dialogue:

  • Wyll: Mercenary they may be, but father always demanded discipline from the Flaming Fist. Seems some grew unruly in his absence.
  • Jaheira: Your father made a fine job of polishing them up some - but a sellsword is still a sellsword. They are just following their nature.
  • Wyll: And you think the Harpers are more dutiful?
  • Jaheira: I should hope so - they certainly don't get paid half so well.


PB_Minthara_Laezel_BasiliskGate

Synopsis: Minthara and Lae'zel comment on the general sense of disorder in the city

Condition: Flag BANTERREGION_LOW_BasiliskGate = True

Condition: Flag GLO_SteelWatchers_State_InBaseState = True (Steel Watcher original state, upholding the Law.)

Dialogue:

  • Minthara: There is no true authority in this city. The guards are more degenerate than the criminals.
  • Lae'zel: True warriors among the city's Flaming Fist seem exceedingly rare. The worst are mere rats scurrying about their warren.
  • Minthara: And what do we do with rats, Lae'zel? We hang them by the tails, and burn their warrens.


PB_Minsc_Astarion_BasiliskGate

Synopsis: Minsc and Astarion bond about being able to walk the streets again.

Condition: Flag BANTERREGION_LOW_BasiliskGate = True

Dialogue:

  • Minsc: Ah, but it is a fine thing to walk with friends beneath the warming sun!
  • Astarion: Friends' might be a stretch, but otherwise - yes, I fully agree!
  • Minsc: You might have your cloudy locks to keep the heat off your head, but do not forget that Minsc has Boo! We will be like twins, eh?
  • Astarion: We will? Gods - two hundred years and I've never missed seeing my reflection more.


PB_Astarion_Karlach_BaldursMouth

Synopsis: Astarion and Karlach discuss Elfsong / Baldur's Mouth

Condition: Flag BANTERREGION_LOW_Elfsong = True

Dialogue:

  • Astarion: Probably best if I keep a low profile. They used to know me all too well in the Elfsong.
  • Karlach: Wonder if our paths ever crossed in the before-times. Were you always so sneaky?
  • Astarion: I haven't survived for two centuries by being reckless. And I hope to survive at least two more.
  • Karlach: Yeah yeah, don't rub it in.


PB_Laezel_Gale_BaldursMouth

Synopsis: Party Banter for Laezel and Gale in Elfsong about Baldur's Mouth

Condition: Flag BANTERREGION_LOW_Elfsong = True

Dialogue:

  • Lae'zel: Drink, dance, and song. Tu'narath's residents are known to partake in all three. Substantially.
  • Gale: Is that so? I assumed there to be little time for frivolity amongst all the fighting.
  • Lae'zel: Eternity is long, Gale. Long enough to pursue endeavors beyond combat.
  • Lae'zel: Githyanki write symphonies, craft liquors, paint frescos. When they aren't in fierce battle with ghaik, of course.


PB_Gale_Wyll_BaldursMouth

Synopsis: Gale/Wyll banter at the Basilisk Gate.

Condition: Flag BANTERREGION_LOW_ElfsongExterior = True

Dialogue:

  • Gale: The history of the city itself is captured in the archives here - a fascinating resource.
  • Wyll: I wonder what those archives will reveal about us a hundred years hence.
  • Gale: Only the most excellent and complimentary things. With some encouragement from us, of course.


PB_Karlach_Shadowheart_BaldursMouth

Synopsis: None

Condition: Flag BANTERREGION_LOW_ElfsongExterior = True

Dialogue:

  • Karlach: I wouldn't mind doing a little shopping in the city.
  • Shadowheart: Same. I think I may have overdone it with the black and purple for, oh, my entire life? Your look serves you well though.
  • Karlach: I'm ten years behind; don't want the youths to think I'm not, you know, up with the times.


PB_Minsc_Halsin_BaldursMouth

Synopsis: Minsc and Halsin talk about bar brawling

Condition: Flag BANTERREGION_LOW_Elfsong = True

Dialogue:

  • Minsc: See, Boo? They have made their repairs. The owner once used Boo to mop up her ale, and she and Minsc had a discussion on the matter.
  • Halsin: Trouble seems to seek you out, Minsc. I know the feeling - the larger you are, the more likely someone wishes to test themselves against you.
  • Minsc: Minsc sometimes wishes he was small as Boo - so that he might sit and listen to the storytellers in peace.
  • Halsin: Perhaps you should study the druidic arts - with wildshape, you could make yourself as diminutive as you please. Smaller than Boo, even.
  • Minsc: Oh. OHOHOHO.


PB_Laezel_Minthara_NorthAlleys

Synopsis: Lae'zel talks about her home - an asteroid - and Minthara is curious abotu it

Condition: Flag BANTERREGION_LOW_Northalleys = True

Dialogue:

  • Lae'zel: Ah - the smell of fresh blood spilled on stone. It reminds me of the tunnels within my home of K'liir.
  • Minthara: I would like to visit your home one day, Lae'zel. Where is K'liir?
  • Lae'zel: You may know it as Stardock. An asteroid, one of the Tears of Selûne. It's tunnels are home to all manner of creatures to hunt.
  • Lae'zel: Vicious, unrelenting. The sort of place I imagine you'd take to, Minthara.


PB_Jaheira_Astarion_NorthAlleys

Synopsis: Jaheira/Astarion Graveyard/North Alley Banter

Condition: Flag BANTERREGION_LOW_Northalleys = True

Dialogue:

  • Jaheira: Never mind the shining squares - I am more comfortable on streets such as this. A peek at the true face behind the mask.
  • Astarion: Yet another thing we have in common. We're two peas in a pod.
  • Jaheira: I said a peek behind the city's mask, Astarion - not a look up its skirts.
  • Astarion: Jaheira! What do you think of me?


PB_Gale_Karlach_SorcerousSundries

Synopsis: Gale/Karlach banter at the Sorcerous Sundries.

Condition: Flag BANTERREGION_LOW_SorcerousSundries = True

Dialogue:

  • Gale: Look around you. Indulge your curiosity. Sorcerous Sundries is the finest purveyor of magical miscellany for miles around.
  • Karlach: Where's the axes?
  • Gale: What they sell is far more precious than mere sword or shield. They sell knowledge, ingenuity, the wisdom of mages past.
  • Karlach: Sounds like more your thing than mine.


PB_Minthara_Shadowheart_SorcerousSundries

Synopsis: Minthara comments on items in Sorcerous Sundries, Shadowheart responds

Condition: Flag BANTERREGION_LOW_SorcerousSundries = True

Dialogue:

  • Minthara: I must admit, some of the items here are quite marvellous.
  • Shadowheart: Baldur's Gate prices, though. Not worth it, if you ask me.
  • Minthara: I shall be careful not to ask you then, child.


PB_Minsc_Gale_SorcerousSundries

Synopsis: Gale offers protection to Minsc in the Sorcerous Sundries shop

Condition: Flag BANTERREGION_LOW_SorcerousSundries = True

Dialogue:

  • Minsc: Minsc has never trusted places such as this. Too much of a wizard's power can be simply packaged and picked up.
  • Minsc: Well, picked up by all but Minsc. When he touches the many delicate little jars, oh how the wizards shout and stare!
  • Gale: Fear not, Minsc. You have a wizard at your side who positively encourages such curiosity. You'll fit right in.
  • Minsc: Obliged, wizard. Should we find our way to a weaponsmith, Minsc will rough you up a little - so that you too can fit in.


PB_Halsin_Karlach_SorcerousSundries

Synopsis: Party banter between Halsin and Karlach in Sorcerous Sundries

Condition: Flag BANTERREGION_LOW_SorcerousSundries = True

Dialogue:

  • Halsin: This place reminds me of a magpie's nest. Random baubles, doodahs, and what-have-yous, all jumbled together without a care.
  • Karlach: Fun, right? Who knows what you could find.
  • Halsin: Danger, going by past experience. A cursed tome. An unstable spell. A haunted poppet...
  • Karlach: Haunted poppet, haunted poppet.


PB_Astarion_Minthara_Bonecloaks

Synopsis: Minthara and Astarion banter after entering a home that reminds them of the Underdark

Condition: Flag BANTERREGION_LOW_Bonecloaks = True

Dialogue:

  • Astarion: No, this place feels all too 'Underdark'y for me.
  • Minthara: You are speaking of my home, spawn. It is pleasant to be reminded of it.
  • Astarion: Oh dear - you're not going to come over all pleasant and homely, are you?
  • Minthara: To you? Doubtful.


PB_Gale_Shadowheart_Bonecloaks

Synopsis: Gale/Karlach banter at the Sorcerous Sundries.

Condition: Flag BANTERREGION_LOW_Bonecloaks = True

Dialogue:

  • Gale: My, my. Well I'll say this for the Bonecloaks - they know their mushrooms.
  • Shadowheart: Perhaps they should expand their horizons - too much time obsessing over fungi seems to leave a bit... well, like them.
  • Gale: A by-product of their profession. Few can spend a lifetime inhaling fungal spores without turning out a bit muddled between the ears.


PB_Shadowheart_Wyll_DevilFee

Synopsis: Banter between SH and Wyll

Condition: Flag BANTERREGION_LOW_DevilsFee = True

Dialogue:

  • Shadowheart: Fiend worship... I'm not trying to pick a fight, Wyll. But it really seems like a blatantly ill-advised idea.
  • Wyll: It's the furthest thing from my mind. Besides, Shadowheart - not all fiends are cut from the same scorched cloth.
  • Shadowheart: How do they differ, then? The number of horns? The exact timbre of their evil laugh?
  • Wyll: Could be most anything. Their willingness to torment their travel partners with wisecracks, for example.


PB_Karlach_Jaheira_Bonecloaks

Synopsis: None

Condition: Flag BANTERREGION_LOW_DevilsFee = True

Dialogue:

  • Karlach: So, erm, Jaheira. Do you like to... that is, what do you like to do?
  • Jaheira: As in... hobbies? Oh. Well... I like to play music, I suppose?
  • Karlach: I'm just picturing you strumming on a harp so hard the strings snap and trying not to shriek. What do you play?
  • Jaheira: Eh. Mostly the same children's rhyme, on a battered whistle of tin. I do not get a lot of time to practise.
  • Jaheira: Oh spare me the sad eyes, girl! Not every daily deed is worthy of song! Certainly none I can play.


PB_Minsc_Wyll_Bonecloaks

Synopsis: Minsc and Wyll enter Devil's Fee

Condition: Flag BANTERREGION_LOW_DevilsFee = True

Dialogue:

  • Minsc: Who adorned these walls? Better to have hung a mirror, and taken a good long look at themselves.
  • Wyll: A bloody display of murderous power. Bhaal means to stoke fear, make us cower.
  • Minsc: All it does is make Minsc wonder if Boo has already eaten this villain's eyes.


PB_Shadowheart_Astarion_CazadorsPalace

Synopsis: Banter between SH and Astarion in Cazador's palace.

Condition: Flag BANTERREGION_LOW_CazadorWall = True

Dialogue:

  • Shadowheart: So, Astarion. Vampire dens - what should I expect?
  • Astarion: Vampires would be a safe bet.
  • Shadowheart: Hilarious. You belong on stage - perhaps the bloodstained sort, with a hooded man standing by, axe in hand.
  • Astarion: So long as there's a cheering crowd. As for vampire dens, I'd brace your nose. They can be very... organic.


PB_Gale_Laezel_CazadorsPalace

Synopsis: Gale/Laezel banter in Cazador's Palace.

Condition: Flag BANTERREGION_LOW_CazadorHall = True

Dialogue:

  • Gale: I always wondered what a vampire's lair would look like. Can't say I pictured it being quite this... theatrical.
  • Lae'zel: I find it surprisingly similar to Queen Vlaakiths aesthetic.
  • Gale: That makes sense. She does have a flair for the dramatic.


PB_Minthara_Astarion_CazadorsPalace

Synopsis: Astarion and Minthara explore Cazador's palace

Condition: Flag BANTERREGION_LOW_CazadorDungeon = True

Dialogue:

  • Minthara: Ominous, yet austere. This place has its charms.
  • Astarion: We're both learning a lot. Cazador kept this place all to himself.
  • Minthara: I do not blame him. It is not the sort of place servants or spawn should sully with their presence.


PB_Minsc_Jaheira_CazadorsPalace

Synopsis: Minsc and Jaheira enter Cazador's Palace

Condition: Flag BANTERREGION_LOW_CazadorHall = True

Dialogue:

  • Minsc: If Minsc had any hairs on his head, this place would set them all a-standing. And look how Boo's bunches his hackles!
  • Jaheira: We three have come through darker places than this together, Minsc.
  • Jaheira: And hamsters don't have hackles.
  • Minsc: Does Jaheira not set your heart at ease, Boo? It is comforting, to know that one so wise can be so wrong.


PB_Astarion_Wyll_BloomridgePark

Synopsis: Astarion and Wyll discuss Bloomridge Park

Condition: Flag BANTERREGION_LOW_BloomridgePark = True

Dialogue:

  • Astarion: You know, I've never seen this place in the daylight before.
  • Wyll: I always loved this park. Spent a lot of time here as a boy battling imaginary monsters.
  • Astarion: Oh, I was going to say it looks wretched. The dark hid all the kitschy details.


PB_Laezel_Gale_BloomridgePark

Synopsis: Party Banter for Laezel and Gale in Bloomridge Park

Condition: Flag BANTERREGION_LOW_BloomridgePark = True

Dialogue:

  • Lae'zel: These children and their pets lack discipline. Were they githyanki, I'd recommend further training.
  • Gale: Not everyone approaches the raising of their young with such militaristic vigour.
  • Lae'zel: That is the very purpose of training - to determine which children shall be warriors, and which are suited to other roles.
  • Lae'zel: As for the unruly animals - they would make for nutritious marching rations.
  • Gale: That's certainly one way to make them behave...


PB_Karlach_Shadowheart_BloombridgePark

Synopsis: None

Condition: Flag BANTERREGION_LOW_BloomridgePark = True

Dialogue:

  • Karlach: Huh. There's something going on here. I don't like it.
  • Karlach: Careful. I smell an ambush.
  • Shadowheart: Are you sure it's not the flowers you're smelling? You may be allergic.
  • Shadowheart: But better safe than sorry, I suppose.


PB_Wyll_ShadowHeart_BloomridgePark

Synopsis: banter between SH and Wyll in a park.

Condition: Flag BANTERREGION_LOW_BloomridgePark = True

Dialogue:

  • Wyll: Spent a lot of time in this park as a boy battling imaginary monsters.
  • Shadowheart: So before you were Blade of the Frontiers, you were Pointy Stick of the Park? How did the imaginary monsters compare with the real thing?
  • Wyll: The monsters of my play-fights were strong, vicious. Trolls with hulking muscles, werewolves with sharpened fangs.
  • Wyll: But the greatest villains I've faced as the Blade? They look more like you and me than they do the beasts of my fantasies.


PB_Minsc_Jaheira_BloomridgePark

Synopsis: Minsc and Jaheira enter Bloomridge Park

Condition: Flag BANTERREGION_LOW_BloomridgePark = True

Dialogue:

  • Minsc: All of these statues - could they, too, be heroes all? Frozen in stone until the city has need of them?
  • Jaheira: The Harpers keep records of those who fought for the city - I think I would recall mention of a bare-assed little cherub in all our story and song.
  • Minsc: Well. Boo would also think you would have noticed when Minsc himself was frozen for over a century.
  • Jaheira: ... do you know, I had forgotten just how catty your hamster can be.


PB_Shadowheart_Gale_BlushingMermaid

Synopsis: Banter between SH and Gale in a tavern in Baldur's Gate.

Condition: Flag BANTERREGION_LOW_BlushingMermaid = True

Dialogue:

  • Shadowheart: Not too downmarket of an establishment for you I hope, Gale?
  • Gale: Not at all. Why, some of the finest artists and musicians began their careers amidst stale beer and sticky floors.
  • Gale: There is poetry to be found in even the dingiest of holes.
  • Shadowheart: Remind me to not attend any poetry recitals with you.


PB_Astarion_Laezel_BlushingMermaid

Synopsis: Astarion and Laezel discuss Blushing Mermaid

Condition: Flag BANTERREGION_LOW_BlushingMermaid = True

Dialogue:

  • Astarion: Ah. This place never changes.
  • Lae'zel: Perhaps it should. All I see are carousing fools.
  • Astarion: I know, isn't it wonderful? Endless opportunities for mischief.


PB_Karlach_Gale_BlushingMermaid

Synopsis: None

Condition: Flag BANTERREGION_LOW_BlushingMermaid = True

Dialogue:

  • Karlach: Man, it's good to be home. First round on who?
  • Gale: She who thirsts buys drinks the first.
  • Karlach: You won't pin me down with a rhyme, wizard!
  • Gale: She who declines gets the worst of the wines.


PB_Wyll_Astarion_BlushingMermaid

Synopsis: None

Condition: Flag BANTERREGION_LOW_BlushingMermaid = True

Dialogue:

  • Wyll: Ah - the memories. The Blushing Mermaid's where fifteen-year-old Wyll snuck his first kiss.
  • Astarion: You didn't kiss anyone until you were fifteen? Gods, what a tragic, sheltered life...
  • Wyll: Sheltered? Not at all. I was exposed to all manner of riot and revelry. Hells, my father even urged me on once or twice.
  • Wyll: But I've always been a bit old-fashioned on these matters. I find more pleasure in a courtly dance than a loveless fling.


