64,558
editsMore actions
Use the animate dead skeleton statblock
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) (Use the animate dead skeleton statblock) |
||
Line 1: | Line 1: | ||
{{hatnote|For the non-playable Race and enemy see [[Skeleton | {{hatnote|For the non-playable Race and enemy see [[Skeleton]].}} | ||
{{PageSeo | {{PageSeo | ||
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage. | |description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage. | ||
Line 12: | Line 12: | ||
| ac = 11 | | ac = 11 | ||
| e hp = 9 | | e hp = 9 | ||
| hp = | | hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
| weight kg = 20 | | weight kg = 20 | ||
| level = 3 | | level = 3 | ||
| str = 10 | | str = 10 | ||
| dex = | | dex = 16 | ||
| con = | | con = 8 | ||
| int = 6 | | int = 6 | ||
| wis = 8 | | wis = 8 | ||
| cha = 5 | | cha = 5 | ||
| e str save prof = y | |||
| e dex save prof = y | |||
| e con save prof = y | |||
| e int save prof = y | |||
| e wis save prof = y | |||
| e cha save prof = y | |||
| resistances = Bludgeoning vulnerability, Poison immunity | | resistances = Bludgeoning vulnerability, Poison immunity | ||
| passives = | | passives = Opportunity Attack, Permanently Armed | ||
}} | }} | ||
Line 34: | Line 39: | ||
==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|Ranged Attack}} | {{Feature box|Ranged Attack}} | ||
== External links == | == External links == | ||
* {{FRWiki|Skeleton|long}} | * {{FRWiki|Skeleton|long}} | ||
{{ | |||
{{Creatures}} | |||
[[Category:Undead]] |