- When you hit a creature with an unarmed attack, you can regain 10
hit points or choose to gain
Advantage on Attack Rolls or Saving Throws before the end of your next turn.
Grants:
Notes
- As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost.
- Grasp Essence cannot be gained more than once per turn.
Bugs
- Due to a coding error, Grasp Essence will be removed from the wielder if it takes damage and does not have any temporary HP.