PB_Minsc_Jaheira_BlushingMermaid

Synopsis: Minsc and Jaheira enter Blushing Mermaid

Condition: Flag BANTERREGION_LOW_BlushingMermaid = True

Dialogue:

  • Minsc: Jaheira, Minsc's memory of his last time in this taproom is a little... fuzzy. Did he...?
  • Jaheira: Fear not, Rashemaar. It has never been your way to over-indulge.
  • Jaheira: But you did offend one of my contacts by letting Boo paddle around in her tankard. Pewter, I believe - she cracked it over your head.
  • Minsc: Oh, praise the Three! Minsc was afraid he had shamed myself. I will, eh, leave a penny at the bar.
  • Jaheira: Best leave two. I cracked her with my own, afterward. She was drinking grog - Boo's backside could only have improved it.


PB_Halsin_Karlach_BlushingMermaid

Synopsis: Party banter between Halsin and Karlach in Blushing Mermaid

Condition: Flag BANTERREGION_LOW_BlushingMermaid = True

Dialogue:

  • Halsin: You and I may struggle to go unnoticed in such environs, Karlach.
  • Karlach: True enough. Hard to hide pretty under a bushel.
  • Halsin: I meant more in terms of size. Folk of our stature can be a lure for drunkards seeking a brawl, I have found.
  • Karlach: Ooh! Fun.


PB_Astarion_Jaheira_BaldursGate

Synopsis: Astarion and Jaheira discuss Baldur's Gate / Figaro

Condition: Flag BANTERREGION_LOW_BaldursGate = True

Dialogue:

  • Astarion: Beyond that gate is the Upper City, housing the great and the good of Baldur's Gate.
  • Jaheira: You yearn for a better class of company, Astarion?
  • Astarion: Gods no - who'd want to spend time with anyone great or good?


PB_Halsin_Karlach_Lodge

Synopsis: Party banter for Halsin and Karlach at the Lodge in Lower City

Condition: Flag BANTERREGION_LOW_Lodge = True

Condition: Flag LOW_TheLodge_State_PlayerNotSeenMassacre = True (The player has not seen the massacre in the Lodge.)

Dialogue:

  • Halsin: There is an admirable harmony to the Society of Brilliance. Beings of all sorts, united in the pursuit of intellect...
  • Karlach: The pursuit of intellect. Fun.
  • Halsin: Hailing from the Underdark can dampen one's sense of fun, I will admit. Down there, noises such as laughter tend to attract predators.
  • Karlach: Sounds like a place I used to know...


PB_Gale_Shadowheart_Lodge

Synopsis: Gale/Shadowheart banter in the Lodge.

Condition: Flag BANTERREGION_LOW_Lodge = True

Condition: Flag LOW_TheLodge_State_PlayerNotSeenMassacre = True (The player has not seen the massacre in the Lodge.)

Dialogue:

  • Gale: The Society of Brilliance has quite the reputation. Even Waterdhavian academics refer to their works from time to time.
  • Shadowheart: They talk a great deal but do very little. Which may be for the best.
  • Gale: I take it you're not inclined to study the wonders of the underdark?
  • Shadowheart: Its inhabitants and cultures? Maybe. Its fungi and cave slime? No thank you.


PB_Minthara_Laezel_Lodge

Synopsis: Minthara and Lae'zel comment on the Society of Brilliance

Condition: Flag BANTERREGION_LOW_Lodge = True

Condition: Flag LOW_TheLodge_State_PlayerNotSeenMassacre = True (The player has not seen the massacre in the Lodge.)

Dialogue:

  • Minthara: The Society of Brilliance! These preposterous fools love to meddle in Underdark affairs - they are most amusing.
  • Lae'zel: Amusing? Wherein lies the humour?
  • Minthara: They seek to promote peace between species through mutual understanding. Ha.
  • Lae'zel: Even my people know the value of a carefully crafted coalition, Minthara. Is our own alliance not a case in point?


PB_Minsc_Wyll_Lodge

Synopsis: Minsc and Wyll talk about the statue of Balduran at the Lodge

Condition: Flag BANTERREGION_LOW_Lodge = True

Dialogue:

  • Minsc: Who is this large man of sternness and stone? Boo mislikes his look - as if he is knowing things that Minsc is not.
Condition: Flag WYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity = True (Players know that the Emperor is/was Balduran before becoming a mind flayer)
  • Wyll: It's Balduran. Our city's valorant founder - and now, the illithid we carry in that gods-forsaken prism.
  • Minsc: Ah. Then Minsc and Boo prefer him this way. Better stern than smug.
  • Wyll: Relax, the both of you - it's Balduran, our city's valorant founder.
  • Minsc: Ahh, this makes more sense! Some relation to the Baldur who owns the gate perhaps, Boo?


PB_Astarion_Jaheira_OskarsBeloved

Synopsis: Astarion and Jaheira discuss the area where Jaheira lives (or something like that).

Condition: Flag BANTERREGION_LOW_Jaheiras = True

Dialogue:

  • Astarion: Cazazdor always warned us to stay clear of this neighbourhood. Never said why, though.
  • Jaheira: The last spawn who tried was sunk into the cobblestones and left for the sun to find. I had an unfortunate taste for theatrics, in my youth.
  • Astarion: Ah. Yes, that was probably it.


PB_Laezel_Karlach_OskarsBeloved

Synopsis: Party Banter for Laezel and Karlach in Jaheira's/Oskar's Beloved

Condition: Flag BANTERREGION_LOW_Jaheiras = True

Dialogue:

  • Karlach: Phew! Wouldn't mind shacking up in a place like this.
  • Lae'zel: Yes - and quite an attractive target for githyanki raiders. They'd plunder the village and fly off with the spoils.
  • Karlach: What are you, pirates?
  • Lae'zel: To my people, all the planes are a vast garden to be weeded and picked.
  • Karlach: Well tell your mates to keep their hoes out of Baldur's Gate.


PB_Shadowheart_Wyll_UpperTracks

Synopsis: Banter between SH and Wyll

Condition: Flag BANTERREGION_LOW_HarborviewPark = True

Dialogue:

  • Shadowheart: Amazing how the city can seem almost peaceful at times, knowing all that goes on out there.
  • Wyll: 'All that goes on'?
Condition: Tag SHADOWHEART_SHARPATH = True (Chosen of Shar)
  • Shadowheart: Consider the numbers. Someone out there must be having the worst day of their life. Being robbed, evicted, widowed, who knows? Then, easy prey for Lady Shar.
Condition: Tag SHADOWHEART_SHARPATH = False (Chosen of Shar)
  • Shadowheart: Consider the numbers. Someone out there must be having the worst day of their life. Robbed, evicted, widowed, who knows? No wonder Shar thrives, with such misery...
  • Wyll: If that's true, then so must be the opposite: there are people out there celebrating their lives' best moment.
  • Wyll: A wedding to their betrothed, a new baby, a windfall... the taste of an exquisite pudding...


PB_Laezel_Gale_UpperTracks

Synopsis: Party Banter for Laezel and Gale in Harborview Park/Upper Tracks

Condition: Flag BANTERREGION_LOW_HarborviewPark = True

Dialogue:

  • Lae'zel: These flowers are quite vivid - not to mention, pungent. Not to my liking.
  • Gale: Are there no flowers in Tu'narath?
  • Lae'zel: In the City of Death, the mlar cultivate the fruiting bodies that sprout from the corpses of the slain.
  • Gale: I'd rather get them from my florist in Waterdeep, if it's all the same to you.


PB_Minsc_Astarion_UpperTracks

Synopsis: Minsc doesn't like statues

Condition: Flag BANTERREGION_LOW_HarborviewPark = True

Dialogue:

  • Minsc: Oh, I do not know, Boo. If you buried the nuts here before we were stone, I am thinking they might have gone bad.
  • Astarion: Minsc! Enough! The hamster isn't saying a damn thing and you know it.
  • Minsc: Well, Astarion. Boo is of good breeding, and so only speaks when he has something nice to say.
  • Minsc: Perhaps this is why he has never seen fit to speak to you.
  • Astarion: How delightfully vicious. I'm beginning to like the hamster.


PB_Halsin_Jaheira_Park

Synopsis: Party banter between halsin and Jaheira in the Lower city Park

Condition: Flag BANTERREGION_LOW_HarborviewPark = True

Dialogue:

  • Halsin: Ah, a glimpse of nature. Like a sip of water to parched lips, eh, Jaheira?
  • Jaheira: Baldurians think all druids to be hay-haired idlers, Halsin. Perhaps we ought not speak of nature - but high art, or politics?
  • Halsin: I think on them also. But nothing matches the splendour of an ancient tree.
  • Jaheira: It is so. And, should one favour bear-form, that tree in particular makes for excellent back-scratching...


PB_Laezel_Astarion_Steelwatch

Synopsis: Party Banter for Laezel and Astarion in Steelwatch Foundry

Condition: Flag BANTERREGION_LOW_Foundry = True

Condition: Flag GLO_SteelWatchers_State_InBaseState = True (Steel Watcher original state, upholding the Law.)

Dialogue:

  • Lae'zel: These Steel Watchers are impressive achievements. Worthy opponents, even for githyanki.
  • Astarion: In that case, I'll leave fighting them to you. So I can observe your technique.
  • Lae'zel: I'm sure you'll find it instructive. Or do you simply want to avoid risking your pallid neck?
  • Astarion: Perish the thought - we're comrades in arms! I will be right behind you.


PB_Gale_Shadowheart_SteelWatch

Synopsis: Gale/Shadowheart banter in the Steel Watch Foundry.

Condition: Flag BANTERREGION_LOW_Foundry = True

Dialogue:

  • Gale: Gondian artificers might lack a certain worldly wisdom, but there's no doubting they're masters of their craft.
  • Shadowheart: You're a child at heart, Gale, admiring wind-up toys and clockwork trinkets.
  • Gale: I admire any who follow their curiosity to novel and unexpected means. This is how the world changes for the better.


PB_Karlach_Jaheira_SteelWatch

Synopsis: None

Condition: Flag BANTERREGION_LOW_Foundry = True

Condition: Flag GLO_SteelWatchers_State_InBaseState = True (Steel Watcher original state, upholding the Law.)

Dialogue:

  • Karlach: These Steel Watchers are big as hell.
  • Jaheira: All the more cracks and crevices for a wild-shape to ferret into - gum up the works a little.
  • Karlach: I'd give my other horn to watch that.


PB_Wyll_Laezel_SteelWatchFoundry

Synopsis: None

Condition: Flag BANTERREGION_LOW_Foundry = True

Condition: Flag LOW_SteelWatchFoundry_State_Standing = True (The Steel Watch Foundry is standing)

Dialogue:

  • Wyll: Labour is the lifeblood of every city. Baldur's Gate would perish without its workers.
  • 'Lae'zel: So it is with the githyanki. Without the mlars swords and ships, and the gardens of our g'lathk, the empire couldn't thrive.
  • Wyll: Maybe githyanki and humans aren't so different after all.
  • Lae'zel: Let's not carried away, Wyll.


PB_Halsin_Shadowheart_SteelWatchFoundry

Synopsis: Party banter for Halsin and Astarion at the Steel Watch Foundry

Condition: Flag BANTERREGION_LOW_Foundry = True

Condition: Flag GLO_SteelWatchers_State_InBaseState = True (Steel Watcher original state, upholding the Law.)

Dialogue:

  • Halsin: The birthing ground of those steel monstrosities. I would feel little sorrow if this place should close forever.
  • Shadowheart: Oh come on, you have to be at least a little impressed by the craftsmanship. There's only so much you can do with wood.
  • Halsin: Not so, in my experience. There is little I cannot whittle.
  • Shadowheart: Did you do that on purpose...?


PB_Halsin_Astarion_WaterQueen

Synopsis: Party banter between Halsin and Astarion in the Water Queens House

Condition: Flag BANTERREGION_LOW_WaterQueensHouse = True

Dialogue:

  • Halsin: What do you know of Umberlee, Astarion?
  • Astarion: Oh, lots. Rhymes with 'under-sea' for one thing. Fitting, eh?
  • Halsin: I... I suppose it is, yes. But perhaps do not refer to her as such - she is a vengeful, capricious goddess. Who knows what may cause her ire.
  • Astarion: But she's fine with 'the Bitch Queen'? Give her some credit, Halsin.


PB_Shadowheart_Wyll_WaterQueen

Synopsis: banter between SH and Wyll

Condition: Flag BANTERREGION_LOW_WaterQueensHouse = True

Dialogue:

  • Shadowheart: Umberlee - a brutal goddess, from what I understand. Without even the slightest touch of subtlety to her.
  • Wyll: Subtlety isn't exactly your forte, given how you've strolled about wearing a circlet inset with Shar's symbol.
Condition: Tag SHADOWHEART_SHARPATH = True (Chosen of Shar)
  • Shadowheart: That's different. You'd be surprised how easily Lady Shar can hide in plain sight. People go around blinkered, caught up in their own lives.
  • Shadowheart: Besides... it suits me.
Condition: Tag SHADOWHEART_SHARPATH = False (Chosen of Shar)
  • Shadowheart: You'd be surprised how people can miss what's in plain sight. I missed the fact that Shar was deceiving me. Besides, I have a new look now. Suits me, I think.
  • Wyll: On that matter, you'll hear no argument from me.


PB_Minsc_Gale_WaterQueen

Synopsis: Minsc remembers how he tried to blow the Waterdeep conch

Condition: Flag BANTERREGION_LOW_WaterQueensHouse = True

Dialogue:

  • Minsc: Umberlee - her clerics possess a nasty streak as wide as her oceans.
  • Gale: So their reputation suggests - especially among the good folk of Waterdeep. I'm curious to learn how you fell foul of them...
  • Minsc: 'Blasphemy', said the temple priestess. But Minsc says: do not give horns to your statues if you do not wish the visitors to try and make them toot.
  • Gale: Yes, that would probably do it.


PB_Laezel_Gale_WaterqueensHouse

Synopsis: Party Banter for Laezel and Gale in Waterqueen's House

Condition: Flag BANTERREGION_LOW_WaterQueensHouse = True

Dialogue:

  • Lae'zel: Githyanki gish sail skiffs through the Astral Sea, an ocean far larger than Umberlee's.
  • Gale: Does the Astral Sea come with an equally irritable goddess?
Condition: Flag ORI_Laezel_State_IsOnOrpheusPath = False (Set if Laezel is currently on the Orpheus Path)
  • Lae'zel: Vlaakith holds dominion over the entire plane. And she is not 'irritable' - she is ruthless.
  • Lae'zel: Vlaakith holds dominion over the entire plane. And 'irritable' does not even begin to describe her.


PB_Karlach_Jaheira_WaterqueensHouse

Synopsis: None

Condition: Flag BANTERREGION_LOW_WaterQueensHouse = True

Dialogue:

  • Karlach: This place is so peaceful. Maybe I should convert.
  • Jaheira: I've done my share of praying to her, though not for the cause of peace. My faith was suddenly found on choppy seas.
  • Karlach: I don't know what that means.


PB_Jaheira_Laezel_Docks

Synopsis: Jaheira/Lae'zel North Docks/Warehouse Party Banter

Condition: Flag BANTERREGION_LOW_NorthDocks = True

Dialogue:

  • Jaheira: Ugh. I have no love for the sea, but the city would not be what it is without these ships. That lends them a kind of beauty, I suppose.
  • Lae'zel: Indeed. There is no more impressive sight than a githyanki spelljammer with its astral sails unfurled.
  • Jaheira: A sweeter sight still, the world those ships might make if you plied them between the planes. Interplanar learning, trade...
  • Lae'zel: Trade? Why stoop to barter when you have the power to take what you need?


PB_Karlach_Astarion_Docks

Synopsis: None

Condition: Flag BANTERREGION_LOW_NorthDocks = True

Dialogue:

  • Karlach: Can you swim, Astarion?
  • Astarion: I'm... not sure, honestly. It's been a couple of hundred years.
  • Karlach: You're missing out! Loved it as a kid. This water looks nasty as hell, though.
  • Astarion: Well, it's not called 'Grey Harbour' for nothing.


PB_Wyll_Shadowheart_Warehouse

Synopsis: Banter between Wyll and SH

Condition: Flag BANTERREGION_LOW_NorthDocks = True

Dialogue:

  • Wyll: I'm reminded of a book father kept hidden in a drawer. 'The Salty Mermaid'. Do you know of it, Shadowheart?
  • Shadowheart: 'Fabian ran his calloused fingers along Allura's scales. Her tail quivered in response...'
  • Wyll: ' 'Taste me', Allura pleaded. Fabian smashed his lips against hers and their tongues twisted together like two eels in the Sword Sea.'
Condition: Flag GLO_Ravengard_State_Defeated = True (Ravengard is defeated)
  • Shadowheart: The pinnacle of good trash - even I can't forget that one too easily. Your father was a man of fine taste.
  • Shadowheart: The pinnacle of good trash - even I can't forget that one too easily. Your father is man of fine taste.


PB_Shadowheart_Astarion_CountingHouse

Synopsis: Banter between SH and Astarion in the counting house (bank) of Baldur's Gate.

