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{{license|ccbysa}} | <noinclude>{{license|ccbysa}}</noinclude><includeonly> | ||
{{#lvardef:strmod|{{#ifexpr: (({{{str|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}} | |||
{{#lvardef:dexmod|{{#ifexpr: (({{{dex|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}} | |||
{{#lvardef:conmod|{{#ifexpr: (({{{con|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}} | |||
{{#lvardef:intmod|{{#ifexpr: (({{{int|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}} | |||
{{#lvardef:wismod|{{#ifexpr: (({{{wis|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}} | |||
{{#lvardef:chamod|{{#ifexpr: (({{{cha|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}} | |||
{{infobox | {{infobox | ||
| bodystyle = text-align: left; | | bodystyle = text-align: left; | ||
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| str = {{{str|}}}</br> | | str = {{{str|}}}</br> | ||
(<var style="font-size: 83%%;"> {{# | (<var style="font-size: 83%%;"> {{#lvar:strmod}} </var>) | ||
| dex = {{{dex|}}}<br> | | dex = {{{dex|}}}<br> | ||
(<var style="font-size: 83%%;"> {{# | (<var style="font-size: 83%%;"> {{#lvar:dexmod}} </var>) | ||
| con = {{{con|}}}<br> | | con = {{{con|}}}<br> | ||
(<var style="font-size: 83%%;"> {{# | (<var style="font-size: 83%%;"> {{#lvar:conmod}} </var>) | ||
| int = {{{int|}}}<br> | | int = {{{int|}}}<br> | ||
(<var style="font-size: 83%%;"> {{# | (<var style="font-size: 83%%;"> {{#lvar:intmod}} </var>) | ||
| wis = {{{wis|}}}<br> | | wis = {{{wis|}}}<br> | ||
(<var style="font-size: 83%%;"> {{# | (<var style="font-size: 83%%;"> {{#lvar:wismod}} </var>) | ||
| cha = {{{cha|}}}<br> | | cha = {{{cha|}}}<br> | ||
(<var style="font-size: 83%%;"> {{# | (<var style="font-size: 83%%;"> {{#lvar:chamod}} </var>) | ||
}} | }} | ||
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| label21 = {{SAI|Main Hand Attack}} | | label21 = {{SAI|Main Hand Attack}} | ||
| data21 = Melee Attack: {{var|+{{#expr: (({{{str|14}}} - 10) / 2) + {{{proficiency_bonus|}}}}}}} to hit for {{var|1d8}} {{var|+{{#expr: (({{{str|14}}} - 10) / 2)}}}} {{damage color|Piercing}} damage. | | data21 = Melee Attack: {{var|+{{#expr: (({{{str|14}}} - 10) / 2) + {{{proficiency_bonus|}}}}}}} to hit for {{var|1d8}} {{var|+{{#expr: (({{{str|14}}} - 10) / 2)}}}} {{damage color|Piercing}} damage. | ||
}}<noinclude> | }}</includeonly><noinclude> | ||
{{:User:Willowisp/sandbox/sheet | {{:User:Willowisp/sandbox/sheet | ||
| name = Icarus | | name = Icarus |