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editsMore actions
→Spells
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(→Spells) |
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*{{sai|Bone Chill}} - Undead target has disadvantage on attack rolls | *{{sai|Bone Chill}} - Undead target has disadvantage on attack rolls | ||
*{{sai|Vicious Mockery}} - Target has disadvantage on its next attack roll | *{{sai|Vicious Mockery}} - Target has disadvantage on its next attack roll | ||
*{{sai|Protection from Evil and Good}} - Aberrations, Celestials, Elementals, Fey, Fiends, and Undead have disadvantage on attack rolls against the target | *{{sai|Protection from Evil and Good}} - [[:Category: Aberrations|Aberrations]], [[:Category: Celestials|Celestials]], [[:Category: Elementals|Elementals]], [[:Category: Fey|Fey]], [[:Category: Fiends|Fiends]], and [[:Category: Undead|Undead]] have disadvantage on attack rolls against the target | ||
*{{sai|Blindness}} - Target has disadvantage on attack rolls and ranged attacks and spells have a range of {{distance|m=3|ft=10}} | *{{sai|Blindness}} - Target has disadvantage on attack rolls and ranged attacks and spells have a range of {{distance|m=3|ft=10}} | ||
*{{sai|Blur}} - Attack rolls against the target have disadvantage | *{{sai|Blur}} - Attack rolls against the target have disadvantage |