Condition: Flag BANTERREGION_LOW_CountingHouse = True

Dialogue:

  • Shadowheart: I don't suppose you really have much use for gold, do you, Astarion?
  • Astarion: It's not required, but it is nice to have. It buys any number of ways to keep life interesting.
  • Shadowheart: Go on then, coyness isn't in your nature. What would you do with unlimited funds?
  • Astarion: Let's just say blood tastes better from a gold goblet, and silk bedsheets improve any night-time activity.


PB_Gale_Karlach_CountingHouse

Synopsis: Gale/Karlach banter in the Counting House.

Condition: Flag BANTERREGION_LOW_CountingHouse = True

Dialogue:

  • Gale: They say wealth offers a form of magic. Alas, it's one I've rarely dabbled in.
  • Karlach: Nor I. Never had more than a few coppers in the city, and any soul coins in Avernus went straight to Zariel.
  • Gale: Make no mistake. Souls are sold for coins up here as well. All too cheaply, in most cases.


PB_Wyll_Jaheira_CountingHouse

Synopsis: None

Condition: Flag BANTERREGION_LOW_CountingHouse = True

Dialogue:

  • Wyll: I was barely eight years of age when I heard the Counting House held mythical treasure.
  • Wyll: So curious little Wyll tried to slip in. The guard spotted me straight away and dragged me by the collar back to my father.
  • Jaheira: A talking-to from the Grand Marshal himself. Quite the introduction to a life of crime - what did he say?
  • Wyll: Oh, he pretended to be cross. But there was no hiding the sly grin that crept on his face.


PB_Halsin_Laezel_CountingHouse

Synopsis: Party banter between Halsin and Lae'zel at the Counting House

Condition: Flag BANTERREGION_LOW_CountingHouse = True

Dialogue:

  • Halsin: Such hoarding of wealth. A tomb for riches that could be put to better use.
  • Lae'zel: I've heard the same said of bears - the kind you take the shape of. They hoard, gorge, and hibernate through hard times.
  • Halsin: True... but only until the thaw, then life goes on. This gold may never see daylight again, while others go cold and hungry.


PB_Laezel_Gale_FelogyrsFireworks

Synopsis: Party Banter for Laezel and Gale in Felogyr's Fireworks

Condition: Flag BANTERREGION_LOW_Fireworks = True

Dialogue:

  • Lae'zel: Fireworks - a particularly gnomish field of art, no?
  • Gale: Indeed. More than simple craft, it's a way of life for some of them.
  • Lae'zel: That may explain why most gnomes possess such short fuses.
  • Gale: Lae'zel! Was that a joke?
  • Lae'zel: Only if you found it funny.


PB_Karlach_Astarion_FelogyrsFireworks

Synopsis: None

Condition: Flag BANTERREGION_LOW_Fireworks = True

Dialogue:

  • Karlach: Oh man! WHIZBANGS!
  • Astarion: Keep calm, Karlach. One bad flare and you could blow this whole place.
  • Karlach: (Oh man! Whizbangs!)
  • Astarion: Better.


PB_Minthara_Shadowheart_FelogyrsFireworks

Synopsis: Minthara comments on the smokepowder used to make fireworks, Shadowheart responds

Condition: Flag BANTERREGION_LOW_Fireworks = True

Dialogue:

  • Minthara: Amusing as it is to provide children with such lethal toys, surely there are better uses for this powder?
  • Shadowheart: Plenty. They can make for excellent distractions, should you need to make a quick exit.
  • Shadowheart: Partly why the Ducal Council controls supply - trying to keep the whizz-bangs out of nefarious hands.
  • Minthara: The Ducal Council must have sprung a leak, for we seem to find barrels of the stuff everywhere.


PB_Minsc_Halsin_FelogyrsFireworks

Synopsis: Minsc and Halsin walk into a fireworks shop

Condition: Flag BANTERREGION_LOW_Fireworks = True

Dialogue:

  • Minsc: Bah. Boo says the many colours remind him of home, but Minsc has never enjoyed these fireworks.
  • Halsin: They may have their purposes. You could cast fireballs of sorts, without having to spend years studying magic tomes.
  • Minsc: ...Archdruid. You are as formidable in mind as you are in muscle.
  • Minsc: Gather the sparking sticks, Boo! With sword in one hand and these in the other, we need truck with wizards no more!


PB_Shadowheart_Astarion_Philgraves

Synopsis: Banter between SH and Astartion in Philgrave Mansion.

Condition: Flag BANTERREGION_LOW_Philgraves = True

Dialogue:

  • Shadowheart: A distinct whiff of undeath to this place... though curious, I can't say I've ever noticed the same about you, Astarion.
  • Astarion: My 'whiff' is very faint, thank you - nothing a little bergamot, rosemary, and a hint of aged brandy can't hide.
  • Astarion: It's the perfect olfactory disguise for a corpse. Honestly, I missed my calling as a perfumer.
  • Shadowheart: You've clearly thought this through a great deal. I'm impressed and appalled in equal measure.


PB_Gale_Laezel_Philgraves

Synopsis: Gale/Laezel banter in Cazador's Palace.

Condition: Flag BANTERREGION_LOW_Philgraves = True

Dialogue:

  • Gale: There's magic here, but it's of a rancid, impure form. Nothing like the true Weave at all.
  • Lae'zel: This is why I appreciate a sharp blade to a ball of fire or a bolt of lightning. The Weave is inconsistent, unruly.
  • Gale: The Weave is constant, but it's users? Anything but. We must be on our guard.
  • Lae'zel: A githyanki warrior hardly needs to be told that.


PB_Wyll_Halsin_PhilgraveMansion

Synopsis: Banter between Wyll and Halsin in a creepy mansion.

Condition: Flag BANTERREGION_LOW_Philgraves = True

Dialogue:

  • Wyll: Father always shooed me away from this place. 'More rats than a Waterdeep dungeon.'
  • Halsin: It is most unfair to pour such scorn on rats - they have their place in nature, same as you or I.
  • Wyll: And I don't get the sense that my father was being literal.


PB_Laezel_Wyll_EasternDocks

Synopsis: Party Banter for Laezel and Wyll at the Eastern Docks (Sahuagin)

Condition: Flag BANTERREGION_LOW_Sahuagin = True

Dialogue:

  • Lae'zel: I smell danger on the wind. Keep your weapons ready.
  • Wyll: The only thing the wind's carrying is the smell of trout. Lae'zel. We're near the fish market.
  • Lae'zel: Discount my warning at your peril.
  • Wyll: I get it, Lae'zel - peril, danger, and so forth. All I can think of now is a nice fish dinner.


PB_Minsc_Astarion_EasternDocks

Synopsis: Minsc and Astarion talk about fish

Condition: Flag BANTERREGION_LOW_Sahuagin = True

Dialogue:

  • Minsc: ASTARION! FISH! ASTARION!
  • Astarion: Minsc, please - slow down. Use your words.
  • Minsc: Minsc has thought how you might be a more virtuous vampire - feast on fish instead. They are made of naught but neck!
  • Astarion: It's a sweet thought, but fish just doesn't have the flavour of full-blooded red meat.
  • Minsc: No, you do not 'agree', Boo. I told you you have been spending far too much time around the pale one...


PB_Astarion_Shadowheart_Guildhall_Entrance

Synopsis: Astarion and Shadowheart discuss Guildhall Entrance.

Condition: Flag BANTERREGION_LOW_GuildhallEntrance = True

Dialogue:

  • Astarion: What a delightfully secluded alley. I would have been in my element here, once.
  • Shadowheart: But you consort with a better class of people now, right?
  • Astarion: A different class of person. And a different type of consorting.
  • Shadowheart: Let's just stop this conversation right here, shall we?


PB_Wyll_Jaheira_GuildhallEntrance

Synopsis: None

Condition: Flag BANTERREGION_LOW_GuildhallEntrance = True

Dialogue:

  • Wyll: Odd - I'd expect a Flaming Fist or four to be stationed nearby.
  • Jaheira: They stick to sunnier streets. Heavens forbid they disrupt any of that Guild business they're so well-paid to ignore, hm?
  • Wyll: The Fist aren't what they used to be.
  • Jaheira: I grieve to tell you, Wyll, they never were.


PB_Minsc_Karlach_GuildhallEntrance

Synopsis: Minsc and Karlach apprach the Guildhall entrance

Condition: Flag BANTERREGION_LOW_GuildhallEntrance = True

Dialogue:

  • Minsc: Are you familiar with the evil works of Nine-Fingers and her Guild, Karlach?
  • Karlach: I've Heard of her - and everyone knows the Guild. They're not bad if you know how to work 'em.
Condition: Flag ORI_Minsc_State_PartneredWithNineFingers = True (After the confrontation at the Guildhall - Minsc spared NineFingers and grudgingly agreed to work with her.)
  • Minsc: Hm. Boo and I, we are in need of honest berserkers to keep the Guild honest in turn. Will you show us how this 'working' is done?
  • Karlach: Sure. The trick is to let them mess with you just once, and show 'em what happens. They won't try again.
  • Minsc: Minsc means to do no working. When he breaks the guildmaster, it will be for the fun of it alone.


PB_Astarion_Shadowheart_Guildhall

Synopsis: Astarion and Shadowheart discuss Guildhall

Condition: Flag BANTERREGION_LOW_Guildhall = True

Dialogue:

  • Astarion: Well, well. The fabled haunt of Nine-Fingers Keene.
  • Shadowheart: Never visited before? I thought you got around.
  • Astarion: I always steered clear. If Guild members started disappearing, people would start asking questions. And Cazador hated questions.
  • Shadowheart: Understandable, when the answer is invariably 'the silver-haired one ate them'.


PB_Laezel_Minthara_Guildhall

Synopsis: Minthara and Lae'zel enter the guildhall, spoiling for a fight

Condition: Flag BANTERREGION_LOW_Guildhall = True

Dialogue:

  • Lae'zel: Two sides, each itching to draw blades against the other.
  • Minthara: The sensation is contagious. Which should we oppose?
  • Lae'zel: Either or both, so long as I get to spill blood.


PB_Karlach_Halsin_Guildhall

Synopsis: None

Condition: Flag BANTERREGION_LOW_Guildhall = True

Dialogue:

  • Karlach: I smell a fight brewing.
  • Halsin: Then let it brew. Some radical thinkers claim that peace is a valid option, you know.
  • Karlach: And miss a good barroom brawl? Not me, sir.


PB_Wyll_Gale_Guildhall

Synopsis: None

Condition: Flag BANTERREGION_LOW_Guildhall = True

Dialogue:

  • Wyll: It might seem a bit ramshackle, but this place has a boastworthy bar.
  • Gale: A bar is only as good as its cellars. Which vintages can we expect to find on their racks?
  • Wyll: Here, a bottle is judged more by its ability to crack heads than the quality of its contents.
  • Gale: Ah. If that's the main criteria then I shall reset my expectations accordingly. Water it is.


PB_Jaheira_Minsc_Guildhall

Synopsis: Jaheira/Minsc Guildhall banter

Condition: Flag BANTERREGION_LOW_Guildhall = True

Condition: Flag LOW_Guildhall_State_NotMetNineFingers = True (None of the players have talked to Nine-Fingers yet.)

Dialogue:

  • Jaheira: If Nine-Fingers survived the fray, she will be right back to work in there. We ought to speak to her.
  • Minsc: She has you in her thrall, Jaheira. Minsc will still her serpent tongue, before it has a chance to twine around your thoughts!
  • Jaheira: That, she will definitely have something to say about.


PB_Shadowheart_Wyll_AbandonedCistern

Synopsis: SH Wyll banter

Condition: Flag BANTERREGION_LOW_AbandonedCistern = True

Dialogue:

  • Shadowheart: You know what would be nice, just for a change? Venturing through a sun-dappled vineyard, or a gleaming palace.
  • Wyll: Not so fond of the sewers, then?
  • Shadowheart: They have their purpose. I'd just rather we didn't have to wade through their purpose.


PB_Minthara_Karlach_AbandonedCistern

Synopsis: Minthara and Karlach explore the sewers beneath Baldur's Gate

Condition: Flag BANTERREGION_LOW_AbandonedCistern = True

Dialogue:

  • Minthara: This place is foul. Drow would not tolerate rivers of waste flowing so close to their residences.
  • Karlach: You've got slaves to manage your sanitation. Baldur's Gate doesn't. Though we do rely quite heavily on kobolds.
  • Minthara: But surely the kobolds are slaves?
  • Karlach: Hell no.
  • Minthara: Straj. Yet one more reason to despair for the fate of this city.


PB_Astarion_Gale_GeneralSewers

Synopsis: Astarion and Gale discuss the General Sewers.

Condition: Flag BANTERREGION_LOW_Sewers = True

Dialogue:

  • Astarion: I gave my return to Baldur's Gate a lot of thought. I never pictured this, though.
  • Gale: What did you have in mind? A quiet party, toasting your return with a few good friends?
  • Astarion: Less 'quiet party with friends', more 'days of hedonistic debauchery'. But otherwise, yes.
  • Gale: Sounds like a recipe for disaster. But you know what? I'm learning to enjoy the taste of chaos. Count me in.


PB_Laezel_Wyll_GeneralSewers

Synopsis: Party Banter for Laezel and Wyll in the Sewers (General)

Condition: Flag BANTERREGION_LOW_Sewers = True

Dialogue:

  • Lae'zel: Baldur's Gate's sewer system could use a few... improvements.
  • Wyll: The smell getting to you, Lae'zel?
  • Lae'zel: It isn't the smell that bothers me - it's the inefficiency. An entire underground wasted on waste that could simply be teleported to Wildspace.
  • Wyll: Hm. Once the Absolute's finished, I'll be sure to propose your idea to the Council.


PB_Minsc_Jaheira_GeneralSewers

Synopsis: Minsc and Jaheira enter the sewers

Condition: Flag BANTERREGION_LOW_Sewers = True

Dialogue:

  • Minsc: AH! The smell of adventure, in the very heart of the city!
  • Jaheira: The city's lower intestine, perhaps.
  • Minsc: Better yet! What swifter way to strike at evil's butt than to crawl through its innards?


PB_Wyll_Jaheira_UndercityRuins

Synopsis: None

Condition: Flag BANTERREGION_LOW_UndercityRuins = True

Dialogue:

  • Wyll: My first visit to the undercity. A haven for undead, or so my tutors said.
  • Jaheira: Shadow people roaming shadow streets. There's little more to learn down here but some depressing ways to die.


PB_Minsc_Karlach_UndercityRuins

Synopsis: Minsc, previously Stone Lord of the Abandoned Cistern, thinks sewers are for bad people.

Condition: Flag BANTERREGION_LOW_UndercityRuins = True

Dialogue:

  • Minsc: A dead and foul place. Only a villain would nest down in these tunnels.
  • Karlach: Hang on, weren't you living in the sewer?
  • Minsc: Entirely different! That was foul only in its smells, and the way our water tasted. But it was home.
  • Karlach: Fair enough, buddy. Home is where the heart is, anyway.
  • Minsc: Ah - in that case, home is in my pocket, nestled on soft bed of flesh and fluff.


PB_Shadowheart_Wyll_BhaalTemple

Synopsis: Banter between SH and Gale (not Wyll)

Condition: Flag BANTERREGION_LOW_BhaalTemple = True

Dialogue:

  • Shadowheart: Why must the Dead Three be so obvious and ugly with their decor? Blood and bones. Bones and blood. Pointy nonsense. At least Shar had some panache.
  • Gale: As did Mystra's home on Elysium. Her ribbed vaults and buttresses created a magic entirely of their own. Not to mention her pleasure domes...
  • Shadowheart: Heh. 'Pleasure dome'.
  • Gale: It's a perfectly legitimate architectural feature!


PB_Astarion_Laezel_BhaalTemple

Synopsis: Astarion and Laezel discuss Bhaal Temple

Condition: Flag BANTERREGION_LOW_BhaalTemple = True

Dialogue:

  • Astarion: I expected a temple to murder would be more fun. A little joyous, even.
  • Lae'zel: There's no greater pleasure than battle. You face your enemy and conquer them, blade to blade, spell to spell.
  • Lae'zel: But to take a life unawares is no more to be celebrated than plunging a dagger into a trapped rat.
  • Astarion: Oh, I don't know - I've killed plenty of rats. I celebrated every time.


PB_Gale_Jaheira_BhaalTemple

Synopsis: Gale/Jaheira banted in Bhaal Temple.

Condition: Flag BANTERREGION_LOW_BhaalTemple = True

Dialogue:

  • Gale: Gods, who knew such a vile abcess lurked in the bedrock of the city. The very stone reeks of misery and despair.
  • Jaheira: A sad shrine kept by the lunatic and the lost. The last time I was here, I promised myself I would die beneath open sky. I have not changed my mind.
  • Gale: Nor should you. Far better to feel a cool breeze on your skin than whatever foul expirations blow through these halls.


PB_Karlach_Minsc_BhaalTemple

Synopsis: None

Condition: Flag BANTERREGION_LOW_BhaalTemple = True

Dialogue:

  • Karlach: What a pesthole! Can't wait to clear this place out.
  • Minsc: There will be much trading of threats and insults, no doubt. But Minsc will be ready when it is time for boot to meet butt.
  • Karlach: You and me both, pal.


