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| label9 = Proficiency bonus | | label9 = Proficiency bonus | ||
| data9 = {{# | | data9 = {{var|+{{{proficiency_bonus|{{#expr: 2 {{#ifexpr: {{{level|}}} > 5 | + 1}} {{#ifexpr: {{{level|}}} > 9 | + 1}}}}}}}}} | ||
| label10 = Saving throws | | label10 = Saving throws | ||
| data10 = Str {{var|+2}}, Dex<abbr class="bg3wiki-proficienty-abbr" title="Proficient">P</abbr> {{var}}+2, Int<abbr title=Proficient>P</abbr> {{var|+2}} | | data10 = | ||
Str {{var|+2}}, Dex<abbr class="bg3wiki-proficienty-abbr" title="Proficient">P</abbr> {{var}}+2, Int<abbr title=Proficient>P</abbr> {{var|+2}} | |||
| header11 = Resistances | | header11 = Resistances | ||
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| cha = 10 | | cha = 10 | ||
| proficiency_bonus = 2 | | proficiency_bonus = 2 | ||
| strsave = | |||
| dexsave = | |||
| consave = | |||
| intsave = | |||
| wissave = | |||
| chasave = | |||
}} | }} |