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| label20 = Melee Weapon Attack | | label20 = Melee Weapon Attack | ||
| data20 = {{var|+{{#expr: (({{{str|14}}} - 10) / 2) {{{proficiency_bonus|+2}}}}}}} to hit for {{var|1d8}} | | data20 = {{var|+{{#expr: (({{{str|14}}} - 10) / 2) {{{proficiency_bonus|+2}}}}}}} to hit for {{var|1d8}} {{var|+{{#expr: (({{{str|14}}} - 10) / 2)}}}} {{damage color|Piercing}} damage. | ||
}} | }} |