PB_Karlach_Laezel_HouseOfHope

Synopsis: None

Condition: Flag BANTERREGION_LOW_HouseOfHope = True

Dialogue:

  • Karlach: Damn. I swore I'd never come back to the Hells, and here I am.
  • Lae'zel: Fate has a way of pulling us along with or without our approval.
  • Karlach: Escaping fate happens to be my speciality.


PB_Minsc_Gale_HouseOfHope

Synopsis: Minsc and Gale enter House of Hope

Condition: Flag BANTERREGION_LOW_HouseOfHope = True

Dialogue:

  • Minsc: Gale! You will perhaps able to explain where Boo has not - what exactly is the difference between a devil and a demon?
  • Gale: A fascinating question, one that boils down to which criteria we choose to apply. Are we speaking about the physiological? Theological? Etymological?
  • Minsc: Eh. Just how-to-kill... -ical.
  • Gale: Oh. Then for your purposes, they are exactly the same.


PB_Karlach_Wyll_CountingHouse

Synopsis: Counting House Docks

Condition: Flag BANTERREGION_LOW_CountingHousedocks = True

Dialogue:

  • Karlach: Feel that? Guards are giving us the stink-eye.
  • Karlach: Think they recognise you?
  • Wyll: Possibly. But I wager there's something deeper at work here.
  • Karlach: Then let's go digging.


PB_Wyll_Karlach_SouthDocks

Synopsis: None

Condition: Flag BANTERREGION_LOW_SouthDocks = True

Dialogue:

  • Wyll: Smell that, Karlach?
  • Karlach: Uh... fish?
  • Wyll: Well, yes. But also trouble.
  • Karlach: Your nose is better than mine, pal.


PB_Karlach_Wyll_NorthAlleys

Synopsis: North Alleys (near Graveyard)

Condition: Flag BANTERREGION_LOW_Northalleys = True

Dialogue:

  • Karlach: Do I hear... music?
  • Wyll: I reckon there wasn't much merry-making in the Hells.
  • Karlach: You reckon right. Maybe for the best though. My singing is worse than demonic screeching.
  • Wyll: Hm - perhaps your talent lies in dancing, instead?


PB_Astarion_Laezel_Rivington

Synopsis: Astarion and Laezel discuss Rivington

Condition: Flag BANTERREGION_WYR_Rivington = True

Dialogue:

  • Astarion: I used to like this neighbourhood. It was quieter than inside the walls - darker too.
  • Lae'zel: A good hunting ground, then?
  • Astarion: Oh, yes - slimmer pickings, but safer targets. The perfect place to learn the craft.


PB_Laezel_Gale_Rivington

Synopsis: Party Banter for Laezel and Gale in Rivington

Condition: Flag BANTERREGION_WYR_Rivington = True

Dialogue:

  • Lae'zel: Cowards at every turn in this community. In githyanki society, they would be retrained - or culled.
  • Gale: Condoning the slaughter of the weak? Not the most charitable perspective to take.
  • Lae'zel: I am observing, not condoning. A meaningful difference.


PB_Gale_Minthara_Rivington

Synopsis: Minthara teases Gale about his flying cat Tara, who is hunting in the city

Condition: Flag BANTERREGION_WYR_Rivington = True

Dialogue:

  • Gale: Pigeons, gulls, sparrows - these streets make a fine hunting ground for a tressym like Tara.
  • Minthara: In the Underdark, we have packs of winged hounds to deal with vermin like your precious Tara.
  • Gale: Flying hounds? Come now - you're pulling my leg, aren't you?
  • Minthara: Yes I am. It is the bats that would make a meal of her.


PB_Karlach_Astarion_Rivington

Synopsis: None

Condition: Flag BANTERREGION_WYR_RefugeeCamp = True

Dialogue:

  • Karlach: Nice to be in a crowd of normal people for once.
  • Astarion: Really? I prefer my company extraordinary.
  • Karlach: Aww, thanks.
  • Astarion: Don't thank me, thank Gortash.
  • Karlach: Excuse you. I didn't need that prick to make me who I am.
  • Astarion: You're right, of course. Forgive me.
  • Karlach: All good, fangs.


PB_Minthara_Shadowheart_Rivington

Synopsis: Minthara and Shadowheart discuss refugees and exiles

Condition: Flag BANTERREGION_WYR_RefugeeCamp = True

Dialogue:

  • Minthara: The excess of refugees outside the city walls could easily become a surplus of labourers.
  • Shadowheart: Careful, Minthara. As a drow exile, you could be classed as a refugee yourself. Not volunteering, I take it?
  • Minthara: I am a daughter of House Baenre. I obey no authority except my own desires.
  • Shadowheart: I can think of a least one wriggly stowaway who might dispute that...


PB_Karlach_Wyll_Riverbank

Synopsis: Rivington (along riverbank)

Condition: Flag BANTERREGION_WYR_RiverBank = True

Dialogue:

  • Karlach: Care for a dip, Wyll?
  • Wyll: It would be my pleasure, Karlach - once the Absolute's been crushed for good.
  • Karlach: Heroics don't leave half enough time for messing.


PB_Shadowheart_Wyll_WyrmSouth

Synopsis: Banter between Shadowheart and Wyll.

Condition: Flag BANTERREGION_WYR_SouthSpanEntrance = True

Dialogue:

  • Shadowheart: You know, I'm starting to remember that Wyrm's Crossing has a bit of a reputation, doesn't it? A tad mercenary, a tad sordid. Anything and anyone for a price...
  • Wyll: Ah, but to little harm. Shouldn't we all be allowed to stoke a few fires from time to time?
  • Shadowheart: You sound like you're speaking from experience, Wyll. Perhaps you'll have to give me a tour - refresh my memory.
  • Wyll: Heh - I'm afraid you'd find my own stories rather tight-laced, Shadowheart. I never was one to sow my wild oats.


PB_Wyll_Laezel_WC_SouthSpan

Synopsis: None

Condition: Flag BANTERREGION_WYR_SouthSpanEntrance = True

Dialogue:

  • Wyll: When I was a child, father sent me to Sharess' Caress to deliver messages.
  • Wyll: How was I to know what went on behind its closed doors?
  • Lae'zel: Eating, sleeping, and sex acts of all manner, of course.
  • Wyll: Hm. What's plain to you wasn't so plain to mini-Wyll.
  • Lae'zel: 'Mini-Lae'zel' wasn't so sheltered. On Crèche K'liir, very little is hidden behind doors.


PB_Minsc_Wyll_WC_SouthSpan

Synopsis: Minsc remembers when Danthelon's was called Armstrong's Arms. Bought a good sword there back in the day.

Condition: Flag BANTERREGION_WYR_Danthelon = True

Dialogue:

  • Minsc: Danthelon's Dancing Axe...? Minsc would sooner fight with a sword - even an annoying one, which talks out of turn.
  • Wyll: I'm surprised you're so fond of swords. A battleaxe would seem more suitable for a man of your... stature.
  • Minsc: The sword is simpler - only one point, so you know which end the evil goes on! But I suppose a warrior must wield whatever weapon he can.
  • Minsc: Sword, axe, boot... Minsc once choked an ogre with its own loincloth. The smell might be the closest I have come to tasting of death myself.


PB_Jaheira_Shadowheart_WyrmSouth

Synopsis: Jaheira/Shadowheart Party Banter at Wyrm's Crossing South

Condition: Flag BANTERREGION_WYR_SouthSpanEntrance = True

Dialogue:

  • Jaheira: Wyrm's Crossing. This place has been a haven, when Harpers were less than welcome in the city proper.
  • Shadowheart: Seems hard to imagine your efforts haven't always been appreciated.
  • Jaheira: Oh, a Harper does not go in for public acclaim. We work in shadow and secrecy, tragically unacknowledged by the ungrateful herd.
Condition: Tag SHADOWHEART_ENEMYOFSHARPATH = True (Enemy of Shar)
  • Shadowheart: Hmph, sounds familiar.
  • Shadowheart: Lady Shar's children toil similarly... but we know there is no need to seek the favour of others. Our lady's love is all we need.


PB_Halsin_Gale_WyrmsRock

Synopsis: Party banter between Halsin and Gale on seeing Wyrm's Rock

Condition: Flag BANTERREGION_WYR_WyrmsRock = True

Dialogue:

  • Halsin: Brickwork and stonework - this place is far out of balance with nature. But the Oak Father will reclaim this all, eventually.
  • Gale: Not too soon, I hope. I've a craving for a soft bed, a hot bath and a large glass of Arabellan Dry - none of which I've ever found hidden under a log.
  • Halsin: You may thrive, but what of other life? A city is no place for wild creatures.
  • Gale: City's teem with life. Rats, pigeons, flies - they count no less, for all their more pestilent qualities.


PB_Astarion_Minthara_WyrmsRock

Synopsis: Minthara and Astarion enter a dungeon beneath Baldur's Gate.

Condition: Flag BANTERREGION_WYR_WyrmsRock = True

Dialogue:

  • Astarion: So many dark nooks and crannies - this fortress is a lurker's paradise.
  • Minthara: Would you not prefer basking in the sun like a lizard now that it no longer blisters your pretty skin?
  • Astarion: Old habits die hard, darling. Surely you know that.


PB_Laezel_Karlach_WyrmsRock

Synopsis: Party Banter for Laezel and Karlach in Wyrms Rock

Condition: Flag BANTERREGION_WYR_WyrmsRock = True

Dialogue:

  • Lae'zel: A kith'rak's red dragon would have this place down around Gortash's ears in moments.
  • Karlach: I'd love to see that. I've always hated this place.
  • Lae'zel: It will be far more satisfying to plunge a blade into Gortash myself than to pick through his ashes.


PB_Karlach_Laezel_WyrmsRock

Synopsis: None

Condition: Flag BANTERREGION_WYR_WyrmsRock = True

Dialogue:

  • Karlach: You know, I've always kind of hated this place. Such ado about a damned bridge.
  • Lae'zel: It's just a bridge. Is it really worth all that ire?
  • Karlach: C'mon, isn't there something you hate for no good reason?
  • Lae'zel: Hm. I dislike owls. Their hyper-mobile necks are quite disconcerting.
  • Karlach: You know what, Lae? I couldn't agree more.


PB_Wyll_Astarion_WyrmsRock

Synopsis: None

Condition: Flag BANTERREGION_WYR_WyrmsRock = True

Dialogue:

  • Wyll: The city fell under Gortash's charms without him casting nary a spell.
  • Astarion: Well, most people are idiots, Wyll. You can lure them into a dragon's maw if you promise a bag of sweets.
  • Wyll: The people aren't stupid, Astarion - they're scared. Gortash provoked a damned war, and then promised them safety.
  • Astarion: Safety, sweets - it's the same principle.


PB_Astarion_Wyll_Wyrmway

Synopsis: Astarion and Wyll discuss Wyrmway

Condition: Flag BANTERREGION_WYR_Wyrmway = True

Dialogue:

  • Astarion: I lived two centuries in this city, but it can still surprise me.
  • Wyll: Baldur's Gate harbours many a secret. Even the longest-lived explorers have yet to uncover them all.
  • Wyll: Speaking of - what were you getting up to all those years?
  • Astarion: Let's not get into the details. If Baldur's Gate can have its secrets, so can I.


PB_Minthara_Shadowheart_Wyrmway

Synopsis: Minthara and Shadowheart talk in an underground dungeon

Condition: Flag BANTERREGION_WYR_Wyrmway = True

Dialogue:

  • Minthara: What sweet relief to shelter from the sky for a while.
  • Shadowheart: Sunlight giving you a headache? You're not supposed to stare right into it, you know.
  • Minthara: That was due to your insipid conversation, half-elf.


PB_Minsc_Wyll_Wyrmway

Synopsis: None

Condition: Flag BANTERREGION_WYR_WyrmwayPuzzles = True

Dialogue:

  • Minsc: A puzzle, is it? Boo is most adept at their solving - no matter where Minsc hides the nuts, Boo is always able to sniff them out!
  • Gale: I'm rather a dab hand myself when it comes to a spot of intellectual intrigue...
  • Minsc: The nuts are in my pocket, wizard. Please do not go patting at Minsc's person.


PB_Shadowheart_Astarion_MountainPass

Synopsis: Banter between Shadowheart and Astarion in the mountain pass region.

Condition: Flag BANTERREGION_CRE_MountainPass = True

Dialogue:

  • Shadowheart: I didn't exactly dress for hiking mountains. Shame we couldn't procure some pack mules, or horses.
  • Astarion: Horses? Perish the thought - those ill-tempered beasts are prone to biting.
  • Shadowheart: Well, so are you, but we keep you around, don't we?
  • Astarion: And I'm not offering any rides, if that's what you're thinking.


PB_Astarion_Karlach_MountainPass

Synopsis: Astarion and Karlach discuss the mountain pass


Condition: Flag BANTERREGION_CRE_MountainPass = True

Dialogue:

  • Astarion: Gods, how are we not there yet? My feet are killing me.
  • Karlach: Want me to carry you?
  • Astarion: Oh, darling, would you?
  • Karlach: Sure! If you promise to swap once I get tired.
  • Astarion: Please, I can barely manage my pack - you'd kill me.


PB_Laezel_Shadowheart_MountainPass

Synopsis: Banter between lae'zel and SH

Condition: Flag BANTERREGION_CRE_MountainPass = True

Condition: Flag GLO_GithCreche_State_NeverEnteredBefore = True (The players have never visited the Creche.)

Dialogue:

  • Lae'zel: I believe we're approaching the crèche. Once we're inside, let me do the talking.
  • Shadowheart: Just to be clear - you're going to lead us into a nest of githyanki marauders, and we're supposed to trust that will end well for us?
  • Lae'zel: Is that a problem?
  • Shadowheart: More a sign of the times, I suppose.


PB_Gale_Wyll_MountainPass

Synopsis: Gale/Wyll banter at the Mountain pass

Condition: Flag BANTERREGION_CRE_MountainPass = True

Condition: Flag CRE_State_SCLNotVisited = True (The part has not been to SCL.)

Dialogue:

  • Gale: These cragged hillls make for weary soles. I see why most headed inland prefer the smooth sailing of the Chionthar.
  • Wyll: More importantly, the land west of here suffers under a terrible curse.
  • Gale: You've seen it for yourself?
  • Wyll: I've glimpsed that doom during my travels, but never dared get close.
  • Wyll: If we continue this way, we may get too close for comfort.


PB_Wyll_Laezel_MountainPass

Synopsis: None

Condition: Flag BANTERREGION_CRE_MountainPass = True

Condition: Flag GLO_GithCreche_State_NeverEnteredBefore = True (The players have never visited the Creche.)

Dialogue:

  • Wyll: Lae'zel, are you sure of the greeting we'll find at this crèche of yours?
  • Lae'zel: Of course I'll be welcomed. And if you behave, you may keep your head too.
  • Wyll: I can count on you to vouch for me, I hope.
  • Lae'zel: Don't worry. You're more useful to me alive.


PB_Karlach_Gale_MountainPass

Synopsis: None

Condition: Flag BANTERREGION_CRE_MountainPass = True

Condition: Flag GLO_GithCreche_State_MonasteryNeverEntered = True (The palyers have never entered the monastery in CRE.)

Dialogue:

  • Karlach: Man, adventuring is thirsty work.
  • Gale: There used to be a monastery in this region known for producing a wonderful ale.
  • Karlach: That sounds like heaven! Wait. Used to?
  • Gale: Oh, yes - long ruined, I'm afraid. No chance of a frothing pitcher awaiting us there, but still - at least your thirst for knowledge is quenched.
  • Karlach: Ugh.


PB_Shadowheart_Karlach_Monastery

Synopsis: Banter between SH and Karlach in creche monastery

Condition: Flag BANTERREGION_CRE_Monastery = True

Condition: Flag GLO_GithCreche_State_MonasteryNeverEntered = True (The palyers have never entered the monastery in CRE.)

Dialogue:

  • Shadowheart: A remote spot for a monastery. I suppose they wanted to make sure the monks avoided temptation.
  • Karlach: Yeah but look at these mountains. The height of temptation.
  • Shadowheart: No, I mean more like vices. You know - pleasures of the flesh.
  • Karlach: Met a loumara demon who married a mountain, though. It's a thing.
  • Shadowheart: I think the thin air might be getting to you, Karlach.


PB_Astarion_Gale_Monastery

Synopsis: Astarion and Gale discuss the monastery

Condition: Flag BANTERREGION_CRE_Monastery = True

Condition: Flag GLO_GithCreche_State_MonasteryNeverEntered = True (The palyers have never entered the monastery in CRE.)

Dialogue:

  • Astarion: Another ruined temple, full of foul-smelling beasts, spoiling for a fight.
  • Gale: No mere temple. This was a monastery, devoted as much to study as to worship.
  • Astarion: Oh, how ignorant of me. So it'll be free of foul-smelling beasts, then?
  • Gale: Quite the opposite. Some monastic orders celebrated their pungency as proof of their devotion. 'To think is to stink' was the motto of one ill-fated brotherhood near Amn.
  • Gale: Oh, but you meant beasts of the life-threatening variety? Yes, I'm sure it's teeming with those.


PB_Karlach_Laezel_Monastery

Synopsis: None

Condition: Flag BANTERREGION_CRE_Monastery = True

Condition: Flag GLO_GithCreche_State_NeverEnteredBefore = True (The players have never visited the Creche.)

