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|location = {{Coords|-9|-107|Rivington}} | |location = {{Coords|-9|-107|Rivington}} | ||
|faction = | |faction = | ||
|family = | |family = [[Grub]] | ||
|allies = | |allies = | ||
|enemies = | |enemies = | ||
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|wis save = | |wis save = | ||
|cha save = | |cha save = | ||
}} | |||
'''Yenna''' is a [[human]] and potential [[camp follower]] living in [[Rivington]] with her mother. | |||
==Interactions== | |||
Yenna will approach the party as they enter [[Rivington]] for the first time. She will explain that her mother has gone missing and she would like help finding her. The player can choose to give Yenna some money or food, suggest they find a guard to help her, tell her her mother is likely dead, or simply leave. | |||
Regardless of the option chosen, Yenna and her cat [[Grub]] will show up at the [[Campsite]] and ask if she can stay there. The player has the option to accept her into the camp, or kick her out. | |||
=== Companion | === Companion approval === | ||
* {{Approval|Shadowheart|Shadowheart}}, {{Approval|Wyll|Wyll}}, {{Approval|Karlach|Karlach}}, {{Approval|Jaheira|Jaheira and}} {{Approval|Gale|Gale disapprove of not helping Yenna.}} | * {{Approval|Shadowheart|Shadowheart}}, {{Approval|Wyll|Wyll}}, {{Approval|Karlach|Karlach}}, {{Approval|Jaheira|Jaheira and}} {{Approval|Gale|Gale disapprove of not helping Yenna.}} | ||
* {{Approval|Halsin|Halsin}} will gain approval if Yenna is helped, and this may also trigger a conversation if he is in your party. | * {{Approval|Halsin|Halsin}} will gain approval if Yenna is helped, and this may also trigger a conversation if he is in your party. | ||
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'''Note:''' ''Not all companions have been tested.'' | '''Note:''' ''Not all companions have been tested.'' | ||
== Related | == Related quests == | ||
{{SpoilerBox|act=3| | {{SpoilerBox|act=3| | ||
[[Rescue Orin's Victim]] | [[Rescue Orin's Victim]] | ||
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}} | }} | ||
{{NavCompanions}} | |||
[[Category:Humans]] | |||
{{ | [[Category:Characters in Act 3]] | ||
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