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| {{SpoilerWarning|act = 3}} | | {{SpoilerWarning|act = 3}} |
| {{Infobox statistics | | {{Infobox creature |
| | name = Spellplague | | | name = Spellplague |
| | class = [[Wizard]] | | | class = [[Wizard]] |
| | image = Aberration_Spellplague_Model.png | | | image = Aberration_Spellplague_Model.png |
| | imagesize = 0.7 | | | race = Aberration |
| | race = [[Aberration]] | | | title = Countermeasure: Wizard |
| | | faction = [[Cult of the Absolute]] |
| | | level = 12 |
| | size = Medium | | | size = Medium |
| | type = Aberration | | | type = Aberration |
| | armour_class = 18 | | | ac = 18 |
| | hit_points = 87 | | | hp = 87 |
| | movement_speed_meters = 9 | | | t hp = 113 |
| | movement_speed_feet = 30 | | | movement m = 9 |
| | weight_kg = 90 | | | weight kg = 90 |
| | weight_lb = 198
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| | level = 12
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| | str = 16 | | | str = 16 |
| | dex = 14 | | | dex = 14 |
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| | wis = 8 | | | wis = 8 |
| | cha = 8 | | | cha = 8 |
| | int_save_proficiency = yes | | | int save prof = yes |
| | wis_save_proficiency = yes | | | wis save prof = yes |
| | resistant1 = Cold | | | resistances = Cold resistant full, Fire resistant full, Lightning resistant full |
| | resistant2 = Fire
| | | conditions = Mage Armour |
| | resistant3 = Lightning
| | | passives = Magic Resistance, Opportunity Attack |
| | condition1_name = Mage Armour | |
| | condition1_description = Base Armour Class is 13. | |
| | feature1_name = Magic Resistance
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| | feature1_description = Advantage on saving throws against spells and other magical effects.
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| | feature2_name = Opportunity Attack
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| | feature2_description = Automatically attack an enemy moving out of your reach.
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| }} | | }} |
| '''Spellplague''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the fight on [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[wizard]] is present in the party. | | '''Spellplague''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the fight [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Wizard]] is present in the party. |
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| == Gameplay ==
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| {{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Dagger +2}}
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| {{Action}}}}
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| {{Feature box|name=Absorb Intellect|image name=Absorb Intellect.webp|* Gobble up a foe's intellect, lowering their [[Intelligence]] by 1 per turn and healing your wounds for 5 turns.
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| {{Range|m=18|ft=60}}
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| {{Action}}}}
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| {{Feature box|name=Magic Missile|image name=Magic Missile.webp|* Create '''three''' darts of magical force, each dealing {{DamageText|1d4 + 1|Force}} damage to its target.
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| {{Range|m=18|ft=60}}
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| {{Action}}}}
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| {{Feature box|name=Disintegrate|image name=Disintegrate.webp|* Shoot a thin green ray from your finger. If the spell reduces the target to 0 hit points, it disintegrates into a crumbly ash.
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| {{Range|m=18|ft=60}}
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| {{Action}}}}
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| {{Feature box|name=Ice Storm|image name=Ice Storm.webp|* Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
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| {{Range|m=18|ft=60}}
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| {{Action}}}}
| | ==Combat== |
| | ===Actions and Abilities=== |
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| {{Feature box|name=Polymorph|image name=Polymorph.webp|* Transform a creature into a harmless sheep. If the sheep's Hit Points drop to 0, the target reverts to its original form with its original Hit Points. | | {{Feature box|Main Hand Attack|item=Dagger +2}} |
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| {{Range|m=18|ft=60}} | | {{Feature box|Absorb Intellect}} |
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| {{Concentration}} | | {{Feature box|Magic Missile}} |
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| {{Action}}}} | | {{Feature box|Disintegrate}} |
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| {{Feature box|name=Counterspell|image name=Counterspell.webp|* Nullify another creature's spell as a reaction. | | {{Feature box|Ice Storm}} |
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| {{Range|m=18|ft=60}} | | {{Feature box|Polymorph}} |
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| {{Resource | Reaction}}}} | | {{Feature box|Counterspell}} |
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| ==Loot== | | ==Loot== |