Dialogue:

  • Karlach: What a sight. We should stop for a nice little lunch, take it all in.
  • Lae'zel: Is the worm gnawing at your grey matter? We must find a crèche and be purified.
  • Karlach: True. Fine. First, purify the tadpole, then a little lunch.


PB_Wyll_Shadowheart_Monastery

Synopsis: Banter between Wyll and SH

Condition: Flag BANTERREGION_CRE_Monastery = True

Dialogue:

  • Wyll: 'The Mysteries of the Monastery'. 'The Secret of the Crags'.
  • Shadowheart: What was that? I really can't abide mumbling, Wyll.
  • Wyll: I'm trying to decide on a title for this chapter of the Blade's adventures.
  • Shadowheart: Haven't you ever heard 'don't catch your chickens before they hatch'?
  • Shadowheart: Or perhaps 'Don't count your adventurers before they survive a arduous, danger-filled journey'?


PB_Laezel_Astarion_Creche

Synopsis: Party Banter for Laezel and Astarion in Creche

Condition: Flag BANTERREGION_CRE_Creche = True

Dialogue:

  • Lae'zel: We are permitted to walk so freely. Such a lack of discipline would be punished severely in K'liir.
  • Astarion: Walk freely? This place is as tight as a patriar's purse.
  • Lae'zel: We should have been disarmed on entry. I'm pleased we weren't, but it's strange.
  • Astarion: No doubt they found me too intimidating.


PB_Karlach_Shadowheart_Creche

Synopsis: Banter between Karlach and SH in the gith creche

Condition: Flag BANTERREGION_CRE_Creche = True

Dialogue:

  • Karlach: Gotta respect these gith. They don't fool around.
Condition: Flag ShadowHeart_InParty_Knows_SharWorshipper = True (ShadowHeart_InParty_Knows_SharWorshipperdescription)
  • Shadowheart: Oh I'm more than aware, trust me. I've had plenty of training in what to expect from them.
  • Karlach: In that case, lead on, miss.
  • Shadowheart: I'll certainly be treading very carefully, trust me.
  • Karlach: In that case, lead on, miss.


PB_Laezel_Wyll_Creche

Synopsis: Party Banter for Laezel and Wyll in Creche

Condition: Flag BANTERREGION_CRE_Creche = True

Dialogue:

  • Lae'zel: How I have longed for these familiar sounds and sights.
  • Wyll: Well I'll be. So even the ferocious Lae'zel has a soft side.
  • Lae'zel: A possessive side. What is a warrior without something precious to protect?


PB_Gale_Astarion_Creche

Synopsis: Gale/AStarion banter at the creche

Condition: Flag BANTERREGION_CRE_Creche = True

Dialogue:

  • Gale: I knew I should've attended the Blackstaff's lectures on githyanki tir'su.
  • Gale: If I understood their script, who knows what secrets their texts would surrender...
  • Astarion: Why not ask one of the friendly bloodthirsty warriors? I'm sure they'd be happy to translate.


PB_Shadowheart_Karlach_RoadToSCL

Synopsis: Banter between SH and Karlach on the road to SCL

Condition: Flag BANTERREGION_CRE_RoadToSCL = True

Condition: Flag CRE_State_SCLNotVisited = True (The part has not been to SCL.)

Dialogue:

  • Shadowheart: We've had some close calls already. There could be even tougher days ahead...
  • Karlach: Cheer up. It might be all downhill from here.
  • Shadowheart: Meaning things will start becoming easier for us, or our situation will deteriorate from here...?
  • Karlach: Exactly.


PB_Astarion_Wyll_RoadToSCL

Synopsis: Banter between AStarion and Wyll heading toward SCL

Condition: Flag BANTERREGION_CRE_RoadToSCL = True

Dialogue:

  • Astarion: I used to be agog at everything when I first walked in the sun. Perhaps I'm adjusting to this new life.
  • Wyll: It's when you use words like 'agog' that I remember you're actually two centuries old.
  • Astarion: And it's when you think 'agog' is an impressive word that I remember you're just a child.


PB_Gale_Karlach_RoadToSCL

Synopsis: GAle/Karlach banter at the road to SCL

Condition: Flag BANTERREGION_CRE_RoadToSCL = True

Condition: Flag CRE_State_SCLNotVisited = True (The part has not been to SCL.)

Dialogue:

  • Gale: Do you feel that? A darkness, pulling at the strands of the Weave.
  • Karlach: You'll still be able to do your wizard thing, though, right?
  • Gale: Of course, but that doesn't make the shadows less dangerous.
  • Karlach: Joy.


PB_Karlach_Laezel_RoadToSCL

Synopsis: None

Condition: Flag BANTERREGION_CRE_RoadToSCL = True

Condition: Flag ORI_Laezel_State_BetrayedByVlaakith = True (Set if Laezel is betrayed by Vlaakith when returning from theAstral Plane)

Dialogue:

  • Karlach: Lae'zel, do you want to talk about what happened at the crèche?
  • Lae'zel: Trust me. You'll know when I'm ready to discuss it.
  • Karlach: Fair enough. But if you change your mind...
  • Lae'zel: It is not a matter of mind. It is a matter of faith - and I have been put to the test.


PB_Karlach_Shadowheart_Forest

Synopsis: Banter between Karlach and SH

Condition: Flag BANTERREGION_WLD_Forest = True (This flag is used as a condition for party banter that should only play when in the forest)

Dialogue:

  • Karlach: Ahh. Flowers, leaves, grass. Can't beat it.
  • Shadowheart: I was raised in the city - I'm more used to feeling cobblestones underfoot than grass and fallen leaves.
  • Karlach: Before I went to Avernus, I'd have agreed with you. Nothing quite like Baldur's Gate, is there?
  • Shadowheart: Nothing in my recollection, anyway...


PB_Astarion_Karlach_Forest

Synopsis: Astarion and Karlach chat while wandering FOR

Condition: Flag BANTERREGION_WLD_Forest = True (This flag is used as a condition for party banter that should only play when in the forest)

Dialogue:

  • Astarion: Biting flies, midges - shouldn't nature be beautiful and serene? It looks so nice in the Upper City parks.
  • Karlach: Upper City, huh? Swish. Never spent much time there myself.
  • Astarion: I'll happily take you. If we survive this bugs' banquet.
  • Karlach: Sounds good. I've always been curious what a patriar loo looks like.


PB_Karlach_Laezel_Forest

Synopsis: None

Condition: Flag BANTERREGION_WLD_Forest = True (This flag is used as a condition for party banter that should only play when in the forest)

Dialogue:

  • Karlach: Ahh, smell that? Fresh forest air.
  • Lae'zel: I smell only fear - the fear of cowards lying in wait for an ambush.
  • Karlach: You can take a day off once in a while, Lae'zel.
  • Lae'zel: I do not take days off. I'd even forego sleep, if such a thing were feasible. The one advantage an elf holds over a githyanki.


PB_Gale_Karlach_Forest

Synopsis: Gale/Karlach banter in FOR

Condition: Flag BANTERREGION_WLD_Forest = True (This flag is used as a condition for party banter that should only play when in the forest)

Dialogue:

  • Gale: Nothing like a brisk stroll through the forest to invigorate the spirit.
  • Karlach: I was just thinking the same thing, but less poetically.
  • Gale: And without so much as a stirring from our tadpoles.
  • Karlach: A girl could get used to this.


PB_Wyll_Astarion_Forest

Synopsis: Wyll and Astarion banter in FOR

Condition: Flag BANTERREGION_WLD_Forest = True (This flag is used as a condition for party banter that should only play when in the forest)

Dialogue:

  • Wyll: As much love as I hold for Baldur's Gate, these frontiers delight me as much as any bustling street.
  • Astarion: You can't be serious? This is a howling wasteland!
  • Astarion: I haven't even had a bath since the abduction. I must reek of illithid slime.
  • Wyll: Sure, but think of the stories you'll be able to tell.


PB_Karlach_Gale_BlightedVillage

Synopsis: None

Condition: Flag BANTERREGION_WLD_BlightedVillage = True (This flag is used as a condition for party banter that should only play when in the Blighted Village)

Dialogue:

  • Karlach: Looks like this town was ransacked - by soldiers, if my eyes don't deceive me.
  • Gale: Quite cruelly, too.
  • Karlach: Must've been an awful day for the people who lived here.
  • Gale: If nothing else, I hope it was a mercifully short one.


PB_Shadowheart_Karlach_BlightedVillage

Synopsis: Banter between SH and Karlach in the blighted village.

Condition: Flag BANTERREGION_WLD_BlightedVillage = True (This flag is used as a condition for party banter that should only play when in the Blighted Village)

Dialogue:

  • Shadowheart: The whole village is falling to pieces. These goblins aren't exactly house-proud, as occupiers go...
  • Karlach: Wouldn't blame the gobs. Place looks like it's been abandoned a good while.
  • Karlach: But hey, maybe we can scare up a few dusty bottles of wine somewheres.
  • Shadowheart: I like your way of thinking. Split any takings we find?
  • Karlach: Sister, you've got a deal.


PB_Astarion_Wyll_Forest

Synopsis: This dialogue is about BLIGHTED VILLAGE, not FOR

Condition: Flag BANTERREGION_WLD_BlightedVillage = True (This flag is used as a condition for party banter that should only play when in the Blighted Village)

Dialogue:

  • Astarion: Well, it's no Baldur's Gate, but at least it's some kind of civilisation.
  • Wyll: I do miss the Gate, though. The Elfsong Tavern! Sunset over Grey Harbour! Fried fish at the docks!
  • Astarion: Drunk young patriars, naked in the fountains! Ah, civilisation...


PB_Karlach_Astarion_Plains

Synopsis: None

Condition: Flag BANTERREGION_WLD_Plains = True (This flag is used as a condition for party banter that should only play when in the plains)

Dialogue:

  • Karlach: Hahaha. Ha!
  • Astarion: What's so funny? You haven't got some laughing curse, have you?
  • Karlach: I really made it out of Avernus. It's incredible.
  • Astarion: All right, just keep it down. We're conspicuous enough without your hyena call.


PB_Laezel_Karlach_Plains

Synopsis: Party Banter for Laezel and Karlach in Plains

Condition: Flag BANTERREGION_WLD_Plains = True (This flag is used as a condition for party banter that should only play when in the plains)

Dialogue:

  • Lae'zel: Smell that? Blood. This whole plain reeks of it.
  • Karlach: That'll wake you up of a fine day, won't it.
  • Lae'zel: I do not need awakening. My senses are sharp as steel.


PB_Karlach_Laezel_Plains

Synopsis: None

Condition: Flag BANTERREGION_WLD_Plains = True (This flag is used as a condition for party banter that should only play when in the plains)

Dialogue:

  • Karlach: Is this your first time on the Sword Coast, Lae'zel?
  • Lae'zel: Yes. It is much more... lively... then the githyanki slates led me to believe.
  • Karlach: Just wait till you see Baldur's Gate. You'll never want to leave.


PB_Gale_Karlach_Plains

Synopsis: Gale/Karlach banter in PLA

Condition: Flag BANTERREGION_WLD_Plains = True (This flag is used as a condition for party banter that should only play when in the plains)

Dialogue:

  • Gale: I don't suppose you've any clue where we are in relation to Waterdeep?
  • Karlach: From this distance between Elturel and Baldur's Gate, I'd say... a long way away.
  • Gale: Ah. That will make getting word to my mother rather tricky.
  • Gale: No matter - what she doesn't know can't hurt her. Not at this distance, anyway.


PB_Karlach_Shadowheart_HagSwamp

Synopsis: banter between Karlach and SH in a swamp

Condition: Flag BANTERREGION_WLD_HagSwamp = True (This flag is used as a condition for party banter that should only play when in the hag swamp)

Dialogue:

  • Karlach: Hey! Something bit me.
  • Shadowheart: Just an insect - I'm sure you'll survive. Besides, it probably figured you for a tasty treat.
  • Karlach: Give me an aboleth over a midge any day.


PB_Astarion_Karlach_HagSwamp

Synopsis: Astarion and Karlach chat while wandering FOR

Condition: Flag BANTERREGION_WLD_HagSwamp = True (This flag is used as a condition for party banter that should only play when in the hag swamp)

Dialogue:

  • Astarion: Transforming into a mind flayer might have its perks. At least then I could float over this muck.
  • Karlach: Not one for roughing it, I see.
  • Astarion: Wallowing in filth is for pigs and children, my dear.
  • Karlach: Pigs, children, and people with a little bit of grit.


PB_Karlach_Laezel_Underdark

Synopsis: None

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Karlach: Beautiful. Lethal. The Underdark is everything I thought it'd be.
  • Lae'zel: And I. This environ seems worthy of a githyanki warrior's estimation.
  • Karlach: Ah, to be deemed worthy by the great Lae'zel of Crèche K'liir.
  • Lae'zel: Continue as you have, Karlach, and you will achieve the same.


PB_Karlach_Gale_Underdark

Synopsis: None

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Karlach: Just when I was getting used to the sky again...
  • Gale: Fear not, Karlach. Sun, moon and stars will still be there waiting for us.
  • Karlach: Meanwhile, this place is pretty spectacular, isn't it?
  • Gale: No book or painting could ever do its strange beauty justice. But perhaps our stories might, when we return to the surface.


PB_Shadowheart_Karlach_Grymforge

Synopsis: Banter between SH and Karlach in Grymforge

Condition: Flag BANTERREGION_WLD_Grymforge = True (This flag is used as a condition for party banter that should only play when in the Grymforge)

Dialogue:

  • Shadowheart: This place is hard to bear. I hope we're able to continue on our way before too long.
  • Karlach: I know what you mean. Everyone is so... unhappy.
  • Shadowheart: Oh. Well I meant more the molten rock and plunging chasms, but yes, the folk leave something to be desired as well.
  • Karlach: Present company excluded, of course?
  • Shadowheart: Oh hush, you. Stop fishing for compliments.


PB_Karlach_Astarion_Grymforge

Synopsis: None

Condition: Flag BANTERREGION_WLD_Grymforge = True (This flag is used as a condition for party banter that should only play when in the Grymforge)

Dialogue:

  • Karlach: Ho. He-llo! Hey!
  • Astarion: So... are you greeting invisible beings or just losing your mind?
  • Karlach: The echoes - listen! They're coming from three directions!
  • Astarion: Losing your mind it is! Probably the tadpole - the weirdest things seem to be...


PB_Gale_Karlach_Grymforge

Synopsis: Gale/Karlach banter in Grymforge

Condition: Flag BANTERREGION_WLD_Grymforge = True (This flag is used as a condition for party banter that should only play when in the Grymforge)

Dialogue:

  • Gale: The architects who built this must have been remarkable. A pity their vision didn't stand the test of time.
  • Karlach: All's not lost. I mean, just look at this place.
  • Gale: You've quite the knack for finding the bright side of things, haven't you?
  • Karlach: Hope keeps you going.


PB_Gale_Karlach_Colony

Synopsis: Gale/Karlach banter in the Colony.

Condition: Flag BANTERREGION_COL_Colony = True

Dialogue:

  • Gale: It strikes me that, for a mind flayer colony, there are remarkably few mind flayers about the place...
  • Karlach: Squiddies have gone to war, is my guess.
  • Gale: On the Absolute's behalf? Now there's an alliance I'd have been quite happy without.


PB_Laezel_Gale_AbandonedHouse

Synopsis: Party Banter for Laezel and Gale in Abandoned House


Condition: Flag BANTERREGION_SCL_FishermenHut = True

Dialogue:

  • Lae'zel: What is this...? This place makes me feel sad. Melancholy.
  • Gale: Ah, so you're susceptible to the tragedy of a broken home. Maybe you've more in common with us weaker beings than you thought...
  • Lae'zel: There's no call to be insulting.


PB_Gale_Laezel_Battlefield

Synopsis: Gale/Laezel banter in Battlefield.

Condition: Flag BANTERREGION_SCL_BattlefieldRemains = True

Dialogue:

  • Gale: Blast scars. Spell and sword alike were used to ravage this battlefield.
  • Lae'zel: Imagine the glorious din of it all - the streaming banners, the charging knights, the piles of severed limbs and heads.
  • Gale: I'd rather not, if it's all the same to you.


PB_Gale_Laezel_Moonrise

Synopsis: Gale/Laezel banter in Moonrise General

Condition: Flag BANTERREGION_MOO_MoonriseTowers = True

Dialogue:

  • Gale: Not to diminish our efforts, but it was rather simple getting here in the end, wasn't it?
  • Lae'zel: The obstacles ahead of us promise to be higher still -
  • Lae'zel: - which will make the pleasure of overcoming them all the more potent.


PB_Gale_Laezel_SCE

Synopsis: Gale/Laezel banter in SCE

Condition: Flag BANTERREGION_MOO_MoonriseTowers = True

Condition: Flag SCE_Debrief_State_Setup = True (The epilogue setup has happened)

Dialogue:

  • Gale: I hoped Moonrise would give me answers, but at every twist of its corridors I find only more questions...
  • Lae'zel: Our goal is clear, is it not? We defeat the remaining Chosen and the elder brain they control.
  • Gale: Ambiguity does not come naturally to you, does it Lae'zel? Your life must be far simpler for it.


