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editsMore actions
Added the note about what this effect actually does.
(Important correction for conditions under which power heals the user) |
(Added the note about what this effect actually does.) |
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Line 6: | Line 6: | ||
| recharge = Per Turn | | recharge = Per Turn | ||
| granted by items = Gloves of Soul Catching | | granted by items = Gloves of Soul Catching | ||
| notes = Due to what are likely game engine limitations, this effect does not actually grant Advantage. Instead, it grants a +5 bonus to a single attack or saving throw. | |||
}} | }} |