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Changed resistances section to reflect non-magical resistance
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(Changed resistances section to reflect non-magical resistance) |
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{{ | {{Infobox statistics | ||
| name = Wraith | |||
|name = Wraith | | image = Wraith.png | ||
|image= | | imagesize = 0.7 | ||
| | | race = Wraith | ||
| | | size = Medium | ||
| | | type = Undead | ||
| armour_class = 13 | |||
| hit_points = 67 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 0 | |||
|type=Undead | | weight_lb = 0 | ||
| | | level = 5 | ||
| str = 6 | |||
| | | dex = 16 | ||
| | | con = 16 | ||
| | | int = 12 | ||
| | | wis = 14 | ||
| | | cha = 15 | ||
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== | | nonmagic resistant1 = Bludgeoning | ||
| nonmagic resistant2 = Piercing | |||
| nonmagic resistant3 = Slashing | |||
| resistant1 = Lightning | |||
| resistant2 = Fire | |||
| resistant3 = Cold | |||
| resistant4 = Acid | |||
| resistant5 = Thunder | |||
| immune1 = Poison | |||
| immune2 = Necrotic | |||
| feature1_name = Darkvision | |||
| feature1_description = Can see in the dark up to 12m. | |||
| feature2_name = Ethereal | |||
| feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
| feature4_name = Shadowblend | |||
| feature4_description = While Obscured, become Invisible. | |||
| feature5_name = Sunlight Weakness | |||
| feature5_description = While in sunlight, disadvantage on attack rolls and saving throws. | |||
}} | |||
'''Wraiths''' are an [[undead]] creature type encountered in [[Act Two]]. They are visually similar to [[Shadow|Shadows]] but are, in fact, in their own eponymous [[non-playable race]]. | |||
== | == About == | ||
{{Quote|A wraith is malice incarnate, concentrated into an incoporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.}} | |||
Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an [[Aura of Vile Oblivion (Condition)|Aura of Vile Oblivion]] that snuffs out any light sources and imposes magical darkness within melee range. | |||
== Attacks and abilities == | |||
=== | {{TooltipBox|{{SAI|Necrotic Claws (Shadow)|w=40}}|image=Generic_Physical.webp|w=100| | ||
* Lash out with cursed claws, dealing {{DamageText|2d8+3|Slashing}} + {{DamageText|2d4|Necrotic}} damage. | |||
{{Action}} | |||
}} | |||
{{ | {{TooltipBox|{{SAI|Life Drain|w=40}}|image=Generic Death.webp|w=100| | ||
* Possibly drain a target's [[Hit Points]], dealing {{DamageText|2d8+3|Necrotic}} damage. | |||
{{ | * Target receives the condition {{cond|Life Drain}} {{Duration|Long Rest}}. | ||
* On a failed Constitution saving throw, total [[Hit Points]] are decreased. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. | |||
{{Action}} | |||
}} | |||
{{ | {{TooltipBox|Aura of Vile Oblivion|image=Generic Darkness.webp|w=100| | ||
*Gives the {{cond|Aura of Vile Oblivion}} condition. | |||
Gives the {{ | *Causes all light sources magical and mundane to go out inside a {{AOE|Radius|m=5|ft=16}}. | ||
}} | |||
{{ | {{TooltipBox|{{SAI|Dark Currents|w=40}}|image=Generic Darkness.webp|w=100| | ||
* Dissolves into the ground and emerges from the shadows at a different location as far as {{Range|m=8|ft=26}} away. | |||
* Requires at least {{action|movement|m=3|ft=10}} of [[Movement Speed]] to use. | |||
{{Action|movement}} | |||
}} | |||
* | ==Wraith enemy variants== | ||
* [[Daddy]] | |||
* [[Mummy]] | |||
== External links == | == External links == |