PB_Gale_Laezel_SCL_Forest

Synopsis: Gale/Laezel banter in Battlefield.

Condition: Flag BANTERREGION_SCL_Forest = True

Dialogue:

  • Gale: No day, no night. It's as though time itself has abandoned this place.
  • Gale: Similar to the Astral Plane in some ways, wouldn't you say, Lae'zel?
Condition: Flag CRE_AstralPrison_Event_LeftAstralPlane = True (Set when the players leave the Astral Plane)
  • Lae'zel: Hardly. The Astral Plane is threaded with light and silver, life-giving and wondrous in all directions.
  • Lae'zel: Nothing like this dismal abyss.
  • Lae'zel: Hardly. It is said that the Astral Plane is threaded with light and silver, life-giving and wondrous in all directions.
  • Lae'zel: I've never set eyes on it. But I promise it is nothing like this dismal abyss.


PB_Gale_Shadowheart_Haven

Synopsis: Gale/Shadowheart banter while exploring Haven.

Condition: Flag BANTERREGION_HAV_Haven = True

Dialogue:

  • Gale: Whatever I expected to find lurking in this cursed gloom, it certainly wasn't this. A glimmer of hope amidst the darkness.
  • Shadowheart: That's one way of looking at it. You could also say it's a prime target - the one pocket of light in the gloom.
  • Gale: Pragmatism, thy name is Shadowheart. You're not wrong though - best we keep our sojourn here to a minimum.


PB_Gale_Shadowheart_Morgue

Synopsis: Gale/Shadowheart banter while exploring Haven.

Condition: Flag BANTERREGION_TWN_Morgue = True

Dialogue:

  • Gale: Look at this place. Such horrors defy description...
  • Shadowheart: Silence can be best. Give it a try sometime.


PB_Gale_Shadowheart_SharTemple

Synopsis: Gale/Karlach banter in the Counting House.

Condition: Flag BANTERREGION_SharTemple = True (This flag is used as a condition for party banter that should only play when in the temple of Shar)

Dialogue:

  • Gale: Even shaped by shadow as it is, Sharran architecture has a kind of beauty to it.
  • Karlach: Beautifully intimidating. This place was meant to scare people into submission.
  • Gale: There you go, cutting right through the ephemera to the heart of the matter. Your finest quality, I think.
  • Karlach: And here I thought I rubbed you the wrong way.
  • Gale: Nothing wrong with a bit of friction now and then. You help me keep my mind sharp.
  • Karlach: Aw. Thanks, pal. I think.


PB_Gale_Wyll_MoonriseApproach

Synopsis: Gale/Wyll banter on approaching Moonrise.

Condition: Flag BANTERREGION_SCL_MoonriseApproach = True

Dialogue:

  • Gale: Moonrise Towers lies ahead. We're nearing the Heart of the Absolute, I'm certain of it.
  • Wyll: Then let us push forward, heads high, weapons in hand, and turn this tower to rubble.
  • Gale: Your confidence is encouraging but a little premature. Let's keep our eyes on the task ahead. Or eye, as the case may be.


PB_Laezel_Shadowheart_MoonriseApproach

Synopsis: Party Banter for Laezel and SH in at the Moonrise Bridge when approaching Moonrise

Condition: Flag BANTERREGION_SCL_MoonriseApproach = True

Dialogue:

  • Lae'zel: Moonrise Towers at last. Make no mistake - I will have answers about these ghaik tadpoles.
  • Shadowheart: Easy, Lae'zel - we need answers, yes, but you catch more flies with honey than vinegar...
  • Shadowheart: ... perhaps that doesn't translate. I don't know if githyanki have honey. Or vinegar. Or flies, even. Let's just show some restraint.
  • Lae'zel: I'm capable of restraint, just as you're capable of raw fury. I trust we'll find reason to exercise both here.


PB_Laezel_Shadowheart_Moonrise

Synopsis: Party Banter for Laezel and SH in Moonrise general

Condition: Flag BANTERREGION_MOO_MoonriseTowers = True

Dialogue:

  • Lae'zel: I itch to draw my weapon and gut every last one of these cultists.
  • Shadowheart: You're keen. Just don't get carried away - some of those guts might be of more use to us unspilled, at least for a while.
  • Lae'zel: I know better than to indulge every craving, Shadowheart. But when the time is right, the Absolutists will feel the sting of my blade.


PB_Laezel_Karlach_Battlefield

Synopsis: Party Banter for Laezel and Karlach in Battlefield

Condition: Flag BANTERREGION_SCL_BattlefieldRemains = True

Dialogue:

  • Lae'zel: Bones. Rusted weapons. A great battle was fought here.
  • Karlach: An extra vicious one, I think. No one buried their dead.
  • Lae'zel: Exaclty the sort of battle I live to fight. And the sort made even more thrilling with a hot-hearted tiefling at my side.


PB_Laezel_Gale_TadpolingCenter

Synopsis: Party Banter for Laezel and Gale in the Illithid Colony (Tadpoling Center)

Condition: Flag BANTERREGION_COL_TadpolingCenter = True

Dialogue:

  • Lae'zel: A tadpole nursery, as on the nautiloid. We must not leave it intact.
  • Gale: Quite right. So long as the attempt won't leave us similarly dismantled...
  • Lae'zel: Caution is commendable. Boldness is extraordinary. In this case, I recommend the latter.


PB_Laezel_Gale_MoonriseOubliette

Synopsis: Party Banter for Laezel and Glae in Moonrise Oubliette

Condition: Flag BANTERREGION_MOO_Oubliette = True

Dialogue:

  • Lae'zel: The right of these prisoners to die in mortal combat was stolen from them.
  • Gale: Hardly the worst atrocity the Absolute's committed.
  • Lae'zel: One of many, but by no means the least. To die properly is a matter of honour.


PB_Laezel_Astarion_IllithidColony

Synopsis: Party Banter for Laezel and Astarion in Illithid Colony (General)

Condition: Flag BANTERREGION_COL_Colony = True

Dialogue:

  • Lae'zel: We must be ready to confront the elder brain. One presides over every ghaik colony.
  • Astarion: No problem. And what does this old brain look like?
  • Lae'zel: A hovering mass of grey matter, sprouted with lethal tentacles and oozing cerebrospinal fluid.
  • Astarion: Right... Good. Glad I asked.


PB_Laezel_Shadowheart_LastLightCursed

Synopsis: Party Banter for Laezel and SH in Last Light (cursed)

Condition: Flag BANTERREGION_HAV_HavenCursed = True

Dialogue:

  • Lae'zel: Last Light's defenders - slaughtered, every last one.
  • Shadowheart: They didn't deserve this.


PB_Laezel_Astarion_MoonriseAssault

Synopsis: Party Banter for Laezel and Astarion in Moonrise during the Assault state

Condition: Flag BANTERREGION_MOO_MoonriseAssault = True

Dialogue:

  • Lae'zel: At last, we wash our weapons in Absolute blood.
  • Astarion: I like this bloodlust look on you. Very flattering.
  • Lae'zel: Even now, at the cusp, you waste your breath on prattle.


PB_Halsin_Shadowheart_SCL

Synopsis: Party banter between Halsin and Shadwoheart in the forests of SCL

Condition: Flag BANTERREGION_SCL_Forest = True

Dialogue:

  • Halsin: Once, you could hear nature's symphony in this place. Now it is quiet. Quiet and dead.
  • Shadowheart: I can make some animal noises, if it'll make you feel more at home.
  • Halsin: You bleat well enough as it is.


PB_Halsin_Gale_LastLight

Synopsis: Party banter between Halsin and Gale in Last Light while the shield is up

Condition: Flag BANTERREGION_HAV_Haven = True

Dialogue:

  • Halsin: Last Light Inn - hearth aglow and lanterns lit, just like a hundred years ago!
  • Gale: I imagine the vista was more idyllic back then. As were its patrons' chances of surviving the walk home.
  • Halsin: Still though, when you are expecting nothing but desolation, even a small glimmer of hope fills the heart.


PB_Halsin_Karlach_LastLightFallen

Synopsis: Party banter between Halsin and Karlach on finding Last Light overrun by shadows. Anyone who was present within succumbed to the shadow curse.

Condition: Flag BANTERREGION_HAV_HavenCursed = True

Dialogue:

  • Halsin: All gone... devoured by the shadows. Oak Father preserve us, it's just like a hundred years ago.
  • Karlach: Stay strong, bear man. We're still here.
  • Halsin: We are. Yet there is a burden to being the survivor... the witness to others' tragedies. It only grows heavier with time.


PB_Halsin_Wyll_LastLightShrine

Synopsis: Party Banter between Halsin and Wyll on finding the Selune Shrine under Last Light

Condition: Flag BANTERREGION_HAV_SeluneShrine = True

Dialogue:

  • Halsin: A shrine of Selûne, tucked away like an unsprouted seed.
  • Wyll: Another nature metaphor? I admire your consistency, Halsin.
  • Halsin: When you care about something deeply enough, it consumes every thought and word.


PB_Halsin_Gale_Mausoleum

Synopsis: Party banter between Halsin and Gale in the Thorm Mausoleum

Condition: Flag BANTERREGION_TWN_Mausoleum = True

Dialogue:

  • Halsin: I never favoured tombs - nothing but vanity. Upon death, mortal remains should be returned to nature, to nourish and replenish itself.
  • Halsin: To seal away that which a person no longer needs is to lessen the Oak Father's bounty for all.
  • Gale: I'm not sure Ketheric Thorm would prove the most bounteous of bodies...
  • Halsin: Yes, you are right. He is one sort I would rather seal away forever, to prevent his rot from causing any further harm.


PB_Halsin_Shadowheart_SharTemple

Synopsis: Party banter between Halsin and Shadowheart on reaching Shar Temple

Condition: Flag BANTERREGION_SharTemple = True (This flag is used as a condition for party banter that should only play when in the temple of Shar)

Dialogue:

Condition: Tag SHADOWHEART_ENEMYOFSHARPATH = True (Enemy of Shar)
  • Halsin: I daresay you are no longer comfortable in this place, Shadowheart.
  • Shadowheart: That's an understatement if I ever heard one.
  • Halsin: True. But you are among friends. Whatever lies ahead, we shall face it together.
Condition: Tag SHADOWHEART_ENEMYOFSHARPATH = True (Enemy of Shar)
  • Shadowheart: Thank you.


PB_Halsin_Karlach_Moonrise

Synopsis: Party banter between Halsin and Karlach on reaching Moonrise Towers

Condition: Flag BANTERREGION_MOO_MoonriseTowers = True

Dialogue:

  • Halsin: This fortress was a seat of the High Heralds, I believe. Long gone from here, of course.
  • Karlach: The who now?
  • Halsin: A council of intellectuals, respected throughout Faerûn - leading authorities on heraldry of course, but also history, genealogy, and diplomacy.
  • Karlach: Seems like diplomacy failed, if they allowed Ketheric Thorm to take over - twice.


PB_Halsin_Wyll_MoonrisePrison

Synopsis: Party banter between Halsin and Wyll in Moonrise Prison

Condition: Flag BANTERREGION_MOO_MoonrisePrison = True

Dialogue:

  • Halsin: I am loathe to see anyone behind bars. It reminds me of my time as a guest of the goblins.
  • Wyll: That reminds me - how in the Nine Hells could goblins capture a chap as well-muscled as you?
  • Halsin: Poor choice of companions, for one thing - gladly rectified, since then.
  • Halsin: Besides, a large-enough pack of scavengers can take down even the strongest of bears.


PB_Halsin_Wyll_TadpolingCenter

Synopsis: Party banter between Halsin and Wyll in the Tadpoling Center

Condition: Flag BANTERREGION_COL_TadpolingCenter = True

Dialogue:

  • Halsin: So many unfortunates must have been infected in this place. Imagine the horrors...
  • Wyll: I don't need to imagine. I've got the souvenir in my skull to prove it.
  • Halsin: Of couse, thoughtless of me, my apologies. But at least you cannot be infected twice... or at least, I hope not.


PB_Halsin_Karlach_MoonriseSCE

Synopsis: Party banter between Halsin and Karlach in the Moonrise Throne Room at SCE

Condition: Flag BANTERREGION_MOO_MoonriseTowers = True

Condition: Flag SCE_State_AtEpilogue = True (The character is at the epilogue.)

Dialogue:

Condition: Flag GLO_LiftingTheCurse_State_BreathHasBeenRestored = True
  • Halsin: We have lifted the shadow curse, but a new challenge awaits us.
  • Karlach: Baldur's Gate - we can't get there soon enough.
  • Halsin: I am... less anxious to find myself in a city. So removed from nature's power - I do not know how I will fare.
  • Karlach: Stick with me. I'll show you around and square up if anyone bothers you.


PB_Halsin_Astarion_ROM_Act3_Spawn

Synopsis: Banter between Halsin and Astarion

Condition: Flag ORI_Astarion_State_StayedVampireSpawn = True (Astarion chose to stay a Vampire Spawn)

Condition: Flag ORI_State_PartneredWithAstarion = True (This character is in an exclusive relationship with Astarion)

Dialogue:

  • Halsin: Astarion, I am astonished. To relish in intimacy again after such hardship is a wound many never recover from.
  • Astarion: Are you charging for this sage advice, or is sticking your nose into my business just a hobby?
  • Halsin: Jest all you will. I believe now in your honest heart.


PB_Halsin_Astarion_ROM_Act3_Ascendant

Synopsis: Halsin expresses concern that Astarion is too controlling in his relationship with the player

Condition: Flag ORI_Astarion_State_BecameVampireLord = True (Astarion became a Vampire Lord)

Condition: Flag ORI_State_PartneredWithAstarion = True (This character is in an exclusive relationship with Astarion)

Dialogue:

  • Halsin: To give oneself wholly, and to have a lover totally in your thrall...? A harmless game, until it becomes real. I worry for the two of you, Astarion.
  • Halsin: For your sake, I hope some of it is just a fantasy, deep in your heart.
  • Astarion: Must you take everything so seriously? We're both happy with our arrangement - that's all that matters.


PB_Halsin_Karlach_ROM_Act3

Synopsis: None

Condition: Flag ORI_Karlach_State_WentToDate = True (Karlach and avatar agreed AND went to date.)

Dialogue:

  • Halsin: Nature affords us few greater powers of healing than what love can provide, Karlach.
  • Halsin: I was concerned that your pursuit of a cure might cloud your final days. I am glad I was wrong.
  • Karlach: Me too. Even with so much at stake... in this little heart of mine, I've never been happier.


PB_Halsin_Wyll_ROM_Act3

Synopsis: None

Condition: Flag CAMP_Wyll_Act3Romance_Event_Began = True (Player experienced Act 3 romance scene with Wyll)

Condition: Flag ORI_State_PartneredWithWyll = True (This character is in an exclusive relationship with Wyll)

Dialogue:

  • Halsin: Very quick to say 'forever' to your newly betrothed, weren't you, Blade?
  • Wyll: Forever could be tomorrow. Better to promise to do your utmost, as long as you have the moments left to share.
  • Halsin: Scant few times I've seen youthful partnerships end well, but if anyone was formed to thrive in one, I think it may be you.


PB_Halsin_Shadowheart_ROM_Act3_Shar

Synopsis: Banter between SH and Halsin

Condition: Flag ORI_Shadowheart_Event_PostNightfall_DiscussionAvailable = True (Sets when the follow-up to SH nightfall SD ROM is available)

Dialogue:

  • Halsin: I heard what took place at Selûne's shrine, Shadowheart. Was such defilement truly necessary?
  • Shadowheart: Lady Shar demanded an offering, and I provided. Are you truly that scandalised, Halsin?
  • Halsin: More disappointed, I would say.
  • Shadowheart: Sounds like jealousy, to me. I couldn't risk your wild side getting too excited at the scent of blood...


PB_Halsin_Shadowheart_ROM_Act3_Selune

Synopsis: None

Condition: Flag ORI_Shadowheart_State_PostSkinnyDipping_DiscussionAvailable = True (Sets when follow-up discussion to the skinnydipping SD ROM is available)

Dialogue:

  • Halsin: I heard you learnt how to swim, Shadowheart - well done.
  • Halsin: You know, if you and your love ever wish to enjoy the waters with me, I could attempt a kelpie... or even a porpoise.
  • Shadowheart: Depends, are you buoyant? I may need a life preserver if I get in over my head.


PB_Shadowheart_Laezel_Gith1

Synopsis: Shadowheart and Lae'zel converse briefly while journeying. Shadowheart seems to be provoking Lae'zel. In reality she's also probing for information about the gith and their likely plans - she's recently engaged in a secret mission against them, and it stands to her to know her foe.

Condition: Flag ORI_Shadowheart_State_PreFight = True (ORI_Shadowheart_State_PreFightdescription)

Dialogue:

  • Shadowheart: So, gith. Aren't you worried your kind will punish you for consorting with us?
  • Lae'zel: My name is Lae'zel, k'chakhi.
  • Lae'zel: And my kin will understand my need for servants. They will help you, but only if I ask.


PB_Shadowheart_Laezel_Gith2

Synopsis: Shadowheart and Lae'zel converse as they travel through the world. Shadowheart pries about Lae'zel's kind and the likelihood they'll come for her. She's fishing for information about the gith as she recently took part in a secret mission against them to steal a valuable artefact.

