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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
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| stack id = ACID | | stack id = ACID | ||
| status groups = SG_Surface | | status groups = SG_Surface | ||
| tick type = start | |||
| properties = InitiateCombat | |||
| notes = The Acid condition is removed after the target has been hit, if the target bleeds. | |||
}} | }} |