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== Overview == | == Overview == | ||
The six abilities represents an aspect of a creature' capabilities: | |||
* Strength (STR) | * [[Strength]] (STR), physical power and might | ||
* Dexterity (DEX) | * [[Dexterity]] (DEX), agility, coordination and balance | ||
* Constitution (CON) | * [[Constitution]] (CON), health and endurance | ||
* Intelligence (INT) | * [[Intelligence]] (INT), rational reasoning and memory | ||
* Wisdom (WIS) | * [[Wisdom]] (WIS), awareness and insight | ||
* Charisma (CHA) | * [[Charisma]] (CHA), influence and force of character | ||
All [[dice rolls|d20 rolls]] made in the game – ability checks, saving throws and attack rolls – have an associated ability. | |||
Ability scores are bought with points during [[Character Creation|character creation]]. The minimum ability score during character creation is 8, and the maximum is 15, before any of the ability score increases are applied. | Ability scores are bought with points during [[Character Creation|character creation]]. The minimum ability score during character creation is 8, and the maximum is 15, before any of the ability score increases are applied. | ||
=== Ability score modifiers === | === Ability score modifiers === | ||
Each ability has an ability score modifier, which is derived from its | Each ability has an ability score modifier, which is derived from its ability score, that creatures add to rolls they make associated with that ability. | ||
An ability's modifiers is decreased by ''1'' for every odd score below 10, and is increased by ''1'' for every even score above 10.{{note|Ability score modifiera cannot be increased beyond ''+10'', even if their respective ability scores are increased further.}} | |||
The formula used for calculation an ability score's modifier is {{InfoBlob|1=Modifier = (Score − 10) ÷ 2 <small>''(rounded down)''</small>}}. | The formula used for calculation an ability score's modifier is {{InfoBlob|1=Modifier = (Score − 10) ÷ 2 <small>''(rounded down)''</small>}}. |