Condition: Flag ORI_Shadowheart_State_PreFight = True (ORI_Shadowheart_State_PreFightdescription)

Dialogue:

  • Shadowheart: Do you think your kin search for you, Lae'zel?
  • Lae'zel: I know they do not. It is my responsibility to cleanse myself.
  • Shadowheart: They pursued the nautiloid. Perhaps they were trying to free you.
  • Lae'zel: A vain notion. I am one of many and will not be a burden to my Queen.


PB_Shadowheart_Laezel_Gith3

Synopsis: Shadowheart and Lae'zel converse as they travel through the world. Shadowheart pries about Lae'zel's kind - specifically how they handle crime and punishment. She's fishing for information about the gith as she recently took part in a secret mission against them to steal a valuable artefact.

Condition: Flag ORI_Shadowheart_State_PreFight = True (ORI_Shadowheart_State_PreFightdescription)

Dialogue:

  • Shadowheart: Lae'zel, how would you punish someone who wronged you?
  • Lae'zel: Wrong me how?
  • Shadowheart: Oh, say, murder. Or theft.
  • Lae'zel: Killing is good - it culls the weak. But theft would be paid for painfully, a thousand times over.
  • Shadowheart: Hmm. Good to know.


PB_Shadowheart_Astarion_Food

Synopsis: Shadowheart and Astarion converse while travelling. Shadowheart daydreams about the food offerings in Baldur's Gate, while Astarion, not yet known to be a vampire, tries to engage.

Condition: Flag ORI_Astarion_Knows_NotVampireness = True (The party doesn't know Companion Astarion is a vampire)

Dialogue:

  • Shadowheart: You know what I really miss about Baldur's Gate? The food. Freshest fish I've ever had.
  • Astarion: I don't care for fish. Red meat - now that's a different matter. Rare as can be... dripping.
  • Shadowheart: Well unless we find a cure you won't have any teeth to chew it with soon enough.


PB_Shadowheart_Astarion_Vampire

Synopsis: Shadowheart and Astarion converse as they travel. Astarion is known to be a vampire and this has been accepted by the party. Shadowheart playfully asks him who he'd like to feed upon the most.

Condition: Flag ORI_Wyll_State_IsInParty = True (ORI_Wyll_State_IsInPartydescription)

Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)

Dialogue:

  • Shadowheart: So, Astarion. Which of us would you rather feed on? If you had free rein?
  • Astarion: Ah! Wyll. No question. He's strong, fast, and righteous. I'm salivating already.
  • Shadowheart: Hmm... interesting.
  • Astarion: You sound disappointed. I'll bite you if you ask.
  • Shadowheart: I'm sure you would. Don't sound so eager.


PB_Shadowheart_Astarion_Wyll

Synopsis: While travelling, Shadowhearts asks if Astarion is nervous about travelling with a famed monster hunter. Wyll weighes in. (Astarion is known to be a vampire)

Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)

Dialogue:

  • Shadowheart: So. A vampire spawn and a monster hunter in the same group. We're not going to have trouble, are we?
  • Astarion: Excuse me? Since this tadpole, I'm barely a monster at all.
  • Astarion: I just want to survive, same as you.
  • Wyll: I don't see a problem, as long as mister fang there keeps his appetite in check.


PB_Shadowheart_Gale_Convert

Synopsis: Shadowheart and Gale converse as they travel. Shadowheart enquires about Gale's apparent knowledge of ceremorphosis.

Condition: Flag ShadowHeart_InParty_Knows_SharWorshipper = True (ShadowHeart_InParty_Knows_SharWorshipperdescription)

Dialogue:

  • Shadowheart: You seem to know a good deal about our condition, Gale.
  • Gale: Everything, really - not to put too fine a point on it.
  • Shadowheart: A humble specimen, aren't you?
  • Gale: On occasion.


PB_Shadowheart_Laezel_Gale_Creche

Synopsis: Shadowheart, Lae'zel and Gale converse while travelling. Shadowheart asks what happens if Lae'zel hopes of being cured at a gith creche don't work out. Lae'zel doesn't even want to consider such an option. Gale chimes in, saying that Baldur's Gate will be their best chance - many skilled people are drawn there.

Condition: Flag ORI_Banter_State_AllowLaezelCreche = True (Lae'zel's creche goal has been established, but they have not reached it yet.)

Dialogue:

  • Shadowheart: What if this crèche doesn't work out, Lae'zel? What if your kin fail you?
  • Lae'zel: If I can reach the crèche, my kin will provide - any failure will be mine alone.
  • Shadowheart: If you say so. Just don't expect me to put all my eggs in the same basket.
  • Gale: That expression must sound curious to a githyanki ear, given the way they're birthed.


PB_Shadowheart_Laezel_Peace

Synopsis: Shadowheart and Lae'zel converse while travelling. They've recently peacefully resolved a feud that developed between them, one that nearly turned violent,

Condition: Flag NIGHT_ShadowHeart_LaezelFight = True (SH fights Laezel)

Dialogue:

  • Shadowheart: So. Have we buried the hatchet, Lae'zel?
  • Lae'zel: No. Why would I bury a weapon? Is it broken?
  • Shadowheart: It's a metaphor.
  • Lae'zel: I do not know your metaphor. But if you need help digging, I will find a shovel.


PB_Shadowheart_Laezel_PreFight

Synopsis: Shadowheart and Lae'zel converse while travelling. Shadowheart's wary about travelling with a gith.

Condition: Flag ORI_Shadowheart_State_PreFight = True (ORI_Shadowheart_State_PreFightdescription)

Dialogue:

  • Shadowheart: I'll be keeping an eye on you, understand?
  • Lae'zel: If I choose to kill you, you will not even see it.


PB_Shadowheart_Wyll_Fangirl

Synopsis: Shadowheart and Wyll converse as they travel. Shadowheart asks Wyll about his toughest kill. She plays it cool but is eager to her how he defeated a minotaur. Wyll obliges with a retelling.

Dialogue:

  • Shadowheart: So Wyll, what was the Blade of Frontiers' toughest kill?
  • Wyll: Ah - it was a great scrap. A hungry minotaur with a hankering for human flesh.
  • Wyll: An axe-bearing mountain of fur, she was. Gave me a nasty scar.
  • Shadowheart: I hope you don't mind if I don't ask to see it.


PB_Shadowheart_Wyll_Legacy

Synopsis: Shadowheart and Wyll converse as they travel. Shadowheart asks how Wyll feels about the irony of a monster hunter transforming into a monster himself.

Dialogue:

  • Shadowheart: Have you wondered what people will say, Wyll? When they find out the monster hunter is becoming a monster.
  • Wyll: I've faced countless perils and conquered them all. This will be no different.
  • Shadowheart: I've always had a soft spot for the confident ones...
  • Shadowheart: They always disappoint though.


PB_Gale_Laezel_Astral

Synopsis: Gale asks Lae'zel about Astral plane. Has she been there?

Dialogue:

  • Gale: Tell me, Lae'zel, what is it like on the Astral Plane? Your home realm intrigues me.
  • Lae'zel: Githyanki lay their eggs on other planes. They cannot mature in the Astral.
  • Lae'zel: I will only be welcomed once I obtain a mind flayer's head.


PB_Astarion_Gale_Bomb

Synopsis: Astarion wonders what happens to the orb once it's removed. He has some scores he'd like to settle.

Condition: Flag ORI_Gale_Knows_Bomb = True (ORI_Gale_Knows_Bombdescription)

Dialogue:

  • Astarion: That orb seems powerful. What can it do once it's extracted?
  • Gale: Nothing good can come of it unless it is contained. Why?
  • Astarion: It might be useful. Who knows?


PB_Astarion_Gale_Flirt

Synopsis: Astarion tries to flirt with Gale. Gale reacts.

Dialogue:

  • Astarion: I am enjoying our walks together, aren't you, Gale?
  • Gale: Uhm... Sure. In silence.


PB_Astarion_Laezel_Combat

Synopsis: Astarion compliments Lae'zel on her combat skills, but doesn't understand why she doesn't take more pleasure in killing.

Condition: Flag ORI_Laezel_State_FoughtInRaidingParty = True (Lae'zel was a combat character at any moment during the Raiding Party fight.)

Dialogue:

  • Astarion: You fight well, but you're so efficient. Why not have a little fun?
  • Lae'zel: Fun? I fight to win, not to make spectacles.
  • Astarion: What a waste.


PB_Astarion_Laezel_Lore

Synopsis: Astarion prods Lae'zel, trying to see if she knows of anyone who's ever survived a tadpole. He's disappointed to hear that the two options are death and losing the worm.

Dialogue:

  • Astarion: So, you know about these parasites. Will we survive them?
  • Lae'zel: Only if my people extract them. The only other cure is the blade.
  • Astarion: Okay. Wonderful.


PB_Astarion_Shadowheart_Goblins

Synopsis: Astarion comments on how wretched goblins are. Shadow Heart makes a comment about the pot calling the kettle black.

Condition: Flag GOB_Festivities_State_Observed = True (The player entered the main Festivities zone. This flag allows AstarionShadowheartGoblins banter to happen)

Dialogue:

  • Astarion: Goblins are such vile little parasites.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Shadowheart: Given your own nature, are you really the one to judge?
  • Shadowheart: Not the vilest any of us have seen of late, unfortunately.


PB_Astarion_Shadowheart_Laezel

Synopsis: Astarion prods Shadow Heart over her antagonistic realationship with Lae'Zel. Wants to understand what's at the root of that, but Shadowheart isn't revealing anything.

Condition: Flag ORI_Laezel_State_IsInParty = True (ORI_Laezel_State_IsInPartydescription)

Dialogue:

  • Astarion: So, you and Lae'zel? Seems tense.
  • Shadowheart: Please, don't remind me. But keep your guard up with her.
  • Astarion: Noted.


PB_Astarion_Shadowheart_Laezel_Flirt

Synopsis: Astarion tries to flirt with Shadowheart, but is rebuffed. Lae'zel is amused.

Dialogue:

  • Astarion: Shadowheart. Such a grim name for such a beautiful flower.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Shadowheart: Could you not stare so blatantly at my neck when you say that please?
  • Lae'zel: Oh, but do keep calling her 'flower'. She'll love that.
  • Shadowheart: I heard you mumbling that line to yourself earlier - it needs more work.
  • Lae'zel: Fortunate for his tongue he didn't say it to me.


PB_Astarion_Wyll_Gale_Cazador

Synopsis: Astarion asks Wyll if he knows the vampire Cazador. Wyll doesn't, but Gale has read about the Szaar coven. Nasty creatures. Astarion quietly agrees.

Dialogue:

  • Astarion: Ever heard of a vampire called Cazador, Wyll?
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Wyll: I don't think so. Why? Friend of yours?
  • Gale: He's patriarch of the Szarr family. Nasty fellow, if the histories are accurate.
  • Astarion: I imagine they are.
Condition: Flag ORI_Astarion_Knows_Vampireness = False (The party knows Companion Astarion is a vampire)
  • Wyll: Doesn't ring a bell. Why?
  • Gale: He's patriarch of the Szarr family. Nasty fellow, if the histories are accurate.
  • Astarion: I imagine they are.


PB_Astarion_Wyll_Underdark

Synopsis: Astarion asks Wyll if he's much experience with the Underdark. Wyll answers.

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Astarion: Spent much time in the Underdark?
Condition: Flag ORI_Astarion_Knows_Vampireness = False (The party knows Companion Astarion is a vampire)
  • Wyll: I've slayed a death dog or six, crossed a few duergar.
  • Wyll: I never was scared of the shadows.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Wyll: Some. And you? Seems a perfect hunting ground for... you know.
  • Astarion: Perfect? You try drinking an earth elemental's blood.


PB_Astarion_Wyll_Vampire

Synopsis: Asks Wyll if he's ever killed a vampire. He might need a hand slaying one later.

Condition: Flag NIGHT_Ceremorphosis2 = True (Night 2 discuss tadpole)

Dialogue:

  • Astarion: A question for our master monster hunter: how would you approach killing a vampire?
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Wyll: A full-on vamp, you mean? Lure it into the sun, drive a stake through its heart.
  • Wyll: And that's not the end of it. The suckers are wily. No offence.
  • Astarion: None taken. Wiliness keeps me alive. More or less.
Condition: Flag ORI_Astarion_Knows_Vampireness = False (The party knows Companion Astarion is a vampire)
  • Wyll: To start? Lure it into the sun, drive a stake through its heart. Why?
  • Astarion: Just curious.


PB_Laezel_Astarion_Vampire

Synopsis: Lae'zel tells Astarion to do what he needs - but he better keep his fangs off her. He gets quippy but deflective. (Deflective?)

Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)

Dialogue:

  • Lae'zel: Feed if you must, Astarion.
  • Lae'zel: But give me so much as a hungry look, and I'll drive a stake through your heart.
  • Astarion: Ooh, I do so very like spicy food.


PB_Laezel_Gale_Astral

Synopsis: Lae'zel asks Gale what is interest is in the astral plane, and he equivocates.

Condition: Flag ORI_Gale_Knows_LaezelAstral = True (Gale mentioned that Laezel is from the Astral)

Dialogue:

  • Lae'zel: Tell me, Gale: what is your interest in the Astral Plane?
  • Gale: Time. Or rather: the absence of it. In the Astral Plane, everything is eternal.
  • Lae'zel: It will be my home soon enough, should Vlaakith will it.


PB_Laezel_Gale_Dialect

Synopsis: Lae'zel mocks Gale for always talking like an old tome. He responds with a quite loquacious insult.

Dialogue:

  • Lae'zel: You've a particular way with words, Gale. Perhaps oration suits you more than battle.
  • Gale: They're not mutually exclusive. The Weave is served best with a dash of eloquence.


PB_Laezel_Shadowheart_PreFight

Synopsis: Lae'zel tells Shadowheart her suspicions are tiring. Shadowheart says they are necessary.

Condition: Flag ORI_Shadowheart_State_PreFight = True (ORI_Shadowheart_State_PreFightdescription)

Dialogue:

  • Lae'zel: Your sour face is tiring, Shadowheart. By all means leave, if I am so distasteful.
  • Shadowheart: I'd rather not turn my back on you, if it's all the same.


PB_Laezel_Wyll_Dangers

Synopsis: Lae'zel suggests she might have underestimated the dangers of Faerun. Wyll tells her she doesn't know the half of it.

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Lae'zel: Every moment a new danger. I may have underestimated this Faerûn.
  • Wyll: You don't know the half of it. With a bit of luck, we'll meet a beholder.


PB_Laezel_Wyll_HeroAct

Synopsis: Lae'zel suggests Wyll's hero act is for attention. Wyll says he can't help if his goodness made him famous.

Dialogue:

  • Lae'zel: The Blade of Frontiers, hm? Do you always need to be the centre of attention?
  • Wyll: Anything but. I don't fight to be flattered, Lae'zel. I fight to save lives.


PB_Laezel_Shadowheart_Peace

Synopsis: Lae'zel remarks on Shadowheart's battle prowess. Shadowheart is surprised at a compliment from Lae'zel. Lae'zel says it is an observation, not a compliment

Condition: Flag NIGHT_ShadowHeart_LaezelFight = True (SH fights Laezel)

Dialogue:

  • Lae'zel: I've been watching you fight, Shadowheart. Your skills are improving.
  • Shadowheart: My skills were just fine to begin with. You can save the compliments.
  • Lae'zel: I don't pay compliments. I make observations.


PB_Laezel_Astarion_Poem

Synopsis: Lae'zel remarks on Astarion's torture-poem and admires Cazador for his cleverness. Astarion is aghast.

Condition: Flag ORI_Astarion_Knows_CazadorMaster = True (Astarion mentioned that he has a master called Cazador)

Condition: Flag ORI_Astarion_Knows_ScarsIsCazadorPoem_Character = True (Player knows that scars on Astarion's back carved by Cazador is a poem)

Dialogue:

  • Lae'zel: Poetry as torture - your master's quite clever, Astarion. Don't you agree?
  • Astarion: You and I have very different definitions of 'clever'.


PB_Wyll_Astarion_Drink

Synopsis: Wyll remarks that he could use a good strong drink. Astarion concurs. Wyll says that isn't what he meant.

Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)

Dialogue:

  • Wyll: I'm feeling a bit parched and peckish.
  • Astarion: Me too. Keep an eye out for any passing vagrants.
  • Wyll: I'm afraid you'll have to content yourself with vagrant chickens.


PB_Wyll_Astarion_Hunting

Synopsis: Wyll remarks on Astarion being a vampire. Jokes - kind of - about hunting him.

Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)

Dialogue:

  • Wyll: Killed a few giant bats in my day, Astarion - but never hunted a vampire.
  • Astarion: Just to remind you, I'm merely a spawn. It won't count.
  • Astarion: But if you want a true vampire, I'm happy to recommend one.


PB_Wyll_Astarion_Vampire

Synopsis: Wyll asks Astarion if maybe he can't just suck on rats or something and leave people alone. Astarion replies with a lore-ish quip.

Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)

Dialogue:

  • Wyll: Astarion, how is the rat diet going?
  • Astarion: It may soon come to an end if you don't shut your mouth.


PB_Wyll_Gale_Bomb

Synopsis: Wyll points out that Gale has two ticking time-bombs inside him - but he's holding together pretty well.

Condition: Flag ORI_Gale_Knows_Bomb = True (ORI_Gale_Knows_Bombdescription)

Dialogue:

  • Wyll: I admire your courage, Gale.
  • Gale: Thank you. Any particular reason?
  • Wyll: Between the orb and the worm, you've got more than your fair share of unwelcome passengers.
  • Gale: What can I say? Mother always taught me to be a gracious host.


PB_Wyll_Gale_Potential

Synopsis: Wyll tells Gale he's got potential, and suggests he rename himself something more... heroic. Gale finds Wyll quite the tryhard.

Condition: Flag GLO_Gale_Wyll_State_WereInCombatTogether = True (Gale and Wyll were in combat together)

Dialogue:

  • Wyll: You're an impressive fighter, Gale. You should consider a new name.
  • Gale: I take it you have some suggestions?
  • Wyll: 'The Wizard Wonder!' Or how about, 'The Master of the Weave'?
  • Gale: Tempting. But I think we might already have the maximum number of theatrical titles.


PB_Wyll_Laezel_Altruism

Synopsis: Wyll asks Lae'zel if she ever does anything out of the goodness of her heart. Lae'zel finds the entire concept alien.

Condition: Flag DEN_ThingLikeMe_State_OMPlayed = True (Laezel's Origin Moment Thing Like Me played)

Dialogue:

  • Wyll: Lae'zel, have you ever done a good deed just for the sake of it?
  • Lae'zel: I have performed deeds well and efficiently. Is this what you mean?
  • Wyll: Not exactly. But you answered my question.


PB_Wyll_Laezel_Flirt

Synopsis: Wyll says something flirty to Lae'zel. She is unimpressed.

Dialogue:

  • Wyll: Lae'zel, you've the most exquisite eyes - golden as the sands of the Calim.
  • Lae'zel: And you've a soft skull. A ghaik tentacle will have no issues pushing through it.
  • Wyll: Is that... a compliment?
  • Lae'zel: No, it is a fact. Life in this Faerûn is laughably weak.


PB_Wyll_Laezel_Flirt2

Synopsis: Wyll tries flirting with Lae'zel again. She is still unimpressed - but perhaps flirty back, in her own way.

Condition: Flag ORI_Wyll_Laezel_Event_Flirt = True

Dialogue:

  • Wyll: I've never met anyone like you, Lae'zel.
  • Lae'zel: Yes, I've been told I'm quite scintillating.
  • Wyll: Have you really?
  • Lae'zel: No.


PB_Wyll_Laezel_Flirt3

Synopsis: Will flirts with Lae'zel one last time. She is blatantly sexual in response, which takes him aback - and intrigues him.

Condition: Flag ORI_Wyll_Laezel_Event_Flirt2 = True

Dialogue:

  • Wyll: Mm - Lae'zel, do you believe in love at first sight?
  • Lae'zel: I hardly believe in love at all.
  • Wyll: Oh.
  • Lae'zel: But I do believe in carnal pleasure.
  • Wyll: Oh!


PB_Wyll_Shadowheart_Flirt

Synopsis: Wyll flirts with Shadowheart. She points out he has already flirted with Lae'zel - and she won't be anyone's second choice

Condition: Flag ORI_Wyll_Laezel_Event_Flirt3 = True

Dialogue:

  • Wyll: Ah, Shadowheart - how blessed I am to be so near.
  • Shadowheart: I heard you with Lae'zel - don't think I'll play second fiddle to the likes of her.
  • Shadowheart: Go try your charms on someone who's out of earshot.


PB_Shadowheart_Gale_Intro1

Synopsis: Shadowheart and Gale converse while travelling. Shadowheart asks Gale what he meant about a possibly flirtatious comment he made during his recruitment,

Dialogue:

  • Shadowheart: What did you mean before, Gale? 'A woman with shadows for eyes', you said.
  • Gale: Merely that if the eyes are the mirror to the soul, yours have dark curtains across the mirror. No offence taken, I hope?
  • Shadowheart: Not necessarily. I haven't made my mind up about you yet.


PB_Shadowheart_Gale_Refugees

Synopsis: (This banter can trigger after the player has entered the grove). Shadowheart and Gale converse while travelling. The topic turns to the refugees who are pouring through the general area in search of safety.

Condition: Flag DEN_PartyProgress_EnteredGrove = True (At least one player entered the grove)

Condition: Flag BANTERREGION_Den = True (This flag is used as a condition for party banter that should only play when in the druid grove)

Dialogue:

  • Gale: The road to Baldur's Gate is a long one. Who knows how long it'll take these folks to get there on foot?
  • Shadowheart: If they make it. They're slow, vulnerable. Half or more will die long before Basilisk Gate.
  • Gale: Doesn't seem to trouble you a jot.
  • Shadowheart: What good would it do for me to be troubled? We can't save them all.


PB_Shadowheart_Gale_AfterNight2

Synopsis: (Triggers following Ceremorphosis2) Shadowheart and Gale converse while travelling. The topic turns to the previous night in camp, when they discussed their tadpole problem.

Condition: Flag NIGHT_Ceremorphosis2 = True (Night 2 discuss tadpole)

Dialogue:

  • Shadowheart: Still no symptoms?
  • Gale: No signs of tentacles so far.
  • Shadowheart: The same... except for a knot of worry in my stomach that's in no rush to go away.
  • Gale: That I can relate to.


PB_Laezel_Gale_Wyll_Illithid

Synopsis: Lae'zel notes that Gale knows a lot about mind flayers. He responds with information about his training. If there, Wyll chimes in as well.

Dialogue:

  • Lae'zel: You strike me cleverer than most istiki, Gale. Multiple tutors, I should guess.
  • Gale: Many a wise man and woman indeed. Waterdeep is the home of myriad scholars.
  • Wyll: Ah, the City of Splendours. Spent a whole Fleetswake there with my father. What a delight.


PB_Laezel_Gale_Shadowheart_Vlaakith

Synopsis: Gale asks Lae'zel about the lich queen Vlaakith. Lae'zel says she is as fearsome as he heard. If Shadowheart is there, she thinks Vlaakith sounds more gross than fearsome.

Condition: Flag ORI_Gale_Knows_LaezelAstral = True (Gale mentioned that Laezel is from the Astral)

Dialogue:

  • Gale: I was wondering about your queen, Vlaakith. What tales of her reach us are terrifying, but I suppose that's not how you would describe her.
  • Lae'zel: Vlaakith is unity: fear and beauty, life and unlife. Eyes like onyx, teeth like daggers. There is none more perfect.
  • Shadowheart: Sounds vile. I assume the meaning of 'perfect' was lost in translation...


PB_Laezel_Gale_Stance

Synopsis: Gale remarks on Laezel's battle stance. Lae'zel says it is a gith move and offers to teach him. He declines.

Condition: Flag ORI_Shadowheart_State_PreFight = True (ORI_Shadowheart_State_PreFightdescription)

Condition: Flag ORI_Laezel_Event_FirstCombat = True (The party with Shadowheart has been victorious in one combat)

Dialogue:

  • Gale: Your prowess in battle is remarkable, as is your battle stance itself.
  • Lae'zel: Hrath ajak - a technique known to few outside K'liir. Shall I teach you?
  • Gale: I'll pass, thank you. I prefer Abjuration over acrobatics.


PB_Laezel_Gale_Purification1

Synopsis: Gale asks Lae'zel about purification. What does that mean, exactly? Lae'zel mentions the Zaith'isk (device that removes it.)

Condition: Flag ORI_Laezel_State_HasNotPassedCreche = True (Lae'zel has notpassed the point where she could go to Creche, or has gone to Creche)

Dialogue:

  • Gale: Tell me, Lae'zel, when you say we might be 'purified' at your crèche, what does that mean exactly?
  • Lae'zel: A ghustil will affix the zaith'isk, the purifier, to our heads.
  • Lae'zel: Its magic will quell the parasite in an instant.


PB_Laezel_Gale_Purification2

Synopsis: Gale follows up on previous purification discussion. What is this device, exactly? Lae'zel says she can say no more, by covenant.

Condition: Flag ORI_Laezel_Gale_Event_Purification1 = True (The first purification banter has happened)

Dialogue:

  • Gale: That zaith'isk you mentioned intrigues me. Care to tell me a bit more?
  • Lae'zel: An intricate device, crafted by mlar - our most gifted artisans. I am sworn to say no more.


PB_Laezel_Wyll_FlamingFist

Synopsis: Lae'zel asks to know more about these Flaming Fist. Wyll tells her what they are.

Condition: Flag ORI_Wyll_Quest_DidTavernInvestigationOM = True (Wyll's tavern investigation OM happened.)

Dialogue:

  • Lae'zel: I've not heard of these 'Flaming Fist'. Enlighten me, Wyll.
  • Wyll: The Coast's chief militia, led by none other than Grand Duke Ulder Ravengard himself.
Condition: Flag ORI_Wyll_Knows_RavengardFather = True (Wyll has revealed that Ravengard is his father)
  • Lae'zel: Your father, you mean?
  • Wyll: The very same.


PB_Shadowheart_Gale_RecruitmentFlirt

Synopsis: Shadowheart and Gale banter while travelling. Shadowheart refers to a mention that Gale made of her during his recruitment.

Dialogue:

  • Shadowheart: You seemed quite forward with your compliments earlier. We'd only just met.
  • Gale: Seize the day, I say. More now than ever.
  • Shadowheart: Careful you don't pull a muscle in your haste.


PB_Shadowheart_Wyll_Training

Synopsis: Shadowheart and Wyll banter while journeying. Shadowheart mentions how Wyll's method of training the tiefling children in the grove is quite different to how she was trained herself.

Condition: Flag ORI_Wyll_Event_SawTraining = True (Saw Wyll taraining children)

Dialogue:

  • Shadowheart: I saw you training those children. You were so gentle! That's... not how I was taught.
  • Wyll: Cruel words strengthen neither heads nor hearts, Shadowheart.
  • Shadowheart: I wouldn't quite say that - I learned the lesson, after all.
  • Wyll: And came to resent your tutor, I bet. I taught them to fight - not to hate.


PB_Shadowheart_Wyll_Spelling

Synopsis: Shadowheart and Wyll converse as the travel. Shadowheart asks why Wyll spells his name as he does, leading to crossed wires.

Dialogue:

  • Shadowheart: So. Wyll with a 'y' - why?
  • Wyll: 'Y', that's right.
  • Shadowheart: But why?
  • Wyll: Why 'y'? A great-uncle's name, my father said. But I just figured he couldn't spell.


PB_Shadowheart_Astarion_Swamp

Synopsis: Shadowheart and Astarion banter while travelling through swamplands.

Condition: Flag HAG_ForestIllusion_State_DroppedIllusion = True (HAG_ForestIllusion_State_DroppedIllusiondescription)

Dialogue:

  • Shadowheart: Ugh, I hate swamps. The place reeks - probably full of bloodsuckers as well.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Astarion: I can't blame them. You're delicious.
  • Shadowheart: If that was an attempt at flirting, I should let you know I prefer the strong, silent type.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Astarion: Shadowheart! You wound me.
  • Astarion: Probably.


PB_Shadowheart_Astarion_Sweetheart

Synopsis: Shadowheart and Astarion converse while journeying, Shadowheart asks if Astarion has anyone waiting for him.

Dialogue:

  • Shadowheart: Do you have someone waiting for you in Baldur's Gate, Astarion? A sweetheart perhaps?
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Astarion: No sweethearts, no. I prefer them savoury.
  • Shadowheart: This is what I get for trying to strike up conversation.
  • Astarion: Not one in particular. The city is a veritable feast of sweethearts.
  • Shadowheart: You must be eager to get back then. Slimmer pickings out in this wilderness.


PB_Shadowheart_Astarion_Darkness

Synopsis: Shadowheart and Astarion banter while journeying through the Underdark. They have a mutual appreciation of the darkness, though for different reasons.

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Shadowheart: Such depth to the shadows... I don't care what others say about the Underdark - it's beautiful down here.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Astarion: I'm used to a crypt's gloom. This is something else.
  • Astarion: I've spent long enough in the dark. It gets old.


PB_Shadowheart_Laezel_Underdark

Synopsis: Shadowheart and Lae'zel rib each other passive-aggressively while journeying through the Underdark.

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Shadowheart: Careful Lae'zel, it's dark around here. Would be a terrible shame to lose you forever.
  • Lae'zel: Yes, do keep your wits, Shadowheart. Should a dagger suddenly slice your neck, we may never know who's to blame.


PB_Astarion_Gale_Illusion

Synopsis: Astarion and Gale have seen the Hag's illusion disappear, revealing that the sweet forest they were walking through was actually a disgusting swamp. Astarion needles Gale, asking if he can do magic tricks like that.

Condition: Flag HAG_ForestIllusion_State_DroppedIllusion = True (HAG_ForestIllusion_State_DroppedIllusiondescription)

Dialogue:

  • Astarion: From sweet woodland to stinking swamp. Can you do tricks like that, Gale?
  • Gale: Easiest thing in the world. Though I'd do it the other way around.


PB_Astarion_Laezel_Sunlight

Synopsis: While somewhere underground and dark, Astarion complains that he'd rather be back in the sunlight. Lae'zel responds, admonishing him for not going wherever they need to go. Party may or may not know that he's a vampire.

Condition: Flag BANTERREGION_WLD_Underdark = True (This flag is used as a condition for party banter that should only play when in the underdark)

Dialogue:

  • Astarion: Do we have to spend so long poking about down here?
  • Astarion: I'd much rather be outside, with the sun on my skin.
Condition: Flag ORI_Astarion_Knows_Vampireness = True (The party knows Companion Astarion is a vampire)
  • Lae'zel: You've only just come to tolerate sun, and you're already nostalgic?
Condition: Flag ORI_Astarion_Knows_Vampireness = False (The party knows Companion Astarion is a vampire)
  • Lae'zel: If you're going to complain the whole way, by all means, return topside. You could use the colour.


PB_Astarion_Gale_Shadowheart_Love

Synopsis: Astarion asks Gale and Shadowheart if they have loves waiting for them on the other side of this. Gale obfuscates. Shadowheart responds.

Dialogue:

  • Astarion: So, do you have loves waiting for you once this is all over?
  • Gale: You know what - that is not the easiest of questions for me to answer.
  • Shadowheart: You mean just waiting, like a lovesick puppy? Short-term amusements are much less hassle.


PB_Wyll_Gale_Tadpole

Synopsis: Wyll points out that he used to kill big monsters, and now a few goblins are a challenge. What gives? Gale remarks it must be the tadpole.

Dialogue:

  • Wyll: Was a time I tussled with hill giants without breaking a sweat.
  • Wyll: Now, a mere werebear could swat me halfway to Amn.
  • Gale: Strange things are happening to us. What festers in our minds may well impel our bodies.


PB_Wyll_Gale_Astarion_Netherese

Synopsis: Wyll recalls the hag said 'Netherese' and asks Gale what he knows. Astarion adds a thought if he is present.

Condition: Flag HAG_Hag_State_TriedRemoveTadpole = True (HAG_Hag_State_TriedRemoveTadpoledescription)

Dialogue:

  • Wyll: Ethel mentioned Netherese magic. What in blazes does that mean?
  • Gale: Magic from the fallen empire of Netheril. Ancient, exceedingly dangerous, and quite unrivalled.
  • Astarion: Wonderful! I'd hate to be destroyed by any common old magic.


PB_Wyll_Laezel_Gale_Illithid1

Synopsis: Wyll asks Lae'zel about mind flayers. Do they have a leader? A god? Lae'zel comments about elder brains. Gale adds a thought if he is present.

Dialogue:

  • Wyll: Who's in charge of the mind flayers, Lae'zel? Is there a squid king or something?
  • Lae'zel: No. Each ghaik is servant to an elder brain. No king unites elders - only their collective tyranny.
  • Gale: A mind flayer monarch, imagine that. Such a thing could shatter worlds.


PB_Wyll_Laezel_Illithid2

Synopsis: Wyll asks Laezel in banter if every mind flayer must follow the hivemind.

Condition: Flag ORI_Wyll_Laezel_Gale_Event_Illithid1 = True (The first illithid banter has happened)

Dialogue:

  • Wyll: Can an illithid go solo, Lae'zel? You know - break free of their master?
Condition: Flag UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed = True (MF and player have performed minds connection)
  • Lae'zel: Renegades are rare, but not unheard of. Omeluum is one such creature.
  • Lae'zel: A ghaik gone astray is no less dangerous for it - and its head no less valuable.
  • Lae'zel: Renegades are rare, but not unheard of.
  • Lae'zel: A ghaik gone astray is no less dangerous for it - and its head no less valuable.


PB_Laezel_Shadowheart_Weapon

Synopsis: Party discovered gith are after the weapon-cube-thing. Lae'zel asks SH what she is hiding.

Condition: Flag NIGHT_ShadowHeart_LaezelFight = True (SH fights Laezel)

Condition: Flag PLA_GithChokepoint_State_SceneDone = True (Whole scene including the confrontation has been done, set as the gith leave or start combat)

Dialogue:

  • Lae'zel: The traitor kith'rak takes great interest in this relic of yours, Shadowheart. Or should I say... weapon.
  • Lae'zel: What are you hiding?
  • Shadowheart: Nothing. I assume your kin are just as misguided as you are.
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